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Have You Played... Crazy Taxi?

I've been in a few

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I love its style even if I find playing Crazy Taxi a chore.

Is there any lazier a mechanic than a time limit? I don't mind my pace being measured, but when a game puts a ticking clock on my fun, the tension it adds feels frustratingly artificial. When the clock runs out and my game is over, it's a huge, off-putting punishment.

That's a shame in Crazy Taxi, a game of typical '90s vibrancy: great colours, great music, great speed and car-handling, but a timer that not only measures your performance as you deliver passengers around the city but shows you a game over if you're too slow.

I battled through that to play plenty of Crazy Taxi anyway, because it's still great, but I wish a new game would ditch the old-fashioned arcade trappings and, like other racing games before it, take away the guillotine descending above your head.

About the Author

Graham Smith avatar

Graham Smith

Contributor

Graham used to be to blame for all this.

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