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Comcept & Armature's ReCore Coming In September

Looks quite nice, dunnit?

Keiji Inafune and his new studio Comcept drew squillions of dollars in crowdfunding for megamanner Mighty No. 9 but ooh I'm digging the look of their other game way more. ReCore [official site], a collaboration between Comcept and Armature Studio, is an action-adventure doodad about a lone human in an alien desert who befriends robot animals and duffs up other robots. E3 has brought a release date - September 13th - along with a trailer showing a bit of roboduffing:

It's funny how different publishers and marketing teams can make very different trailers.

Anyway! As you can see, the robofriends can serve as weapons or tools, like a big punchy gorillabot or a nice little spiderbot with a grappling hook. I'm not usually one for platform-y games but this looks quite pleasant and it's a world I'd like to poke around. Supposedly the sandstorms will reshape the world as they come and go, though I suspect that may be more of an in-world way of gating progression than something dynamic and surprising.

Armature Studio made Dead Star and have worked on a few ports, but their claim to fame is being founded by some folks who worked on the Metroid Prime games.

ReCore will cost £29.99/39,99€/$39.99 and be another 'Xbox Play Anywhere' game, which means that buying the game digitally on either Windows 10 or Xbone gets you the game on both. Yes, surely this will tie into Microsoft's platform and store and whatnot.

Do check out the rest of our E3 2016 posts, previews, odds, ends, and gubbins.

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Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.

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