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Posts tagged “Oculus Rift”

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Vive’s subscription service will shortly arrive on… Oculus Rift?

Just a couple of weeks ago HTC was confidently rebutting claims about VR dying a huge and monstrous death with record sales of their Vive headset. Now, in a rather more desperate-seeming move, they've announced their Viveport subscription service will shortly be available on arch-rival headset, the Oculus Rift. Who's winning the race for total VR domination? You decide!

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Feature: Deal or no deal

Amazon Prime Day 2018: Best deals on PC games and hardware

This year's Amazon Prime Day is almost at an end. At midnight tonight, Amazon's big day o' deals will be over for another year (or, you know, until Black Friday in November), so if you had a look at the deals yesterday and thought, 'Hmm... I could do with a new SSD or graphics card', then you've still got time to pick one up. I know Amazon is…

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Feature: Maybe we're in VR right now?

Reality bleed: VR in the wilds of theatre

A sack is placed over your head. A voice, alarmingly close, barks that you are the next test subject. Your hands are bound and you are led, still hooded, to another room where your attendant tells you, as he straps you into a chair, that you will come to no physical harm. The hood is removed and you are welcomed to a claustrophobic cell by…

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Oculus ditches Windows 7 and 8 support for new Rift features

Bad news for Rift owners still running Windows 7 or Windows 8 PCs this morning, as Oculus have announced they've updated the minimum OS spec requirement for their Rift VR goggles to Windows 10. That doesn't mean your VR headset will suddenly stop working with your Windows 7/8 PC, of course - it's just that you'll probably miss out on all of Oculus' new-fangled gubbins further down the…

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VR robo-stealth ’em up Budget Cuts sneaks out at last

Here's what marks Budget Cuts as a cut above other VR funtimes: it's been 20 minutes since I took my cybergoggles off and I still sort of feel like I'm in VR. That used to happen all the time when I first got my Vive, but my brain's since learned to tell the difference between the real and the virtual. Budget Cuts, though, feels so…

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VR rhythm game Beat Saber swishes into early access

My Vive, which once made me literally dance with joy, gathers dust. That's less to do with how much fun I know I'd have if I set the damn thing up, and everything to do with the faff. I've got to deal with wobbly lighthouse stands, a PC that turns off if I bump into it and the hassle of putting contact lenses in. Why…

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Oculus issuing $15 apology voucher for #goggpocalypse

There is no pain greater in our universe than not being able to use your virtual reality goggles for a whole day. As such, the $15 Oculus store voucher the Rift-makers are offering by way of apology for yesterday's #goggpocalypse, in which messed-up software effectively broke their headset for a while, only begins to salve the wound. I demand that Ian Oculus comes to my…

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ICEd: Oculus Rift cybergoggles are broken today while the megacorp work on a fix

Update: this is now fixed, though users will need to take a long route to the update. Oculus officially confirmed that the problem was an expired software certificate, which caused further problems because it also wonked the usual updater. I keep telling you: if you want to jam with the console cowboys in cyberspace, you've gotta roll your own goggs. These megacorp-supplied cybergoggles are controlled…

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Steam hardware charts: The GTX 1060 and 1080p gaming rule the roost

The Nvidia GeForce GTX 1060 is still the most popular graphics card among Steam users, according to the store's latest hardware survey, with 14.05% of all users using it as their card of choice. Nvidia's old GTX 750Ti isn't far behind, though, as that's still being used by 13.05% of users, making it the second most popular gaming card for the month of February.

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Beat Saber is Guitar Hero for wannabe Jedi

“May the Force rise to meet you” as the priests and altar boys of the Star Wars universe say. In Beat Saber, a VR rhythm game described by its creators as “a mashup of Guitar Hero and Fruit Ninja”, this is exactly what happens. The Force, manifesting here as coloured panels with glowing arrows painting on them, fly toward you in time to a healthy…

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Oculus Rift price drops to $349 / $349 for Black Friday

If you saw our heads-up about the HTC Vive Black Friday deal earlier this week (to recap, you get a Vive, Fallout 4 VR, Doom VFR and a free deluxe audio strap and more for £599 starting from tomorrow), then you'll be pleased to know that the Oculus Rift is also being discounted for Black Friday - starting TODAY, in fact. It's almost as if…

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Report: Oculus to announce $200 standalone VR headset this year

Facebook is planning to unveil a $200 (£150-odd) wireless Oculus VR headset later this year that you can use without connecting to either a PC or a phone, according to a Bloomberg report. The new headset, codename "Pacific", will be a fully standalone product. So you'll be able to take it out of the box, strap it on your head, and start playing games and…

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Oculus Rift + Touch bundle price cut £200 in sale

Folks who liked the look of diving into cyberspace but were put off by the price: is £399/$399 low enough for you to bite? Oculus are taking their tops off for the summer - the top £200/$100 of the price of Rift cybergoggles bundled with Touch motion controllers, that is. Sorry. That's... that's really bad. I shouldn't have done that. I do have a desire…

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ZeniMax’s legal war over Oculus Rift targets Gear VR

ZeniMax, the owners of studios including Bethesda and id Software, have sent their lawyers after Samsung over the Gear VR phone cybergoggles. Following their $500 million (partial) legal victory against Rift makers Oculus, where a jury agreed that Oculus folks had broken a non-disclosure agreement with ZeniMax and infringed upon their copyright, ZeniMax are trying to halt the Rift and going after related people and…

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Feature: Kill robots with other robots

Epic’s VR shooter Robo Recall review

Invent an exciting new games technology. Imagine all the possibilities. New worlds, new forms of interaction, new creativity mediums, maybe even new ways of humans interacting with each other. Let's be honest. It's going to end up being all about guns, isn't it? And so it is that Unreal/Gears of War studio Epic's Oculus Rift-exclusive first-person shooter Robo Recall [official site] joins Serious Sam VR…

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ZeniMax seek injunction shutting down Oculus SDK

Following a partial victory (and partial defeat) in their legal battle with Oculus over cybergoggles, ZeniMax are trying to shut down a load of Oculus's software. ZeniMax are owed $500 million in total over Oculus breaking an non-disclosure agreement which gave them insight into John Carmack and ZeniMax's work on VR, and are now seeking an injunction to shut down anything that benefitted from that…

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Bitter Rift: Oculus has to pay $500 million to ZeniMax over VR headset, rules court

A US court has ruled that Oculus must pay $500 million to software developers ZeniMax over the VR headset they’ve developed. The jury ruled that Palmer Luckey, who co-founded Oculus, failed to abide by a non-disclosure agreement he had signed while working with ZeniMax and id Software. However, the jury also found that neither Oculus nor its founders stole trade secrets. This is all part…

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Oculus and Facebook facing ZeniMax in trial

The legal battle between Oculus Rift owners Facebook and Bethesda parent company ZeniMax, who allege that the cybergoggles are partially built on work ZeniMax own, has reached a jury trial. Turns out, real courtroom battles are nowhere near as fun as Judge Judy or Ally McBeal would have you believe. Still, this week sees folks including Facelord Mark Zuckerberg take the stand, and some of…

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Dean Hall on VR development: “There’s no money in it”

Dean "Rocket" Hall, the force behind DayZ and more recently his own studio, RocketWerkz, has made some fairly strong comments about the perils of VR development, the hostility of the tech's community, and his belief that profitability is extremely unrealistic for games developed for the host of new goggles. His own studio, he says, is unlikely to develop for VR again.

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