Posts Tagged ‘virtual reality’

Video: What Dota 2’s VR Spectator Mode Looks Like!

Fancy a peek at a video and some screenshots and gifs from Dota 2‘s [official site] newly arrived VR spectator mode? The video has snippets of what you can expect if you boot up VR Spectator Mode at the moment and you’ll find that just after the jump!

For the screenshots use the left and right arrow keys on your keyboard or the arrows above (and then below because our gallery likes to be contrary) the image*.

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Star Wars: Trials On Tatooine Brings Free Lightsaber Experience To Vive

Star Wars VR lightsaber battle experiment, Trials On Tatooine, is available free of charge for Vive as of today.

We actually had a hands-on with the experience way back in the mists of early 2016 while at GDC where Adam stood in a room in the Valve demo area and marvelled at the virtual Lucasfilm-iverse. It’s not a game so much as it is a virtual experience – they call it a “cinematic virtual reality experiment”. You can read the full hands-on account here but he says things like this:

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Rick And Morty VR Promises Weird Science And Portals

Cybergoggle wearers will be able to get up close and personal – too close, too personal – with the delights and horrors of Rick and Morty in a new game. Job Simulator developers Owlchemy Labs are making Rick and Morty: Virtual Rickality [official site], letting players loose in Rick’s garage/laboratory. That can’t end well.

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Survive Hordes Of Robots In VR Gunfighter Raw Data

VR games are clogging up Steam’s Early Access list like cholesterol these days. Well, here comes another one. Raw Data [official site] is a survival-mode shooter that pits you (and a friend if you’ve got one) against wave after wave of malevolent robots. Using a laser katana to deflect their shots and your own selection of firearms to shoot back, you have to survive for as long as it takes to download one “geopbyte” of data from Eden Corp’s mainframes. I hope you’re using a good USB stick. Come see the trailer.

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STALKER IRL: The Haunting Chernobyl VR Project

Back in the days of STALKER and its two sequels, I felt like I was the only games hack who didn’t get sent on a tour of Chernobyl and Pripyat. Those who did visit came back with reports of rain and health worries and mystery meats, then shared photographs of them smiling in front of a decaying Ferris wheel or looking sombre in a Marie Celeste classroom. Perhaps it is best that I never went myself. What a strange thing to be a tourist to. Is any possible response appropriate?

The Chernobyl VR Project, essentially finished but for the time being only available for Oculus Rift, with a more refined version due for both that and Vive a little later, gives me my chance to be a tourist, without the background anxiety about background radiation.
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Wot I Think: Crytek’s VR Game The Climb

Three fallacies I’m occasionally guilty of believing:

1) The Oculus Rift does not involve any of the physicality of the HTC Vive
2) VR gaming is riding a cart to minigame hell
3) There’s a ceiling on how good VR games can look

Crytek’s beautiful and involving Oculus Rift game The Climb [official site] is a pretty good riposte to all of the above.
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What Is The Best VR Headset? Oculus Rift vs HTC Vive

Pity me. I have two different VR headsets in my house, so my PC is a mess of cables, USB hubs and strained video output adaptors. My suffering is unimaginable. I have swaddled myself in wires and made my forehead sweat for your benefit, however: to try and give you some sense of how the Oculus Rift and HTC Vive compare to each other in daily practice. While many of the baseline specs are all but identical, there are a raft of smaller differences between the two, even once the matter of the Vive’s room-scale support is discounted. I do, somewhat reluctantly, now have one headset I recommend over the other at this point in time, but with important caveats.
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