If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Oh, Baldurdash - Baldur's Gate: Enhanced Edition Delayed 

I suppose it seems only proper that - in making its pleasantly prim and made-over debut on the modern stage - Baldur's Gate will now suffer the most modern fate of them all: a last-second holiday season delay. On the upside, however, it's for a good cause. In short, Overhaul Games has found itself buried under a mountain fan requests, so it's decided to dig its way out and make the Enhanced Edition, well, more enhanced. So no, Baldur's Gate: Enhanced-er Edition won't be coming out next week like originally planned, but Overhaul's hoping the final product will be well worth the wait.

Overhaul's Trent Oster explained the release date's inability to roll for a saving throw in a blog post.

"When we first announced Baldur's Gate: Enhanced Edition, you set fire to our servers and we were overwhelmed by the huge wave of support from the fans of the original game. Dozens of volunteers from all over the world helped us improve game play, squash bugs, and generally fine-tune the game. Even more came to help work on translations from English to more than 16 other languages."

"Yet the suggestions, fixes, and translations continue, and more volunteers keep joining. After recently reviewing the game and then consulting with our partners, we've decided to ensure that Baldur's Gate: Enhanced Edition is the best possible product on launch. Thus, we have pushed back the release date of the game. Our plan is to release in November, 2012."

Apparently, folks who've already pre-ordered can also look forward to "something a little extra" to make up for the slippage. Personally, I'm hoping for extra time - as in, hours added onto my life - to sift through all of Enhanced Edition's new content while also navigating the minotaur maze that is the next few months of game releases. Failing that, I'll also accept a neat hat.

That said, BGEE will be coming up against a tidal wave of new games in November. Do you still plan on shoving aside 100 or so hours to really dive in, or are you a bit less of a stickler for timeliness when timeless, more-than-a-decade-old classics are involved?

You're not signed in!

Create your ReedPop ID & unlock community features and much, much more!

Create account
About the Author

Nathan Grayson


Rock Paper Shotgun logo

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Buy RPS stuff here
Rock Paper Shotgun Merch