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Posts tagged “HTC Vive”

Feature: An improvement on the regular Cosmos, but man alive it's way too expensive

HTC Vive Cosmos Elite review: standing in the shadow of the Valve Index

When HTC first announced that their new Vive Cosmos headset had a modular faceplate design that would let you update it for "different VR needs in the future", it wasn't entirely clear what those needs would actually entail. Would it be the faceplate equivalent of their Vive Tracker doodad for bringing real-world objects in VR? Or would it somehow introduce eye-tracking like their Vive Pro…

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Feature: But it struggles to stick the landing

HTC Vive Cosmos review: the modular VR headset with all the right ideas

VR headsets have always been quite an expensive proposition for a lot of people. Oculus may have been slowly driving down the price of VR over the last couple of years with their PC-based Rift S headset and standalone Oculus Quest, but HTC's Vive headsets have remained firmly at the higher, more prohibitive end of the VR gaming pool ever since the very first Vive…

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Feature: Every VR headset tested for comfort, visuals and experience

What’s the best VR headset for Half-Life: Alyx?

Half-Life: Alyx may have been built from the ground up to support Valve's super expensive Index headset, but as you may have seen from my Half-Life: Alyx PC requirements and VR headset specs article, you can actually play it on any VR headset that supports SteamVR, including the HTC Vive, Oculus Rift headsets and any Windows Mixed Reality headset. Heck, you can even play Half-Life:…

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Feature: Everything you need to get ready for Half-Life: Alyx

Half-Life: Alyx PC requirements and VR headset specs: How to get your PC VR ready

If you're looking forward to Half-Life: Alyx as much as we are here at RPS (it's one of our most exciting games of 2020, don't you know), then you'll want to make sure your PC is prepped and ready to play it come its big release day on March 23rd. The good news is that you don't need an expensive Valve Index headset to run…

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Save £120 on a Vive Cosmos at Overclockers UK

It's been VR headset deals galore this week. On Monday, HTC slashed the price of its Vive Pro starter kit by £220, no doubt in preparation for the launch of the upcoming Vive Cosmos Elite, and now Overclockers UK are offering £120 off a regular Vive Cosmos as part of their big 20th birthday bash. Normally £699, this takes the headset down to a rather…

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HTC’s Vive Cosmos family expands with three new VR headsets and face plates

Just when you thought it was safe to take the plunge on a VR headset in time for Half-Life: Alyx, HTC have just gone and announced three new Vive Cosmos headsets to spice up your virtual window shopping. Dubbed the Vive Cosmos Elite, Vive Cosmos XR and Vive Cosmos Play, all three headsets will have the same 2880x1700 resolution display and overall design as the…

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HTC’s Vive Cosmos is £50 cheaper than it was over Black Friday

If you're thinking about buying a VR headset to get yourself ready for Half-Life: Alyx later this year, then you may be interested to know that the HTC Vive Cosmos is currently on sale again in the UK. It originally launched for £699 when it came out last year, but Amazon UK have now dropped the price to £549, making it £50 cheaper than it…

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Feature: How I discovered I was living next to a serial killer's graveyard

Google Earth VR turned my neighbourhood into a real-world adventure game

There used to be a time when you could impress your family by loading up Google Maps, finding a childhood memory, and zooming in until it became a sort of pixellated memory lane. Your mum and dad would be amazed, and you would be lauded because you showed them their old shed viewed from a satellite on the same thing they use to look up…

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Hold on to your virtual wallets, the Vive Cosmos is coming next month for £699 / $699

First announced all the way back in January of this year, HTC's latest PC-based VR headset, the Vive Cosmos, is finally almost here. Arriving in Europe on October 3rd (and mid-October for those in the US) for £699 / $699, the Cosmos has the highest resolution screen of any Vive headset so far, squeaking just ahead of the £1119 / $1098 HTC Vive Pro's 1440x1600…

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Vive Cosmos gets a modular face lift ahead of specs reveal next week

When HTC first unveiled their flash new Vive Cosmos headset back in January, we were presented with a smooth, baby-faced design that had a bright blue sheen and glow-in-the-dark controllers. Now, however, it would appear the Vive Cosmos has entered the pock-marked teenage phase of its run up to release, as HTC posted a new video on Facebook this week showing off its new, updated…

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Feature: Eventually, maybe, in a million years time

Vive Pro Eye tested: Why eye-tracking is the future of VR

Four years ago, I remember sitting down in front of my PC and controlling the camera of Assassin's Creed Rogue with nothing more than the flick of my eyeballs. Eye-tracking had arrived. Well, sort of. Back then, I had to stick an extra doodad onto the front of my monitor before I actually got it working, and while it was a novel and intriguing idea…

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Valve officially unveil the Index VR headset, shipping June 28th

The official store page for the Valve Index is live now, featuring tech specs on the new VR headgear and controller combo, a June 28th launch date and a price-tag. If you've got no other VR equipment and this is your first set of space-goggles, it'll set you back a cool £919/€1079/$999. The full kit includes two tracking base-stations, the headset itself and a pair…

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Boneworks looks like the next step for VR interactivity

Climbing a ladder seems like such a mundane thing to be excited about, but think about how complex it really is. You need both hands, feet, coordination, balance and power - something that seemed nigh impossible to simulate in VR with limited head and hand tracking until Boneworks surfaced today. As a game, I'm not sure what to make of it, but as a showcase…

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Harmonix turn VR gunfire into music in Audica this March

I really need to buy a VR headset soon. I've had the chance to play some of Beat Saber and Space Pirate Trainer on borrowed hardware and loved both - now prolific rhythm studio Harmonix are mashing those concepts together and calling it Audica. One colour-coded space-gun in each hand, blue and orange targets to shoot to the beat and the occasional oncoming meteorite to…

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CES 2019: Vive Cosmos is a brand new VR headset from HTC

The last thing I was expecting to come out of this year's CES was another virtual reality headset, but here you go. Announced earlier today (or last night for those of you in the UK), the Vive Cosmos is the latest headset from HTC, and it's been designed with top quality comfort and ease of use in mind. Here's everything we know so far.

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Get £200 off a Vive Pro kit this Black Friday, plus Superhot VR for £1

The deals, they never stop, and hiding away in virtual reality isn't going to help you escape them either, YOU FOOL, because Vive have announced £200 off their Vive Pro Full Kit bundle as part of this year's Black Friday shenanigans. That includes a Vive Pro headset, two of the second gen base stations, two second gen controllers and a two-month subscription to their app…

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Vive’s subscription service will shortly arrive on… Oculus Rift?

Just a couple of weeks ago HTC was confidently rebutting claims about VR dying a huge and monstrous death with record sales of their Vive headset. Now, in a rather more desperate-seeming move, they've announced their Viveport subscription service will shortly be available on arch-rival headset, the Oculus Rift. Who's winning the race for total VR domination? You decide!

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Valve demo new VR controls with Portal mini-games

It strikes me as very silly that anyone is trying to declare VR a failure or a success, given that we're still working out the most basic of control systems for it. Valve's latest VR project is a new alternate controller for the HTC Vive called Knuckles, and by all accounts it's a big step in the right direction, allowing complex finger motions to be…

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VR robo-stealth ’em up Budget Cuts sneaks out at last

Here's what marks Budget Cuts as a cut above other VR funtimes: it's been 20 minutes since I took my cybergoggles off and I still sort of feel like I'm in VR. That used to happen all the time when I first got my Vive, but my brain's since learned to tell the difference between the real and the virtual. Budget Cuts, though, feels so…

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