Posts Tagged ‘free’

The Right Stuff: Astronaut – The Best

Astronaut: The Best [official site] is a game about training a bunch of people who definitely do not seem to have “the right stuff”, in preparation for a trip into space. There are four days left in its Kickstarter campaign and it’s only half way to its $26,000 goal. There’s still enough time to make up the difference, I reckon, even if the odds are against developers Universal Happymaker. Astronaut: The Best, you may remember, is one of the first titles to be backed by Fundbetter. That means Failbetter, the studio behind Sunless Sea, will match the $26k if the Kickstarter succeeds.

If the description “King of Dragon Pass meets Look Around You” isn’t convincing enough, there is a demo available.

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4 Free: DICE Giving Away All Battlefield 4 DLC

All five DLC expansions for Battlefield 4 [official site] are now free. With Battlefield 1 coming out next month, DICE and Electronic Arts are letting everyone get properly tooled tooled up in the last proper Battlefield before it’s time for shiny newness. It’s nice for folks who are hankering for a bit of BF right now but hey, if BF1 proves disappointing this means you can always drop back to the full BF4 experience.

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Rick, Morty & Stanley: Accounting Is A Surreal VR Game

Accounting [official site] is the latest game from Crows Crows Crows, the studio directed by William Pugh, one of the brains behind the Stanley Parable. Made in partnership with Rick and Morty creator Justin Roiland, it looks like precisely the sort of hilariously harrowing cartoon nightmare I’d hoped for when news that the two were working together on a Vive game reached us around this time last year. This is precisely the sort of place we should be pushing our eyeballs into.

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Firewatch Adding Free Audio Tour, Free Roam Mode

You may think Firewatch [official site], the utterly spectacular first-person adventure from Campo Santo, may not be the most obvious choice for free DLC. But rather than meddling with the original game, Campo are adding a new mode called Audio Tour, a commentary mode in the form of a scavenger hunt! And later this year, the much-requested free-roaming mode will come our way. We’ve spoken to Campo Santo’s Sean Vanaman and Jake Rodkin about the new bits and pieces, along with new screenshots and the first look at the new trailer.

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Inside A Collective Part One: Introducing Klondike

This is the first part in a series on the French games collective Klondike. This first article is an introduction to them, and their work, including a list of games, nominated by each member of the collective, collated as a way of getting to know them.

On a rainy humid day in June I spent a couple of days hanging out with four members of Klondike, a French games collective. We played DIY board games, baked lemon cake, cycled hire bikes around Lille as English football fans leered at us, and went for a walk in an abandoned hot house that played disorienting electronic music. I did so in attempt to paint a portrait of the collective, to try and investigate how they work, their impact on the indie/experimental game design community – and to maybe think a bit about the different contexts contemporary games are being made in.

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Blade Of Agony Is An Incredible ‘WolfenDoom’ Mod

Do you remember a time when Wolfenstein hero B.J. Blazkowicz was a grinning, bum-chinned sprite with shiny blue twinklers rather than a morose sad-eyed man in a broken world? I’ve enjoyed several versions of Wolfenstein over the years, and perhaps none more so than The New Order, but I’m still fond of the first 3d title in the series. And I fucking love Doom. What a pleasure it is, then, to find Blade of Agony [official site], a GZDoom-based mod/sequel following the continuing adventures of Blazkowicz. It looks spectacular.

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