Din's Curse and Depths of Peril are my favourite ARPGs. When John wrote about the absolutely lovely Torchlight 2, among all the praise he had this to say: "It really makes no efforts to take the genre anywhere new." It's easy to come to the conclusion that there is nowhere new for the genre to go, but Soldak are pioneers, exploring the possibilities of loot, clickity-clicking and character-building. The previous games have added emergent experiences, living worlds and consequences that have far more meaning and impact than steadily rising numbers. The studio's latest is Drox Operative, currently in beta, and it involves spaceships and lasers. Think Space Rangers 2 as an ARPG. Then try the demo, and Din's Curse while you're at it.
We've been talking, and we think that you should wear clothes
Total coincidence, but we sell some clothes