Screenshot Saturday Mondays: hand-drawn horror and blocky battlemechs
Admiring attractive and interesting indie games
Every weekend, indie devs show off current work on Twitter's #screenshotsaturday tag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by mech battles, Japanese horror, colourful farming, a hand-drawn horror game in the Doom engine, and plenty more. Come look!
I always like the look of games from the gang behind Revenge Of The Titans, and that holds true for Battledroid (coming to Steam), a game about building mech armies and bases:
Casting 3D lighting on 2D sprites in The Snow Is Red (prologue available on Itch.io):
Spooky scenes from a Japanese indie team in this horror game, which auto-translate tells me has the working title Utsuromayu:
I do not appreciate this staring statue in co-op survival horror The Night Watch:
I like that Stardew 'em up Fields Of Mistria (coming to Steam) has automatic Night Mode for the UI:
Colourful splashes of violence in this unnamed shoot 'em up:
Lighting flashes and hand-drawn strikes in He Came From Beyond, a Lovecraftian game made inside a modified version of ye olde Doom engine:
An interesting mood in this, which I believe is still a bit of an unnamed experiment:
The journey from sketch to level in Go Fight Fantastic (coming to Steam):
A sloppy fight in Renaine (coming to Steam), and I certainly appreciate seeing this rather than just practiced and polished perfect runs:
A clash of styles in Imperfect (demo available on Itch and Steam), a horror game inspired by the art of Gustave Doré:
What else caught your eye this weekend, reader dear?