Hair today, at long last
Bayonetta [Steam page] just arrived on PC and though she’s late to the party, in some ways the timing couldn’t be more perfect. The game’s creators, PlatinumGames, are amazing when at their best, but have released a few disappointing duffers over the years. Bayonetta is not a duffer and might be my favourite of their games.
This belated PC release comes hot on the heels of NieR: Automata, another game that showed Platinum at their best. It’s a mini golden age for stylish third-person action over on the PC right now and I’m here to tell you why you might just fall in love with Bayonetta.
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More than meets the eye
Nier: Automata [official site] is unpredictable, from beginning to end(s).
What begins as a robot-smashing action game with gargantuan bosses soon becomes an open world RPG, then a bullet hell circus nightmare with confetti and corpses, and then something else entirely. To describe all of the things that Automata encompasses, even in vague terms, would be to spoil its greatest asset: surprise. For that reason, I’ve avoiding the specifics of almost any of the wonderful and horrible things that happen. This is important.
Let’s stick with the basics then. Automata, at its best, fuses Platinum’s mastery of stylish action to a framework that works as both a tour and deconstruction of various genres, and a story both stranger and more interesting than it first appears. It’s awesome. Read the rest of this entry »