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Posts tagged “Inkle Studios”

GOG now selling Heaven’s Vault, having previously rejected it

Seeing as DRM is a real barrier to the preservation of our cultural history, it's only fitting that the dead-language-translating archaeology 'em up Heaven's Vault is now sold on GOG too. The virtual vendors of vintage (and virgin) video games had originally rejected Heaven's Vault and declined to stock it, but this week chucked a uey and admitted they were wrong. If you want it…

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Peek at Heaven’s Vault in its free demo

"Do the rivers unite us, or do they divide us?" I've translated my way through a good chunk of Heaven's Vault, and I keep coming back to that question. I found the relevant statement on an urn, I think, amidst some ruins on the bank of a celestial river. My grasp on the ancient language has lent me confidence about every word, except the most…

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Heaven’s Vault adds better fast travel to your sky-boat

Do you speak the old language? No, not High Valyrian, get away from me. I mean Ancient, the mysterious language of archeological adventure game Heaven’s Vault. It is very cool. The word "sky" translates to "star-place". The word for “traitor” is “person-who-does-not-truth”. That’s wonderful. Less wonderful are the game’s niggles and annoying quirks, the kind that Alice B pointed out in her Heaven’s Vault review.…

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Heaven’s Vault’s history doubles as a helpful reminder of what you were up to

This week I’ve been exploring the nebula of Heaven’s Vault, but, like so many of the translations protagonist Aliya is trying to untangle, my playtime has been fragmentary. Picking through in half-hour chunks, I’ve become very appreciative of how the game preserves its own history. Loading up will give you a short but specific reminder of what you were up to before, and for more…

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Feature: The word for hope looks a lot like the word for dream

Heaven’s Vault review

Even though I went to a grubby comp, I did Latin at school, and in one of the first exams I translated the word ‘taberna’ as ‘small shop’. This is technically correct. I doggedly translated a story where Caecillius declares to his wife Metella that he wants to go down the little shop, and Metella is all like “You’re always going down the little shop,…

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80 Days devs Inkle have opened Heaven’s Vault

Sail the rivers between moons and planets, explore ancient ruins and bustling towns alike, and learn a lost ancient language in Heaven's Vault, out now. The sci-fi archaeology adventure is the latest game from Inkle, the studio behind the excellent 80 Days, and that's enough to make me buy it. Hold on a sec. Okay, done. For realsies. Lovely. Alice Bee is currently writing down…

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Heaven’s Vault unearths evidence of an April 16th release date

If my translation from Press Release-ese is correct, I believe that sci-fi archaeological adventure Heaven's Vault will launch on April 16th. Probably a little easier than translating alien hieroglyphs, which seems to be the core of Inkle's next story-driven puzzler. Unlike the studio's earlier 80 Days, which was easy-going interactive fiction, this one poses more direct challenges, but will apparently bend its narrative around your…

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Feature: Words' worth

Heaven’s Vault preview: an ouroboros of wordery

I love words, me. They’re so expressive and weird and can do so much. I think of people who are very good at word-balling as like conductors mixed with magicians. They marshall all these weird squiggles into a specific order that make other people spontaneously feel real feelings, in whatever order they want. Madness! And the origins and cross-pollinations of language, especially one as terrible…

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Heaven’s Vault prepares for a Spring dig in this new trailer

Science-fantasy adventure Heaven's Vault remains one of the most intriguing upcoming games of 2019. It's a game about archaeology - the proper sort, where you rummage around through the artifacts and ruins of civilisations past, and attempt to piece together what it is you're looking at. It's the latest from 80 Days studio Inkle, but this time they're expanding past prose and into the third…

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Feature: Oh no there are too many games

The RPS hivemind presents: The most anticipated games of 2019

Wow 2019 is a thing, huh? How are we all doing? Relieved? Bowling a hangover and a nagging sense of trepidation? Maybe you work in retail and, surprise! You were supposed to be at work half an hour ago. Time loses all meaning post-New Year break, doesn't it? You're just sort of adrift in a sea of empty Quality Street wrappers. That's okay. We're all…

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Feature: Presents of mind

We asked developers: what would you gift the games industry?

We ask the tough questions here at RPS. We’re like Jeremy Paxman but in a very long bear costume. We once asked 15 developers what they’d do if they were stuck in a room with a clone of themselves. This is important stuff. Today, we ask another question: What would you gift the games industry for the holidays? We put this query to a bunch…

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Feature: Shoot the real me!

We asked a lot of people: what would you do to a clone of yourself?

Over the past several weeks I have sent a lot of interesting people who work in the games industry an email containing the following scenario: "You enter a room. The door locks behind you. From a door opposite another you enters. This other you is a perfectly identical clone, created in the exact instant you entered the room, but as every second ticks by they…

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Feature: Lingo a little longer

Learning the ancient language of Heaven’s Vault

“That’s the Ancient word for ‘writer’,” says Jon Ingold, pointing to some indecipherable symbols on his business card. “What it breaks down to is ‘Person-who-speaks-without-speaking.’” Ingold is the writer for Heaven’s Vault, an upcoming sci-fi adventure from Inkle (the folks behind 80 Days and Sorcery!) You play an archaeologist investigating the remains of an ancient civilisation in an otherworldly “Nebula”. He and some others from…

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Sci-fi archeology adventure Heaven’s Vault gets a trailer

Some studios are content to take their time, and refine their craft to a perfect, incisive edge. Inkle, previously of the excellent 80 Days have been working away at Heaven's Vault for almost a full year since RPS's Adam Smith took a peek at it last GDC and fell madly in love with its quiet, thoughtful, nature. While Inkle aren't quite ready to pin down…

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Feature: The Loose Canon

Best PC games of all time

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it's important that you spend your time as wisely as possible. Thankfully, we're here to help. What follows are our picks for the best PC games ever made.

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Feature: Passport, passepartout

Have You Played… 80 Days?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. 80 Days [official site] is a great travel game. I don’t mean it’s a good game about a journey (although it is that). I mean it’s excellent to play while on a journey of your own. On a plane, ferry, train, rickety bus. Observant folks might…

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Feature: Set phasers to translate

Inkle’s Heaven’s Vault: a stunning sci-fi archaeology adventure

With 80 Days and Sorcery, Inkle have made some of our favourite games of recent years, but Heaven's Vault [official site] might just be their greatest achievement yet. It's early days, of course, but a half hour play session at GDC has already convinced me that this science fiction adventure is a very exciting thing indeed. It's a game about exploring the past, in the…

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