Posts Tagged ‘Mods’

Best Long War 2 mods

Those of you familiar with XCOM 2’s Long War 2 [official site] mod will know it needs little introduction. Crafted by Pavonis Interactive (formerly Long War Studios), it’s the indirect follow-up to Enemy Unknown’s Long War – a total conversion mod that expands upon Firaxis’ core concepts and ideas, making just about every little detail more difficult along the way.

Long War 2 offers much of the same, and, as Adam aptly noted in his hands-on last month, stars “tougher recruits for a tougher war.” Given its broad size and scope Long War 2 feels as much a standalone game as it does a total conversion, therefore it’s of little surprise modders of the base game have been updating their works so as to be compatible with Pavonis’ ambitious venture. Shy of regurgitating our best XCOM 2 mods list from last year, the following collection gathers those which have helped me (attempt) to conquer the long, Long War.

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Best total conversion mods

I think mods are great. And if you’ve been following the best mods lists I’ve been compiling for RPS over the last several months, I dare say you feel somewhat the same. Be it superficial tweaks, or highly ambitious overhauls, the work of creative hobbyists is often wonderful – and anything which is capable of breathing new life into our most treasured games is surely worth celebrating.

Total conversion mods are arguably the most impressive of this remarkable bunch. Due to their often exceptional standard, pulling this list together was a daunting task. I’ve gathered my favourites below, including a number of honourable mentions after the core lineup, which cover a wide range of genres. Be it finely-tuned strategy or guns-blazing first-person shooting, and everything in between, you’re sure to find something that tickles your modification fancies here.

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Skyblivion looks even more like Oblivion rebuilt in Skyrim

Skyblivion [official site], the huge fan project to remake The Elder Scrolls IV: Oblivion as a Skyrim mod, is picking up pace. We had a peek at their progress in December and, the dev team say, that video helped them recruit a load more help. “We have made more progress in the 2 months after the release of our update video than we have in the year prior to it,” they say. Crumbs! So let’s take a look at a new video showing what they’ve done in those two months: Read the rest of this entry »

Mod me up! Isaac: Afterbirth+ and Antibirth future plans

The first of the promised official mod packs for the new The Binding of Isaac: Afterbirth+ [official site] expansion should arrive in March. The developers have blig-blogged about how they’ll go about rolling player-made mods into official updates and yup, we can expect them to arrive by the end of each month from March onwards.

In other mod news, the makers of the amazing mod Antibirth [official site] for plain ole Isaac: Rebirth are still fixing bugs and have smashing plans to expand and renovate bits they didn’t have time to finish properly. Read the rest of this entry »

Best Cities: Skylines mods

Cities: Skylines [official site] is one of those games that if given the chance will swallow you whole. Like any simulation game worth its salt, it’s comprised of so many moving parts that only by digging deep into its systems, mechanics and quirks can you hope to scratch its veneer and begin to understand what makes it tick. It’s a wonderful game once you do, but getting there can be a daunting task – even for the most tenacious of players.

User-made mods, of which there are now thousands, make this process a wee bit easier. It’s been the best part of two years since Alec shared his favourites (which are absolutely worth checking out), however the following list gathers the ones I’ve come to find essential in crafting my own homegrown cities and keeping my populace happy.

That last part might be a lie, but I swear that’s not my fault. (It totally is.)

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ModDB’s Mod of the Year winner announced

If I was a betting man, I’d have put money on Enderal, the vast Skyrim total conversion, winning the public vote for ModDB‘s mod of the year. That I’d have lost all that money is why I’m not a betting man. Enderal came second behind Stalker: Call of Chernobyl, a similarly vast total conversion for the enduring Stalker: Call of Pripyat. Read the rest of this entry »

Best mods of 2016

If you look beyond the celebrity death epidemic, killer clowns, political turmoil and the fact the Great British Bake Off parted ways with the BBC, 2016 has actually been a pretty great year. Well, it’s at least been a pretty great year for videogames, and a pretty great year for game modifications.

As you’ve probably spied elsewhere on the coveted pages of RPS of late, we’re list-entry deep in Best Of season which means I’m now here to present you with this year’s best PC mods. In no particular order, the following collection gathers the best modifications that have either been launched or have been significantly updated in 2016. While our previous Best Mods lists have tended to focus on specific games, this ‘un looks at the specific mods themselves – often considering those which provide extra mileage for some of our favourite games.

Naturally I’ve almost certainly missed your personal favourite, so please feel free to shout your own mods of choice at me in the comments at the foot of this article.

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