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Scout Report: Shardpunk: Verminfall is an impressive tightrope act

Wherever I slay my rat

A top down battle between humans and robots takes place on rainy streets in Shardpunk: Verminfall
Image credit: Rock Paper Shotgun

Hargh blargh games are bad, roguelikes are worse, whinge moan complain. It is that time once again. You know whether my complaints will bother you, so consider this a massive recommendation if they dont: Shardtide Verminp... Punktide Verminsha... Shardpunk... goddamn it. Hang on.

Shardpunk Verminfall is, as Graham reported, an excellent mash-up of several familiar games and concepts, yet doesn't feel like a knockoff of any, or lack its own identity. I would resent it a lot less if it wasn't also a roguelike. Even with its standard mono-save system and unlocking things and "repeating the whole thing from scratch ad infinitum" though, I can't pretend I don't enjoy it anyway.

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