I am still surprised when games have their own songs. I view music like magic, but not in the Kieron way. I think you shouldn't be able to sit down and just come up with up a song based on a subject. That seems like it shouldn't work. It should be, hmm, involuntary? And if someone sits down and just thinks up a song, then it shouldn't be catchy or good. And then this bloody Gunslinger trailer comes along, with a song about Silas Greaves and his shooty ways, and is kind of catchy and good. It is confusing, and will lodge in your head like a bullet.
Honestly, I'm staring at this like a monkey at a monolith. There's a bit in the song that references the slow-motion mode, which shouldn't work. It's a bloody game conceit, not a song lyric. And yet it flows off the singer's larynx like an, er, thing from a thing. Damn music journalism is hard. I think I'll stick to games, where I can at least point out that Gunslinger is a surprisingly decent shooter, with a few neat story-telling tweaks in a linear story. And the guns are the slingiest. See? Games journalism is my calling, make no mistake.
And I can say "here's the trailer", which is something that no-one ever wrote in Smash Hits. Proof, if ever it was needed, that games are best.
Thanks to this song, my brain totally made the Greaves/grieves connection. I am slow. It's out May 22nd.