By Quintin Smith on February 11th, 2011 at 9:03 pm.

EDIT: Read EA’s curt response here. “Piracy continues to damage the PC packaged goods market and the PC development community.”
I have no words. Actually, I have some words- according to a thread of the Facepunch forums (which may or may not be deleted any second depending how the Facepunch server holds up), a developer build of Crysis 2 containing the full game, multiplayer and the master key for the online authentication has been leaked, and is currently freely available from all sorts of astonishingly illegal websites. This sounds like it might be a serious tragedy for Crytek. Crysis 2 was scheduled for release on the 22nd of March, so the leaked build could be dangerously close to finished. More on this as we hear it, and thanks to RPS reader James B for letting us know.



11/02/2011 at 21:04 EntropyGuardian says:
Whoops
12/02/2011 at 12:06 RegisteredUser says:
You did it again?
12/02/2011 at 15:17 Antilogic says:
I played with your build…
12/02/2011 at 16:27 PohTayToez says:
Got the master key for the game.
12/02/2011 at 17:12 gwathdring says:
Nicely done.
13/02/2011 at 09:27 jiminitaur says:
If the developer and publisher are deserving in the eyes of the players, they will buy the game, regardless of whether the game is pirated or not. Profitability in software is a function of quality and company rapport, and inversely proportional to budget. It’s up to the developer and publisher to properly manage those aspects, and if they don’t, they failed to earn a profit (earn being the operative word); they didn’t have those profits stolen.
14/02/2011 at 01:02 Braindead says:
@jiminitaur (can’t reply to a reply directly)
funny thing is that they did research on how fansubbing (pirating) anime affected sales, and in the end they actually boosted sales of the anime that are considered good. I think this research caries over to game sales. Make a good game and the sales will come (bloody hell can’t even remember who I quoted there)
14/02/2011 at 08:05 Curious_Orange says:
I’m gonna go out on a limb and say that a lot have people saying how wonderful it is to pirate something, have never actually had something they’ve created, poured blood, sweat and tears into, ripped onto the internet for anyone to steal at their convenience.
I used to pirate games, TV shows and music all the time – I was a student, and I justified it to myself that I couldn’t afford to buy boxed products, so the company wasn’t losing any money, because I wouldn’t have bought them in the first place.
That’s bullshit, and as much as I have great respect for the people who download things and then go out and pay for them, that must be such a tiny minority of the population, because as this thread shows, most people don’t have the moral scruples to care.
I stopped pirating when I started working for a magazine, and watched our copy sales gradually decline, while every month, I find dozens of torrents that have pirated our digital edition, sitting on various ISO website. It makes me fucking sick – I’ve poured a month of my life, working for fuck all money, into making a brilliant product, along with 10 other people, and then it gets ripped off Zinio, and thousands of people don’t have to give us a penny for our efforts.
That’s not ‘freedom of information’ or ‘freedom of art’, it’s stealing someone else’s creativity because you’re too lazy or tight to pay for it, and you think you have some right to do it. I’m not sure you’d feel so morally superior if you experienced that feeling, of deflation, frustration, the feeling like there’s no point in bothering anymore, because the people who want your product don’t respect your efforts enough to pay for it.
You think you’re hurting EA by doing this? They make so much money on FIFA, the Sims and Madden, you never could. All your hurting is the ordinary joes at Crytek, and you’re discouraging big publishers from taking a chance on creative and interesting games.
Just, stop.
14/02/2011 at 10:35 Web Cole says:
Here’s someone who at least appears to answer to a number of those qualities and seems to think its ok:
http://www.gamasutra.com/view/news/32761/Opinion_Game_Developers_Should_Love_Their_Pirates.php?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+GamasutraNews+%28Gamasutra+News%29&utm_content=Google+UK
Just sayin’.
14/02/2011 at 12:50 Curious_Orange says:
It’s a lovely thought, I grant you, that every pirate is a potential evangelist for your brand etc, but sadly that’s almost certainly utopian bullshit. Every pirate is someone stealing your product, taking food out of your kids mouths, and harming your business to the detriment of its future operation.
I love the way indie devs have tried to enact ‘pay what you like’ schemes for their games, and I think it’s a really clever way of small-scale operations trying to claw some of the money back from pirates, and when you’re working small-scale maybe it even works (though I think people paying 1p for a game like World Of Goo is actually more insulting than piracy, but nevermind…).
But you just can’t do that with a big AAA title, you can’t spend $100million on a game and then have someone pay 1p for it, or nothing at all. If you tolerate piracy, as was the way of it in the early days of the net, then it spreads and becomes mainstream, which it has done. That’s why developers are abandoning the platform for the locked environment of a console.
If we as a community continue to support and accept piracy, we might as well just all give up and buy Xboxes, because in a few years there’s going to be Blizzard (subscription model), Valve (the best DRM available) and some indie devs who have such small margins, they can afford a bit of piracy.
I don’t want to live in a world where the PC is even more of the ginger stepchild it is at the moment, but the day is coming where we won’t see games like Crysis or Assassin’s Creed or COD or whatever you happen to love that’s not an indie game, on the platform. The only way we can stop it is to grow up and accept that just because you can steal something, doesn’t make it morally right.
25/02/2011 at 01:39 WarFace says:
Multiplayer in Crysis? Is Crysis 2, multiplayer game, in crisis? Forget about Crysis 2 being leaked, what gamers… http://fb.me/Te2VRvoQ
11/02/2011 at 21:05 Duffin says:
Bloody Nora.
11/02/2011 at 21:07 cpeninja says:
I’d love to hear the justification from pirates on this one. Seriously – all of those ‘are hackers dangerous’ FUD stories you hear on the local teevee stations screaming alarmist BS are actually sounding like intelligent warnings at this point. I’m going to go ahead and declare the people who download and play this to be actual downright dirty rotten criminals. Nothing more, nothing less.
11/02/2011 at 21:14 CoyoteTheClever says:
Even if they end up buying it when it comes out? Lol.
I’d wait for the actual data on release sales before having a moral panic.
11/02/2011 at 21:16 cpeninja says:
Morality nothing – this isn’t a good thing for Crytek. The “I just want to try it” bullshit is the biggest lie told to oneself since “I’ll go to the gym tomorrow.”
11/02/2011 at 21:17 triple omega says:
What if they’ve pre-ordered it? What if they pre-order after? Or just simply buy the game after? What if they play no more then a demo’s worth and then discard it?
Seriously, calling people criminals for infringing copyright is just stupid. Calling them criminals for wanting to play a game early even more so.
11/02/2011 at 21:23 Theory says:
This goes beyond money. Don’t you feel even an ounce of shame?
11/02/2011 at 21:23 lorddon says:
The most I’m willing to give you is the guys leaking the game are culpable. People playing it? It’s out there, you can’t stuff the genie back in the bottle or pretend it’s not there. If they play it and enjoy it and end up buying the game, more power to them.
11/02/2011 at 21:42 TenjouUtena says:
Wait.. really? People breaking the law aren’t criminals any longer? Note he didn’t say thieves, for those of you who like to play semantics to make yourselves feel better, but a law is a law, whether you agree with it or not.
People who play versions of games illegally are criminals. Whether or not it’s stealing is somewhat of an academic question. (Though, if you’ve ever accused someone of ‘Stealing your idea’ then you use the word in exactly the same way as people who call software pirates ‘thieves.’) Whether it affects sales isn’t, really, but to what extent is.
11/02/2011 at 21:46 mittortz says:
I’ll be the first here to say that I’m going to download it. If I thought that my personal download would affect Crytek’s opinion of the PC platform, then I wouldn’t – but it’ll be the actual sales (or lack thereof) that’ll influence their future support.
And I’m going to buy it also. If anyone thinks that’s equivalent to saying “I’ll go the gym tomorrow”, then you should know that I’ve made numerous successful gym schedules and carried them out over the years. Besides that, I would feel like crap and give up PC gaming if I didn’t end up buying it. I don’t get enthusiastic about platforms and then not support them, it just doesn’t cohere with my philosophical logic.
And yeah, I’m also one of those that pirates a ton of music but then goes out and buys whatever I like (which ends up not only being more than most people, but also more than I would without the ability to pirate). I won’t justify piracy for the masses, because most definitely don’t do what I do, but I will justify it for myself. Or at least allow it.
11/02/2011 at 21:48 CoyoteTheClever says:
People can be criminals in one sense of the word but not another. Criminal has a legal definition of course. Political dissidents in China are criminals too. But it also has a pejorative sense. We wouldn’t ever call political dissidents in China criminals, even if they technically are. We’d call them political dissidents. Same thing with the protesters in Egypt. They are running around breaking the Egyptian government’s laws. But we call them protesters, not criminals, because they don’t fit the pejorative sense of the word criminal. It has to be a law we agree with that they break to actually fit that pejorative word.
11/02/2011 at 21:59 RQH says:
Alright. I hate playing the pirate blame-game. Really do; perhaps because I seem to be one of a very few people on the fence about piracy. I don’t pirate myself, and I rather think that my friends who do ought to pay for the games that they play so religiously (because I assure you, my friends are not just demoing them), and personally I find the demoing justification to be a bit of slippery slope (When do I know enough about a game to think it’s worth my money? Am I honest enough to burn through a game I really love and then pay for it? Furthermore, can I afford to be as honest as I would like to be?) But I won’t pretend to be able to extrapolate my experience to that of others; I’m fully willing to allow that some people may be more honest than me or my friends. Furthermore, I think the war that devs wage against pirates is mostly futile and misguided, with far too much collateral damage to be worth it.
That said, blame the leak, not the downloaders because “It’s out there now! It’s too late!”–That’s a load of bullshit. Just because someone leaked it, doesn’t mean anyone has to download it. Sure, blame the leak, but it doesn’t absolve people of the responsibility for their actions: they still have a choice about downloading it. Do I think they’re the evilist evil that ever eviled for downloading? No, but clearly responsibility for this situation, however you view it, lies both on the leak and those who download.
EDIT: I should also add that if I believed that most people (myself included) were like mittortz–enthusiastic about the medium and conscientious in their downloading, I would have no problem with it whatsoever. Which is again, why I’m really rather on the fence about piracy.
11/02/2011 at 22:02 Lambchops says:
@ Miitortz
Just a general comment (I have no wish to wade into a piracy debate) but isn’t it pretty easy to hear music without resorting to piracy these days? What with Spotify (and equivalent services in other countries) providing access to whole albums, Bandcamp and even Youtube I generally find that trying before I buy in terms of music is pretty straightforward. In a way I kind of miss the days of buying an album off the back of one decent track that you heard on the radio with no idea how the rest of it sounded. In another I’m not, while I bought some gems I also picked up the odd absolute stinker!
11/02/2011 at 22:03 StingingVelvet says:
@ Mittortz
I agree with everything you said but the key is the last part. Most will not do what you do, most will play this and then never look at the game again, so it is still a terrible thing to have had happen.
I post more regularly on bluesnews.com and there is a guy there who downloads every PC game, plays it, then buys it if he liked it. I believe him that he does that, and since he is supporting PC gaming I try not to give him a hard time. The bad news though starts when he advocates this method to everyone and acts like it is common sense. The problem is if everyone followed that method sales would PLUMMET, because not everyone is as honorable as him and you, not everyone is empathetic or makes the logical connection of sales to support.
For me it is better to just not be tempted at all and wait to buy the game.
11/02/2011 at 22:04 The Great Wayne says:
What’s funny (or stupid, probably both) is that people moan and whine about piracy, but won’t find weird to pay the same price for a digital download and a boxed game.
It’s a simple point, really, and has nothing to do with being apologizing toward piracy. It could however shows how some firms end up twisting the consumer view of his own rights not to be metaphorically introduced with blunt objects in unusual orifices.
That said, I’ve known a lot of pirates throughout my life, yet I know none who’ll pirate a game he’d have bought anyway. The piracy argument coming from the companies is a strategic move. Supporting it as a consumer is a proof of very poor common sense.
11/02/2011 at 22:11 TenjouUtena says:
@Coyote:
Okay, I’ll bite. First off, lots of people DO call those people criminals. The US calls the 911 bombers criminals, though I’m sure in their circles they are heroes (for instance).
There are groups who think that almost any crime should be legal. I don’t see what’s wrong with calling software pirates criminals.
11/02/2011 at 22:23 lorddon says:
@TenjouUtena And we say those people are simple, with un-nuanced morals who see the world as a binary black and white. In the US we call them Republicans.
11/02/2011 at 22:24 mittortz says:
@all those who replied
I agree with RQH on blurring the line between pirating a game and “just demoing” it. It’s a strange predicament, and I actually rarely pirate games. I’ve dumped hundreds of dollars into Steam in the last year – it’s wayyy more convenient, and it’s morally just, which makes it worth it to me. Discs/boxes for games have become more of a nuisance than anything anymore.
Lambchops, you’re pretty right about Spotify. I live in the US, so what I use is Zune Pass. I’ve been a faithful subscriber at $15/month for around 8 months now. The problem is that over here, the way labels and copyright is handled, it’s impossible to have everything available, which means that about half of what I listen to (the indie stuff and weird electronica) has to be acquired through other means. Once I find what I like, I go down to the locally owned record store and hope they sell it, or order it on amazon.
To StingingVelvet, yeah I totally agree there. Which is why you’ll never hear me advocate piracy. In fact, I’m gonna be a dick pirate and just leech the Crysis torrent but not seed it. Sorry other-pirates. This is motivated equally by moral principle and a desire not to get caught by possible authorities already monitoring the torrent.
EDIT: @lorddon
LOL
11/02/2011 at 22:29 Lambchops says:
I miss not having a locally owned record store. Not that I’ve got anything against Amazon, but I just really like browsing through the shelves, asking the staff for recommendations and so on. Alas though, Oxford has nary a one. No bloody Greggs either. This city is a shambles!
11/02/2011 at 22:41 Deano2099 says:
@TenjouUtena
You’re technically right mate, but by applying a grammatically stringent definition you make 98% or more people ‘criminals’ and the word becomes pointless.
Ever drove 1mph over the speed limit?
Rode a bike on the pavement?
Dropped litter?
All crimes, doing them technically makes you a criminal. As such, we don’t tend to use the word ‘criminal’ unless a major law has been broken. Now, you and I can differ on whether piracy is a big enough law to warrant labelling people ‘criminals’. There’s strong cases to be made on both sides.
But what you can’t do is say “everyone that breaks a law is a criminal and therefore I win the argument”.
11/02/2011 at 23:11 ScubaMonster says:
@CoyoteTheClever – I think it’s pretty ridiculous, and possibly even insulting, that you put piracy on the same pedestal as protesters in Egypt or Chinese dissidents. That’s completely ridiculous. They aren’t some revolutionary pioneers fighting for freedom, they are people downloading software.
I realize you were merely trying to make a point, but that was a bad analogy. That’s similar to the arguments comparing someone to Hitler. Reverse Godwin?
11/02/2011 at 23:19 Mattressi says:
I’m usually one of the guys sticking up for ‘pirates’ (people who’ll pirate a game because it has no demo or has ridiculous DRM which the ‘free’ edition does not), but I just can’t think of how this could be defended.
Usually the excuse is that there’s no demo, but IIRC Crytek have already said they’ll release a multiplayer demo before release on PC. I haven’t heard of any ridiculous DRM included either. The price hasn’t been inflated either. I really wonder what the justification is? I know that some will buy it anyway, but I really worry that many more won’t and it will affect sales (at least, for a bit: I guess that once patches or DLC come along some people will buy it to get it updated).
How do the people who released the pirated copy justify it? Usually they say crap about how it’s a game to them; to be the first to (and hence best at) crack the game’s DRM. This, though? They’ve just been given a developer edition and released it online with little to no effort.
11/02/2011 at 23:25 dadioflex says:
I’ve “pirated” a load of games from back in the day when it took months for the UK version to be released. I still had them pre-ordered.
I actually feel sorry for someone for whom this is SO good or evil. You’re missing a chunk of your personality, honey. You don’t get to decide, the developers don’t get to decide. The market decides whether this is a business. No place for extraneous emotion in business.
11/02/2011 at 23:26 Ringwraith says:
This pretty much says it all about piracy.
11/02/2011 at 23:28 battles_atlas says:
I don’t think arguing over the definition of ‘criminal’ is really getting to the crux of the matter. This leak is a Bad Thing. If you’re impatient but upstanding enough to both torrent it and still buy the release copy, then it would be foolish to condemn you. But clearly many others wont be so virtuous, so if you can see your own moral obligation here to do the right thing, you should be able to see the wider one as well.
I’m not claiming this is all black and white though, its all context. There are many areas of business that are far too adept at shafting the consumer for us to lose any sleep over some payback. However, with one or two exceptions, I don’t think the games industry, and certainly not Crytek, have been guilty of such behaviour. Obligations cut both ways. Crytek have been a positive force in PC gaming, they deserve better than this.
Edit: @dadioflex
Thank you for the Gordon Gecko argument. I kind of feel though that, mid-banking crisis, we’ve all seen plenty enough of the world the neolib fairytale leaves us with. Becoming part of it is not the solution.
11/02/2011 at 23:42 johnes says:
the only person to blame in this case is the leaker (or leakers)
there are many types of pirating: the ones that pirate the game, enjoy it, and don’t buy it (they seem to be the majority) probably some are genuinely poor or underaged, playing the game on low graphic settings or whatever
some just don’t feel like paying for the game
some do it to test the game, if they enjoy, they buy, if they don’t enjoy, they don’t buy and throw the game
other’s are short on money, and will buy the game when it gets half price or as soon as they can
the solution to this problem is sensibilisation, and not retarded rage and screaming “HURR DURR CRIMINALS”
also, some info on this leak: you can only play it on medium and with dx9 mode.
it’s only a few weeks from release.
i feel sorry for cevat yerli and his team
here is an interesting link on DYING PC GAMING DUE TO PIRACY WAHH
http://software.intel.com/en-us/blogs/2010/04/19/hear-that-knocking-sound-its-pc-gaming/
11/02/2011 at 23:48 lokimotive says:
The justification is, of course, that people are impatient.
I do think it’s unfortunate that this will inevitably damage Crytek’s sales. In an ideal world, people would download the game out of curiosity and play it without any effect in the sales of the end product. Of course that’s not going to be the case, but then again I’m sure a large number of the people that download the build and don’t purchase it were never going to purchase it in the first place.
But this is really problematic from a marketing standpoint… which is of course the major issue with pirating. The producers of a product no longer have as much control over how that product is marketed or distributed. In this case, the leaked game could build incredible hype, or it could be completely disastrous. If it builds hype, the many people that don’t feel like going through the hassle of pirating it (and it is a hassle), or can’t because their on a console may now purchase the game when they wouldn’t have before. If, on the other hand, people start complaining about the game pre-orders are cancelled and people don’t buy it on release day… but of course those purchase decisions are dubious because they were founded on reviews of an unfinished build.
And, now, of course Crytek has to figure out what they’re going to do about the leak when they should be concentrating on polishing up the game.
I don’t know what my point is… I think its that this screws things up as it always does.
12/02/2011 at 01:04 ukpanik says:
That copyrighted porn you download…do you cry when you wank?
12/02/2011 at 02:52 wazups2x says:
@Stinging Velvet
I’m going to walk in to Walmart and take a game without paying. If I like it I’ll purchase it, if I don’t I’ll return it.
That’s basically what you’re saying. Prirating is STEALING. Stop trying to justify it, what you’re doing is wrong.
12/02/2011 at 03:25 Netkev says:
@Lambchops when it comes to the “Music can be found everywhere, without need of pirating”, that argument doesn’t really work all that well, as, at least in Denmark, companies apparently like blocking every single ounce of music and video that would otherwise be accessible in our country. Both Spotify and Pandora are blocked, and most music videos on YouTube are blocked as well.
12/02/2011 at 06:00 theleif says:
Yeah, pirating a game I illegal. So is (I live in Sweden) crossing a road with red lights, have a glass of wine in a public park, riding your bicycle without lights when it’s dark, and, god forbid, give a lift to a friend on your bike if she or he is over 14 (or something). So is the pot I smoked this night. Or the download of this leaked game. These are all (excluding the pot, not accepted everywhere) socially accepted crimes.
In my experience, most of the people that get upset about illegal downloading of games are oldish like me (35 and counting). Ever droved home in your car after having a beer (illegal in Sweden)? Do you remember the mixed tapes you made for your friends (illegal)? Or the VHS of American Ninja you copied from him (illegal)? Did you forget that burned CD with that awesome group your friend gave you (illegal)? I bet you had a C64 like me and had the cassettes with the turbo loading games (illegal), or some Amiga game cracked by fairlight (illegal). Or you might be a saint, there are rumours they exist out there.
We all make our own exceptions to the law, and just because something is illegal doesn’t make it evil. Our standards and perceptions on what is illegal is in a constant change, and is mostly cultural.
Anyway, my point is, crying CRIME about an illegal download of a game defeats it’s purpose. It is, at this point, as socially accepted, and virtually the same as making that mixed tape for your friend was, 20 years ago.
Anyway, the person that leaked this game is a fucktard.
Me? I already pre-ordered it, as I loved Crysis, and I will not download this.
And finally, yeah, sometimes I pirate a game. It’s rare, but it happens. But, at the same time I got around 170 games on steam, and about the same on impulse and gamersgate combined, and a decent collection of boxed games.You can call me a criminal, and you would be right, but in my eyes it’s irrelevant.
PS: If I see the car analogy I’ll become a very dull boy.
12/02/2011 at 08:49 TheApologist says:
@Coyote If you acknowledge that people generally get to redefine criminal in ways that make intuitive sense, then you acknowledge that I get to define piracy as theft? Because, in the ordinary sense of the getting something illegally without paying for it, it is theft.
Glad that’s settled.
12/02/2011 at 09:11 DJ Phantoon says:
Good lord, people. It’s that intrusive DRM makes buying a game not worth it. Not “I don’t want to pay, because I am cheap.” If you don’t have money, it should be “I am taking this now, but if I like the game, I will buy their products in the future.”
You can’t claim the moral high ground if you’re just taking things because you can. Companies still need money to run. As another example of logical fallacies used by the selfish and shortsighted, not buying a game isn’t a boycott if you still play it. Ala Modern Warfare 2: How many people actually boycotted it? Considering only 1/12 people in the biggest boycott group on Steam DIDN’T have the game on their account, maybe people should find something that actually bothers them to complain about. Like, say, the pointlessness of the No Russian level.
Note the CryEngine 3 Editor was also in this download bundle. That is not okay. Guess what? EA has the moral high ground. Pirates gave the second most dickish games company the moral high ground. Good job breaking it, hero.
This is all the same argument: selfish people put on pirate hats, normal people think you should buy SOMETHING once in a while, and people who are against imaginary property get ignored because no one realizes there’s always at least three sides.
12/02/2011 at 10:35 jalf says:
I think most people would see a moral difference between “driving 1MPH over the speed limit” and “taking something that isn’t yours”. Now, piracy isn’t legally theft, but you are taking and using something you have no right to take or use. If I make something, then I get to choose what to do with it, that’s a pretty fundamental rule of our civilization. If I write a book, then I alone decide whether or not anyone other than me should ever be allowed to read it. And I decide whether to sell it or distribute it for free.
If I make a game, then you have no right to play it unless I give you permission (directly or indirectly, through you buying it on Steam or in a store)
Taking something that costs money without paying for it is something most people can agree to call a “crime”.
Pretending that “it’s only like driving 1mph above the speed limit, or riding a bike on the pavement” is just about the dumbest argument I’ve heard all week.
12/02/2011 at 12:08 RegisteredUser says:
Here is one: only rather stupid teenage / mentally still teenage retards would play a beta and not bother with the final build.
Only retards would bitch, whine and moan about how terrible the game is before it is out and after having only played the beta.
Only…
Oh wait.
I just realized this applies to 90% of people I ever met/saw/encountered online, nevermind.
I for one won’t even give this a second glance, as it’s rather pointless trying a game where not even the scripting is properly finished yet.
12/02/2011 at 14:44 HeavyStorm says:
@triple omega
Please bear with me:
“Seriously, calling people criminals for infringing copyright is just stupid. Calling them criminals for wanting to play a game early even more so.”
First, yes, they are. Copyright *Law*, so, infringing it makes you a criminal, period.
Second, imagine it like this: this isn’t a finished build. In fact, even though we are close to release, the build that leaked is five months old. So, players, eager to experiment with the game, download it and play. They hate it, ’cause it’s unfinished. So they *don’t* buy the game, even though they intended to in the first place.
Third, many people will buy the game to play online and such even after downloading a pirated copy. But many more will never buy the game, since they could play it for free. It’s not that they don’t buy games (those that don’t shouldn’t be accounted, anyway), but they will spend their money in another title that is more attractive to be bought, since this one they already played.
Fourth, let’s say you pay premium price to go to a show, whatever band you like. Then you see a bunch of people jumping over the fence. Wouldn’t you be tempted to call security? I say tempted because, myself, I wouldn’t call security, but I would thought it unfair — I payed, why are they getting it for free?
They only thing though: is this as damaging as leaking a copy, say, on march 22nd? This isn’t any more bleak for Crytek as the usual piracy, I’d say. Only maybe more people will download the game since they can’t buy it yet…
12/02/2011 at 16:30 remmelt says:
> I’m going to go ahead and declare the people who download and play this to be actual downright dirty rotten criminals. Nothing more, nothing less.
Hurray for living in a country where I would not be a criminal for downloading or playing this release.
This sure sucks for Crytek and it’s definitely morally sub-optimal, but not illegal (where I live). So you can keep your projections of “freedom” to yourself, thank you very much.
@ wowwymen: moreover, copyright is a distribution right. As long as I don’t distribute the copyrighted data, I’m not breaking their copyright, in any country. I know torrenting uploads data which can be considered distribution, I also know their are ways of downloading that do not upload data.
This is why anti-download laws are so stupid.
Also, I’m all for creators getting paid for their work. Let’s just fix this tired old copyright system and get on with our lives already. This discussion is getting so so old.
12/02/2011 at 17:08 wowwymen says:
@TenjouUtena
“People breaking the law aren’t criminals any longer? Note he didn’t say thieves, for those of you who like to play semantics to make yourselves feel better, but a law is a law, whether you agree with it or not.”
Actually, it isn’t just about playing semantics to make themselves “feel better.” Using the word “thieves” or “theft” or “steal” while intending to reference copyright infringement is just blatantly wrong. Yes, it is true that a few definitions of the word “steal” can indeed be used to reference copyright infringement. However, that does not make it any less confusing to the average person or any less idiotic.
What do you think the average person first thinks of when someone uses the word “stealing” while talking about copyright infringement? Most likely, it’s “loss of previously owned property,” and not “perceived loss of potential profit due to copyrighted data being copied.” This is as idiotic as using the word “pirate” to refer to someone who infringes upon copyright. It’s ridiculous, and blatantly confusing. Many people do it simply to anger others or make the issue of copyright infringement seem more dire than it really is.
13/02/2011 at 00:31 Deano2099 says:
@jalf
“Pretending that “it’s only like driving 1mph above the speed limit, or riding a bike on the pavement” is just about the dumbest argument I’ve heard all week.”
No-one actually made that arguement though. Go back, re-read, and apologise for calling me dumb if you’re a gentleman.
Incidentally, I’m fairly sure all those people who think stealing and piracy are the exact same thing have never been burgled. Trust me, I’d much rather the bastards had ripped copies of all my DVDs, CDs and games than actually nicked them.
13/02/2011 at 02:27 Lilliput King says:
I so cannot be bothered with this argument again but Deano, your post made me laugh. Of course you’d prefer it. You didn’t make any of that shit. Unbelievable that you could think this could pass for an argument.
13/02/2011 at 07:41 Martha Stuart says:
First of all people, pirateing music does not make you a criminal. Criminals are prosecuted in federal/state court and are either given a fine and or jail time!!!!!! software/music pirates are not arrested, they are sued in civil court, not criminal court. now the distinction comes down to this. if you pirate a game you get sued. if you pirate a game and make copies and distribute it then it becomes distrobution of stolen property and then it becomes a crime. know your laws people!!!!!!!!!!!!
13/02/2011 at 12:05 TWeaK says:
To all those branding everyone ‘Criminal’:
http://en.wikipedia.org/wiki/Criminal
Specifically:
Copyright violation is not a criminal offense, it is a civil matter. That is why you don’t have reasonable doubt on your side (it’s 50/50 for you to be convicted and the onus is on you to prove your innocence, rather than 99.9%). It’s also why you wouldn’t receive a jail sentence if you were convicted.
The terms ‘theft’ and ‘crime’ have very specific definitions, if only for the reason that law needs to be specifically defined so as to prevent it being undermined. While pirating software may have similarities to the underlying principles of these ideas, the terms are incorrect in this case and have no place being used.
And yes, I would download a car.
11/02/2011 at 21:07 steggieav says:
That’s gotta suck for Crytek. Hope this doesn’t drive them away from PCs.
11/02/2011 at 21:12 Cinek says:
Yea… it’s just sad. Crytek has been one of those companies which actually DID care about PC gaming and tried to push the PC graphics towards the edge over consoles… and now this… the guy who did it should have his head eaten by the alien.
11/02/2011 at 21:42 rei says:
That’s not my impression of Cevat Yerli at all.
11/02/2011 at 23:27 Ringwraith says:
Crysis was one of the most pirated games ever, something like over 10 copies pirated for every copy sold or something else equally ridiculous I think.
11/02/2011 at 23:33 makou107 says:
I’m going to go all uber conspiracy theorist on this news and make a bold claim that this was intentional. How is it that something like this happens? It just “leaked”?
Why not all the other games?
I wouldn’t be surprised, but mind you I know this is most likely legit, that was done in order to have justification to why they won’t release another PC game. This allows them, at least in their minds, to have a valid reason to focusing on the bigger cash cow of PC gaming without also alienating too much console gamers (who always side with developers against PC piracy”
Again this is just a “throw it out there” kind of claim. I’m sure there was some twat out there who had this developer code and wasn’t supposed to expose it by mistake to unsecured systems.
12/02/2011 at 04:30 Nimic says:
That is genuinely the craziest thing I have ever read. Why on earth would they do that? It doesn’t make sense on any level. Leaking the game, potentially drastically lowering sales just so they can “justify” not being PC focused?
…
I’ll still buy it, anyway.
12/02/2011 at 05:39 Tuor says:
Hope it doesn’t drive them away from PCs? That’s an odd thing to say when it seems to me that they’re *already* moving away from PCs. This latest release includes consoles, which means it’ll be mainly limited by console capabilities (probably why they’re changing the way the nanosuit works). *If* this turns out to be the case, then I’m afraid I’m not going to feel very sympathetic towards Crytek getting their code leaked: karma’s a bitch.
12/02/2011 at 12:13 RegisteredUser says:
They already have, from everything I’ve read and heard so far (developing “with consoles in mind” is – although it should not be and does not have to be – akin to not developing FOR the PC).
I may be misinformed. But then again even as supposed “PC developers” they have raced towards games that have as limited weapon slots as possible and yet to make one that makes me feel like I am constantly having fun as opposed to constantly compromising, so..
12/02/2011 at 17:17 rivalin says:
I’m not in favour of piracy, but Crytek spat in the face of pc gamers years ago, when they announced they were ditching pc exclusivity because of piracy. THIS WAS A LIE, not a mild distortion, A LIE. Piracy plays some role in diminishing pc sales, how much remains unquantified. They say 10 copies were pirated for every copy sold, that does not mean that 10 sales were lost for every copy sold. I suspect a massive amount of piracy of this particular game was down to Crytek’s idiot pr strategy of CRYSIS WILL RAPE YOUR PC REAL GOOD! which of course led to a large number of people being unwilling to pay for a game that might not run properly on their pc.
The real reason Crytek went multiplatform, as with other devs, is they like money, they like it a lot, (not that there’s anything wrong with that, as long you’re honest about it) however can you imagine the response if they were to announce that that was their reason? Instead they shifted the blame, “we’re leaving pc, it’s your fault, you can’t blame us, it’s because you’re all pirates”. Which pr strategy is a company more likely to adopt?
A. We’re money grubbing pondfeeders who’ll happily throw over the loyal audience that helped to establish our company in pursuit of that fifth Ferrari.
B. Unfortunately, and against all our dearest wishes, we’re being forced away from pc exclusivity by heartless and immoral pirates who are destroying pc gaming, it’s not our fault, it’s not our choice, we have to do it.
13/02/2011 at 08:16 Martha Stuart says:
So my question is this. i know for a fact that the CIA uses multipule versions of classified documents. in each document that is given out to a person or persons, they use a certain squence of words such as “i was driving to the store”. in another document they word it slightly different, like “when i was driving to the store”. this basically makes each individual document unique. so when said document is leaked they just look and what ever sequence that they used and they know exactly whos copy was leaked.
Now this should be even easier they a computer program because you can insert and completely arbitrary number sequence into that code, that serves no other perpose then to make each copy unique. so how do they not know who leaked it?
13/02/2011 at 17:19 Jolly Teaparty says:
@makou107 Heh, I guess I’m not the only one that thought this. I mean, if they accept that the game’s going to get pirated anyway then having the game hit the front page for it is only a good thing, right?
11/02/2011 at 21:07 Teddy Leach says:
… And a quick google search has revealed that it’s already all over the internet. Ouch.
EDIT: And YouTube.
ANOTHER EDIT: It appears we’re bringing down the Facepunch forums.
11/02/2011 at 21:08 DD says:
This probably isnt going to help Crytek like PC gaming any more….
A real shame. I love Crytek and dont want to see them navigate away from PC any more…
11/02/2011 at 21:11 Dominic White says:
Eh, I heard that Marvel Vs Capcom 3 has leaked early for PS3, too. It’s not just the PC that gets pre-release problems like this.
11/02/2011 at 21:17 Cinek says:
Dominic – but the problem is that the PC is getting it’s head cut off precisely because of Piracy. Stealing beta like that is like pushing companies into Xbox / PS3 arms. Sad day for real PC gamers.
:(
11/02/2011 at 21:20 DD says:
Not just the pre-release being a problem, seems like Crytek were already a little steamed at the piracy issue with crysis so much that this might really turn into a EPIC situation.
11/02/2011 at 21:31 Navagon says:
@ Cinek
No. The reason publishers bang the piracy drum so loudly is because they think they can use that excuse to excercise greater control over the people who do pay.
If they were concerned about piracy you’d see some evidence of this in the form of measures that can curb piracy. Instead you see only things that are designed to restrict the ways in which paying customers use their purchase. All the while leaving pirates free and unaffected.
11/02/2011 at 21:42 cliffski says:
please share your magic fix for piracy that us evil devs could implement but deliberately do not do so.
I am all ears.
11/02/2011 at 21:47 Novotny says:
I’ve just reverse-checked the upload/download/sideways/mywayorthehardway.ipm plugin wot I am running on the entire network of the UK, and Cliffski is downloading the thingski as we speak.
Evidently, this is the end of days. I’ve got my towel – what about you?
11/02/2011 at 21:53 The Great Wayne says:
Besides, consoles aren’t untouched by piracy, as long as you’re half competent or have such a friend to do stuff for you. Anybody willing to do so can pirate games, whatever the platform, so the argument is kinda moot.
You can argue over piracy, but argue over it as a concept, not as something killing the PC over the consoles, it’s just PR bullshit atm to justify falling for the console market (younger players, juicy audience) over the PC.
11/02/2011 at 22:09 Tuco says:
@cliffski: Try to reach a good production value, release demos, support modding.
No DLC crap, no annoying DRMs for legit buyers, LAN support at least with late patches, a proper pacth support.
Long story short: don’t waste your time trying to fight piracy, try to win customers.
11/02/2011 at 23:11 Cooper says:
@Tuco:
You seem to have no idea of who cliffski is, nor how he tends to do EXACTLY what you suggest for the reasons you suggest.
Lurk moar.
11/02/2011 at 23:12 Bluebreaker says:
I still remember that bullshit from Crytek: “Oh piracy, we are so poor we cannot even eat”
2 weeks later: “We sold more than 1 million copies”
12/02/2011 at 01:18 Flimgoblin says:
Piracy has been used as an excuse for no end of silly things entirely unrelated to stopping it: clamping down on rented games, re-sale of games.
I seem to recall back in the Amiga days the publishers claimed piracy was the cause of increased game prices (then when there was the move to slightly-harder-to-copy-at-the-time CD-ROM games the prices went up… so much for that theory ;))
Not that I’m advocating piracy here – pay for your games, if the service sucks or there’s no demo – just don’t play it.
12/02/2011 at 04:38 GoodPatton says:
This really is a shame, the fact that the huge amount of pirating of the first Crysis drove Crytek to go cross-platform in hopes to create more sales and be able to support themselves just means this will push them further towards the console.
Since this is a pre-release leak I think a good question to ask is who is responsible for it. Is it someone internal to Crytek (I would be a bit surprised) or is it someone from an external QA house, which is more likely. Because it’s pre-release anti-piracy isn’t really the issue, it’s Quality Control.
Obviously somewhere along the line someone got a hold of or made a copy of a Beta disc and was able to get it out, obviously wherever the leak came from, there weren’t proper security procedures to prevent information leaks or disc theft.
also @ Tuco: Winning customers doesn’t change much especially in the PC domain where piracy is so easy and rampant. The reason piracy isn’t as prosperous on consoles is the steps it takes to be able to pirate games. If piracy of console games was easier I’m sure the amount of piracy would eventually dwarf PC games but it’s not the case.
12/02/2011 at 08:47 TheApologist says:
@Tuco
You’re half right. But being only half right means you are wrong in an important way. Being good to customers means selling more games. But it doesn’t mean some portion of people won’t just pirate the game anyway who might have bought it.
The test case for the combination of building a fan base well and implementing reasonably effective anti-piracy measures is surely Steam. I.e. if you are good to customers AND implement some reasonably effective anti-piracy measures then you become Valve and make loads of money.
12/02/2011 at 13:15 Clovis says:
@GoogPatton: Piracy didn’t drive Crytek to the consoles. The big piles of cash available on the consoles did! If Crysis 2 sells well on PC, regardless of piracy numbers, they’ll continue to develop for PC.
12/02/2011 at 16:38 Grygus says:
@TheApologist:
Surely if there are people who will pirate the game no matter what, then they are irrelevant? Those aren’t lost sales at all, and should be ignored.
I’ll point out that single player Steam games are pirated these days, their DRM stops nothing, and that is inevitably the case; so far, the only reliable way to really combat piracy is to have an online component so that you are guaranteed a chance to detect and prevent illegitimate players. One of the major reasons WoW has sold eleventy jillion copies is because you can’t steal it, but for single player games DRM is a complete waste of money and time; that money would have been better used to create more incentives to buy, which is actually what Steam is doing correctly.
12/02/2011 at 23:22 GoodPatton says:
@Clovis: Yeah, there’s that too.
13/02/2011 at 08:22 Martha Stuart says:
@ cliffski
ummm, dude its called STEAM, IMPULSE, and if your a real shit bag GFWL. bam problem solved!!!!
11/02/2011 at 21:10 ChampionHyena says:
Ffffffffffff.
Uuuuuuuu.
Ck.
11/02/2011 at 21:10 Kid_A says:
…so, Crysis 3 to have always-on online DRM and DNA identification?
11/02/2011 at 22:18 Xocrates says:
And a code wheel
11/02/2011 at 22:28 rayne117 says:
You really think that matters? I’ll just pirate it when the crack gets out.
11/02/2011 at 22:52 Bennus says:
Can’t get a NOCD crack for a code wheel. It’s, like, solid security. ¬______¬
11/02/2011 at 23:12 fearian says:
Are you fucking kidding? do you think there is going to be a crysis 3? This is the kind of thing that KILLS GAME COMPANIES.
12/02/2011 at 04:39 GoodPatton says:
Crysis 3, console exclusive with a middle finger to PC. Probably even be a Wii release just to salt the wounds.
12/02/2011 at 09:30 Brumisator says:
You can get a pdf of the code wheel.
11/02/2011 at 21:10 CoyoteTheClever says:
Makes me wonder what Crytek did to piss off one of its employees enough for them to release this.
11/02/2011 at 21:14 PaulMorel says:
That’s what I was wondering.
11/02/2011 at 22:15 drewski says:
Yeah, this isn’t exactly your “sent a review copy to the wrong website” stuff. Someone’s really taken a swing at Crytek.
12/02/2011 at 09:32 pkt-zer0 says:
Yeah. How do you manage to have the online master key get leaked?
13/02/2011 at 14:27 Jolly Teaparty says:
It’s gotta be something like a parting shot; someone getting fired? I can’t imagine pulling something like this if you intended to remain in game development.
OR
CONSPIRACY THEORY TIME
EA accepted the argument that piracy doesn’t effect game sales, decided that the game would get pirated anyway, and leaked the development version as a marketing strategy. You know, get the game hitting front pages a month in advance. I mean, how long does it take for a game to go from a final version to being on discs all over the world? That leak’s got to be more or less the finished article. Just a thought; not a particularly sensible one I admit but it’s interesting to think about.
11/02/2011 at 21:12 Zhou says:
Ouch. I normally don’t try to exercise moral judgement on the internet as a whole (its a loser’s game, let’s be honest).
But its hard to see how this isn’t going to destroy their release and sales.
11/02/2011 at 21:13 heretic says:
it won’t….
people who don’t want to buy the game will find ways to play it, people who want to give crytek their monies will do so.
11/02/2011 at 21:15 Bob Loblaw says:
Funny, the same thing happened to Valve back then and they sold plenty of copies.
11/02/2011 at 21:18 heretic says:
@Bob
indeed, this also happened to stalker (albeit a crap build I guess – i dled it ^_^ yet bought c.o.p. when it came out) yet they made 3 games so I guess they didn’t sell too badly, and isn’t stalker pc only?
11/02/2011 at 21:27 lorddon says:
What Bob said. It all depends on how you handle your reaction. Like the Underground graphic novel folks did when 4Chan started bootlegging their comic.
11/02/2011 at 21:41 Zhou says:
Ooh, I’m popular. Anywho, “destroy” was probably over-hyperbolic/emotive, should probably have gone for hurt.
Mostly I felt it was different from normal leaks since the online master key got leaked as well, which would mean one of the relatively few effective anti-piracy bulwarks left would presumably be overridden.
Yes, it may not totally kick their arses, and could even feasibly have a positive effect, but its hardly good news ^^.
11/02/2011 at 23:52 Stromko says:
We’d all like to believe in the Noble Savage, that the majority of potential buyers are going to buy a game that they can get for free, but that’s frankly a lie. I know five or six people in real life that pirate everything they can, and I don’t know if they even buy games. I know people who swap the full version of Minecraft with eachother instead of spending the 10 bux. Okay so they’re destitute college students, but I don’t suspect their habits will change once they get okay jobs if they can pirate the latest AAA-title many weeks before it’s supposed to be commercially available.
The economy is generally considered to be in the shitter these days, so I believe the vast majority of people will rationalize getting this thing for free, and it’s really going to screw Crytek who’ve clearly spent a ton of money on this game.
Bob Loblaw: I seem to recall that it was the reason cited for delaying Half Life 2′s release for another 7 – 12 months. Also, there was no playable build as a result of the data theft from what I recall. It’s completely different.
12/02/2011 at 01:19 7rigger says:
@Stromko
I disagree, and I feel you disprove your own point. One download is not one lost sale (as many before have pointed out)
You state that your friends “pirate everything they can” and that you don’t know if they’ve ever bought a game. Then the company was not getting a sale anyway – therefore – no lost sale.
Anyone who was looking forward to Crysis 2 will still buy it. Do you think people will wait all this time for a game then put up with a half-finished buggy build with no mp or dx10/11 because it’s free? Or spend the money they had set aside for it?
12/02/2011 at 01:56 Lilliput King says:
The Half Life 2 comparison is a bit of a dead end, to be honest. That shit wasn’t playable, was miles from release, and was pretty much a lot of hot air, mostly based on a suspicion on the part of Valve that code had been got at. This is the dev build of Crysis 2, admittedly, but if they’re just over a month from game on shelves release, it’s likely complete.
e: looks like the exe is from a month ago, so it’s not quite as bad as all that. Dunno how playable it’ll be.
11/02/2011 at 21:12 Hunam says:
Holy crap that’s some bad news.
11/02/2011 at 21:13 Tatourmi says:
Oooooooh, Half Life 2 anyone?
11/02/2011 at 23:55 Stromko says:
Ooh, completely unrelated situation anyone? Gabe’s computer getting hacked, leading to suspicions of the game being leaked and a resulting refactoring of the code to ensure that cheaters and hackers wouldn’t get a head start, is hardly comparable to an almost-complete game with an actual playable build being pirated well before anyone can buy the game.
12/02/2011 at 04:07 Tatourmi says:
Oh please, don’t be so agressive over nothing.
The beta was on the web too, in a playable state. The only real difference is the build state. It leaked, but it leaked later.
12/02/2011 at 09:30 DJ Phantoon says:
Derp derp derp. The two situations are similar only in name. This game was due to release in a month and a half, and is finished. It was probably leaked by an employee, as a hacker wouldn’tve cared to grab the Crytek 3 Engine too. Half-Life 2, on the other hand, was hacked into, there were months before release (the game was unfinished and the time meant they could’ve delayed the release) and the stolen copy was an old internal build.
So get defensive all you want, but it doesn’t make you less wrong.
11/02/2011 at 21:13 Gonefornow says:
Cool, leaked Crysis 2 footage!
…
OMG!
(Crytek’s PC days are over. Or at least somebody’s career.)
11/02/2011 at 21:15 zeekthegeek says:
This doesn’t really change anything. People who pirate, will pirate. People who won’t, won’t. This makes it easier on the pirates but it shouldn’t hurt them too much.
The current version online is a pretty rough beta release anyhow, so they should be able to fix security before the actual release – two months away. Don’t worry people.
11/02/2011 at 21:19 Cinek says:
Tell that to manager of next company that decides to make all it’s titles console-only.
11/02/2011 at 21:23 Soon says:
Tell them not to leak their own dev builds?
11/02/2011 at 21:26 zeekthegeek says:
Cinek: PS3 and Xbox360 piracy get prereleases all the time, and PS3 especially is BOOMING right now. PC is no worse off.
11/02/2011 at 21:50 Steven Hutton says:
Agreed I’ve seen people playing Marvel vs Capcom 3 for a few days now. It’s not out til the 18th over here.
11/02/2011 at 21:15 Freud says:
North Korean agents paying back for being the adversaries in Crysis?
11/02/2011 at 21:15 Inglourious Badger says:
Ok, fair enough but….has anyone with less moral principals played it yet? What’s it like?
(I’d like to know, so I can decide whether to buy it or not, with monies)
12/02/2011 at 19:34 apa says:
Yeah, is it any good and should I get it for PS3? This would be better info than previews, because they never actually tell you if the game is good or bad, previews just blabber about generic features in the game :)
11/02/2011 at 21:16 faelnor says:
That’s really not cool :/
11/02/2011 at 21:16 ChiefOfBeef says:
The first game was a pirate-fest because Crytek blatantly lied about the performance, showing footage not representative of most of the game to show off the fidelity and then locking out visual-enhancing features for DX9 to make DX10 look better.
With Crytek coming out yet again with some fairly suspect statements, it’s no wonder pirates re-doubled their efforts to get hold of an early build. Rumours that a demo wasn’t coming to PC probably didn’t help either.
As embargoes increase and publishers demand increasingly stringent limits to the flow of information about a game, piracy rises. Who would have thunk it.
11/02/2011 at 21:27 mwoody says:
The stories people tell themselves to avoid facing their own lack of morals are truly astounding.
11/02/2011 at 22:12 Dozer says:
I should download it to see how well it runs on my 3ghz Pentium 4 with nVidia 7300GT and 32-bit Windows XP…
12/02/2011 at 00:27 ChiefOfBeef says:
The only lack in morals here is in playing the man not the ball, insinuating that I have or intend to pirate anything. I haven’t committed piracy since copying Road Rash on the Amiga when I was eight.
But I suppose when you can’t dispute the probable reasons why Crytek have repeatedly made themselves such a large target for pirates, that’s all you have.
11/02/2011 at 21:16 jordanwise says:
If any other gaming website had posted this then I’d have got annoyed for alerting unknowing pirates to this. But, as this is RPS, I know that the readership are all honest paying customers.
11/02/2011 at 21:19 Firkragg says:
Good Grief, now I’m even more certain to buy it on launch day. I’ll almost go as far and say I’d consider buying it almost (!) on principle alone.
11/02/2011 at 21:33 TechnoByrd says:
There’s a good point in this, but you can’t claim that games journalists should ignore major pieces of gaming news in hopes of people not catching on that it happened…
This is especially so since pirates do not typically search games journalism sites for leads on newly pirated games.
11/02/2011 at 22:40 dr.castle says:
@Firkragg
I know! I had no intention of buying this at launch, as I’m the patient type and almost always wait for price drops/sales, but now I’m sort of feeling like I have to buy it to support Crytek. Maybe I’ll wait until the first sales numbers come out and see how its doing, though…
12/02/2011 at 00:06 Sam says:
Was planning on buying it, will buy it now when it comes out. Currently downloading it…
13/02/2011 at 08:59 Martha Stuart says:
Ill be buying this game on launch day!!!!
11/02/2011 at 21:17 Hunam says:
I just hope this doesn’t put EA off letting DICE push for the PC version of BF3 as the lead.
11/02/2011 at 21:19 Ysellian says:
Well BF3 has the luck of being primarily a multiplayer game. Even if it were to be leaked there wouldn’t be enough servers around.
11/02/2011 at 21:17 Zombleton says:
Uh oh :(
11/02/2011 at 21:17 Ysellian says:
I can’t find it on any of the big torrent searches so I’m hoping for Crytek’s sake it stays that way. Don’t care much about Crysis 2 as the first fell short, but no company deserves something like this happening to them.
11/02/2011 at 21:21 Novotny says:
You need to know how to look.
11/02/2011 at 21:18 SinineSiil says:
The more people know this the worse it will be.
11/02/2011 at 22:34 rayne117 says:
No. People that will pirate will pirate, this changes nothing.
11/02/2011 at 21:19 Gundato says:
Out of curiosity, is this source-leak (like HL2 was, I think) or just a leaked build?
Usually would think the latter, but the master key makes me wonder if it could be the former.
12/02/2011 at 14:48 HeavyStorm says:
Was wondering the same thing. If the source was leaked, then this is bad. Not only damaging for PC, since the console code-base ought to be similar.
11/02/2011 at 21:19 godkingemperor says:
I wasnt going get this game, but now im going to buy it out of sympathy.
11/02/2011 at 21:23 Novotny says:
My cat just made a sad face. Can I have 20 quid?
11/02/2011 at 21:43 Torgen says:
Only if you clone the cat and give him one.
11/02/2011 at 23:49 Nick says:
Don’t condone beastiality!
Oh..that wasn’t what you meant by give him one.. right.
11/02/2011 at 21:20 DevilSShadoW says:
Out of all the things that I would never have imagined happening is this…
I completely agree that whoever downloads this is an outright asshole.
11/02/2011 at 21:41 lorddon says:
The guy who leaked it is an asshole. The people who download it are likely the regular basement troll torrent-horders bumping their share ratio. Or people curious how it’ll run on their system before the full game is released.
This just in! Sales of video cards through roof after Crysis 2 leak!
12/02/2011 at 09:34 Urael says:
Lorddon, there is NO justification for piracy. Every single person who downloads this, for whatever reason, is as big an asshole as the person (or people) who leaked it.
And that GFX cards sales thing is pure fairy tale (not least because I doubt the system specs have increased all that much over Crysis)
12/02/2011 at 10:38 gorzan says:
I think there is one justification for piracy, money, games are expensive, some people can’t afford to pay for all the games that they’d like to play, so they play pirate versions
12/02/2011 at 15:12 HeavyStorm says:
@gorzan, this is a reason, not a justification.
11/02/2011 at 21:21 KauhuK says:
I liked Crysis enough to think about buying the second. This is bad news for us legit customers for there will be consequences. I just upgraded my graphics card from gtx 275 to gtx 570 to be able to run crysis 2 better.
edit: Well, not just crysis 2 but other games as well.
11/02/2011 at 21:24 Cinek says:
Ouch… they leaked it with some of development tools which ain’t released with full game.
Someone’s going to have his head cut off certainly…
11/02/2011 at 21:25 Ysellian says:
Perhaps he was already fired hence this leak?
11/02/2011 at 21:29 Cinek says:
Possible. Who knows.
Though I heard that Crytek is a good company… ok, maybe besides all the after-work hours you have to do there but it’s nothing unusual in the industry.
In either way it’s really a serious leak, not just that someone copied a pre-release version of the game. It’s much more, some of the stuff there are internal-only files judging from TPB files listing, and the other were supposed to be released with Modding Tools pack which usually comes some time after the final game release.
In either way I’m sure Crytek has now red alert in their base. ;]
11/02/2011 at 21:34 CoyoteTheClever says:
That’s really interesting information Cinek. It seems the people who are really going to be rejoicing about this leak aren’t pirates (Who get to play an unfinished copy of the game, which is obviously going to be frustrating and less fun than the real release), but modders.
Crysis 1 had a great modding community, but I predict that Crysis 2 might actually have the biggest modding community of any game ever because of this, which may factor in to bigger sales, not smaller ones. It makes me wonder if maybe this was a company decision rather than a genuine leak.
11/02/2011 at 21:43 Ysellian says:
@Coyote
Not sure about the intentional bit. We’d have to wait on some pirates to comment on just how much they can actually play from the game. If it indeed turns out they can only play half way or are limited through other means, then perhaps this may have been calculated.
11/02/2011 at 21:58 zergrush says:
It seems it’s nearly unplayable and requires a ridiculous amount of walkarounds to actually get the game going. Some dude posted that you need to put the game on windowed mode, tweak some settings and start in later missions because lots of crashes happen on the first ones or something like that.
I haven’t downloaded it, btw. Not because of morality, I just don’t like Crysis.
11/02/2011 at 22:08 Ysellian says:
So the possibility of it being done on purpose is certainly plausible?
11/02/2011 at 22:44 DrazharLn says:
I don’t think Crytek would do this deliberately. I welcome the fancy dev-tools, though.
11/02/2011 at 21:24 Enzo says:
You should really delete this post, no one knew about that leak and now RPS is the main source of information about this pirated version, and more people will download it.
Seriously, this post only causes harm to Crytek.
11/02/2011 at 21:26 Novotny says:
RPS is not the main source, you silly people. It’s all over P2P sharing networks.
11/02/2011 at 21:26 Ysellian says:
News is news, all gamesites are going to be reporting this in the coming weeks.
11/02/2011 at 21:27 zeekthegeek says:
This is plain silly, RPS is reporting the news. You think the file will magically disappear if RPS doesn’t inform people that this happened?
11/02/2011 at 21:32 fuggles says:
A quick google produced a harware site which includes details on how pretty it is and on how to get the leaked version working – it’s clearly not just RPS. Heck, it’s not liked they linked to the source they got it from in the article..oh no wait, it is.
11/02/2011 at 21:35 Teddy Leach says:
RPS is a newsite. it’s not the only one. Most, if not all, of the others will be talking about it as well. Hell, I even nearly posted about it on my blog, and only didn’t because I didn’t have the energy.
11/02/2011 at 22:58 FriendlyFire says:
Security through obscurity is no security at all. It’s too late and it was the second the thing got out. It’s already gone viral.
12/02/2011 at 09:35 DJ Phantoon says:
IT’S GONE VIRAL OH NO
Actually, Facepunch gets enough traffic that with the discussion they have in there that some other games site would eventually pick it up. RPS reporting on it FIRST just means they’re doing their job as a games news site. Plus, at least here, someone will attempt to follow up on it and get a response from EA, or will find the response already posted. Then it will become a huge, pointless discussion in the comments, until someone like John Walker (Texas Ranger) posts a long explaination of the issue. Then people will continue to ignore the opinions of everyone else. Repeat ad nauseum.
12/02/2011 at 18:52 Jahkaivah says:
Doesn’t Enzo have a point? RPS may not be the main source and obviously the alternative will not fix everything (seriously guys), but is spreading the word about this really helping matters?
11/02/2011 at 21:24 Alaric says:
Death to all pirates!
11/02/2011 at 21:26 ngordonh says:
Yea I just checked my private tracker and its already up and has some healthy seeding going. Sorry to hear this but oh well not like it affects me negatively.
11/02/2011 at 21:27 Ridiculous Human says:
Bet Quinns is regretting using the “Chryst” pun too early now.
11/02/2011 at 21:36 Quintin Smith says:
Basically.
12/02/2011 at 13:43 LionsPhil says:
Thank you for making the only worthwhile comment thread here!
11/02/2011 at 21:28 heretic says:
I think this brings up the general point of piracy, how much there really is etc.
I think people just aren’t prepared to pay ridiculous prices for games. Personally I put my threshold at around 18 pounds for a new release (which hitman blood money was at when it was released :D 1st day buy) and around 10-12 pounds for any other game a couple of months after release (mirror’s edge about a year after release).
starcraft 2 at 35 pounds STILL is ridiculous and there’s no way I’d buy it…
I think there are a lot of people who will simply pirate because of the price. there are others who will stop at nothing to get something free anyway, but from these guys you won’t ever get sales.
however what steam sales, for example, proves, is that people are willing to dish out for games, just not as much as people are charging.
being a pc gamer I can’t even comprehend how people can dish out 50 quid for a new console release… it would horrify me…
11/02/2011 at 21:31 Novotny says:
I’m going to hell
11/02/2011 at 21:48 cliffski says:
so eighteen pounds for a game is an outrageous price. Hmm fair enough.
But have you ever spent eighteen pounds or even twenty on a one-off piece of entertainment?
Most live bands charge more
a dvd box set costs more, in many cases, espeically relatively new stuff.
A night out involving alcohol can cost more.
And games might last months on repeated online play…
I just don’t get why the price people will pay per hour for gaming is below that which they would spend on any other form of entertainment. If I worked out my hourly cost of fun for Call OF Duty 2 or Company of heroes, it’s likely tenths of a penny per hour, maximum. INSANE value for money.
11/02/2011 at 21:51 Novotny says:
Ah, Cliffski, you’re being serious.
11/02/2011 at 21:55 zergrush says:
Gaming is extremely cheap compared to pretty much any other kind of entertainment. I have no problem paying full price for games that I’m sure will last for years.
I think the excessive amount of sales / discounts is somewhat responsible for this mentality. When I get games on release some friends always say I should wait until a Steam sale, even when it’s something as cheap as Magicka.
11/02/2011 at 22:01 CoyoteTheClever says:
Well Cliffski, those are certain games you liked. But first of all, before you played them, you never knew if you’d like them that much. Before I played AI War, I never knew I’d spend 50 fricken hours on it and still not even be close to bored of it (Company of Heroes was one of those games for me too :D). I notice myself playing a lot of Indie games where I’ll spend insane amounts of time on them, and a lot of AAA games that cost more, but I only get like 2 hours before I get bored of them, and in that case, I probably didn’t enjoy those 2 hours very much anyways. Its only in hindsight that we can determine how much value we’ll get out of our games and a lot of it depends on the player’s personal tastes.
Maybe it’d be better if a games were sentient and could see how much you played them in a year and charged you accordingly :D. But using AI War as an example again, the first year I had it I didn’t play it at all, it took me more than a year to push myself to learn the game so I could enjoy it. This means it took me more than a year to figure out what the true value of the game was to me.
My point here is that figuring out the actual value of the game to you is a really tough thing. That developers can just throw a price on their product and sell it immediately to someone is trivial and arbitrary.
11/02/2011 at 22:09 heretic says:
@cliffski
I’m a student so my disposable income is fairly low, all I was saying is that maybe games ARE priced too high which results in a lot of piracy.
the music industry had to change their business model quite drastically for people to keep buying stuff (from albums to individual songs)
maybe the games industry needs a similar shift.
personally I quite like the idea of paying something like 50p for say an hour on the full game, or say 2 pounds for 5 hours (through steam it would work) and if I want to own the game I could dish out the remaining 15 or 18 pounds to match the full price.
11/02/2011 at 22:14 Andy_Panthro says:
From what I can recall, the price of games has remained approximately the same for over ten years.
I can certainly remember paying £30-40 for games in the 90s, with some being higher still.
So in what way are prices ridiculous now?
11/02/2011 at 22:26 Bhazor says:
OK, the modern mainstream release costs around £10million to put a ball park figure on it. Retailing at £39.99 the makers cut will, after the shop and console manufacturers cut, come to maybe £25 a pop. Ok. Now that means at £40 they will need to sell 400,000 copies just to break even.
If they were selling at £18 they would need to sell more than double that. That means if a game was sold on Steam it would need close to a million sales.
Now if it was your livelihood would you bet on doubling your sales with a permanent price cut?
12/02/2011 at 00:58 Deano2099 says:
@cliffski
That’s a really good point but I think the only honest answer has to be: games are less fun.
I enjoy seeing bands and live comedy a lot more than playing games so I’m happy to pay a lot more per hour of entertainment. Same for going out and drinking.
DVD box-sets are a closer analogy I guess, though I’d wager piracy is just as bad there.
12/02/2011 at 08:30 lonkero173 says:
@cliffsky
Simple supply & demand, the availability of games is better than ever with the rise of digital distribution and unlike your examples the costs per extra unit sold are very low so volume goes up and price down.
Also why pay 0.5€ per unit of fun when you can pay 0.1€?
I have to agree thought, the value for money you get for games these days is great.
12/02/2011 at 18:02 Optimaximal says:
@Bhazor – its worth noting that nearly every iTunes or Steam firesale has resulted in massively increased sales and profits.
13/02/2011 at 12:04 Bhazor says:
The keyword there is “sale”. If you’re already selling at a bare profit then you can’t capitalise on a fire sale.
Again would you be willing to gamble your entire livelihood on halving unit cost and doubling sales?
11/02/2011 at 21:29 ordteapot says:
Does this really change much for those of us who were planning on buying it (or planning on not buying it, for that matter)?
Near as I can tell, pretty much every major release gets “hacked” once it’s been released. Since Crysis 2 already has dedicated servers, I suspect pirates would have been playing this just as much as anyone.
And with the master key being leaked, they’ll just have to ‘rekey’ the registration system, requiring a new master key and regeneration of ‘regular’ keys. An inconvenience, sure, and maybe a few (tens of) thousands of dollars* to reprint little slips of papers with the new keys on them, if they’ve already printed those.
I’ll be more worried for them if the source has been leaked (although I’m sure modders would be ecstatic).
*roughly 30 quid for those of you who deal in strong currency
11/02/2011 at 21:38 TechnoByrd says:
One of the factors in whether or not people will commit a crime is how easy it is to commit. Another is how likely it is that they will get caught.
The latter is already negligible, or at least viewed that way. This release makes the former much easier, and increases temptation over “normal” pirating of a released game, because it is available *before* a legal option is.
The response that “Honest people won’t do this and dishonest people will, regardless of when it’s leaked” ignores this entirely. Yes, some people are morally ambiguous and will do anything they perceive as benefiting them regardless of the consequences to others, and some people are morally fortified to the point that they would never even consider playing a pirated game. The majority is somewhere in between, and temptation, timing, and anonymity are factors.
11/02/2011 at 21:43 CoyoteTheClever says:
I don’t think “morality” has much to do with it. It likely falls more into anti-authoritarian personalities versus authoritarian personalities. The people who speak against pirates don’t necessarily have any higher sense of morality than those who pirate. Neither can understand each other’s moral arguments (Pirates don’t understand about why hurting a developer is a bad thing, anti-pirates don’t understand how hurting the poor with high prices or punishing only paying customers with DRM is a bad thing). Hyperbole is all over the place in arguments like these with calls for pirates to die or rot in jail (Yes, what moral things), over games of all things. Morality does not factor into the equation any more than it did in any crusade, even if there is an air of moral panic (Those who participate in moral panics are rarely moral people though).
11/02/2011 at 21:46 Steven Hutton says:
I have to say I agree. I’m normally strictly against playing pirated games but I’d be lying if I said I saw this and wasn’t at least momentarily tempted.
11/02/2011 at 21:48 ordteapot says:
I guess it just doesn’t strike me (I may be wrong) that a leaked version is going increase the temptation that much more for people. People grabbing the leak are already going to be people willing to go to a torrent site and download morally ambiguous things.
I agree with your point about the timing though, and I wonder what effect patches and DLC will have on people that download the leak. They may either become irate that shit-be-broken with their illegal copy of the game, or they may be even more motivated to actually buy the full game to keep playing. Sort of like a demo gone horribly wrong?
12/02/2011 at 03:20 Adventurous Putty says:
(Pirates don’t understand about why hurting a developer is a bad thing, anti-pirates don’t understand how hurting the poor with high prices or punishing only paying customers with DRM is a bad thing).
This is naive. I think both do understand the other position on some level, and perhaps feel guilty, but suppress that feeling in order to be able to feel self-righteous about their own opinions. A bit like you, if you don’t mind my being a bit critical — you make it seem as if this is perfectly all right and Crytek should just be skipping through fields of daisies over this.
Even if this doesn’t hurt sales at all (which I doubt, as it’s somewhat unprecedented), I still think it’s a breach of common courtesy. Games are art; if you are moved by a piece of art and feel it is important to you, you should give the artist some cash so he or she doesn’t become the starving type. Downloading this rather egregious leak may not be “evil” (whatever that means), but it’s certainly selfish and devalues the artistic product of Crytek’s labors.
11/02/2011 at 21:30 Unaco says:
Oh wow. This is funny.
11/02/2011 at 21:31 frozenbyte says:
Finally, some excitement in the world of videogames.
11/02/2011 at 21:32 noclip says:
This is completely inexcusable, the person behind this is an embarrassment to the human race.
11/02/2011 at 21:35 Theory says:
Genocide is “embarrassing”? Posting while insecure is never wise…
11/02/2011 at 21:37 Novotny says:
I’m always embarrassed by genocide. Aren’t you?
11/02/2011 at 21:45 Alaric says:
You are? Well, I got good news for you, excessive masturbation is not technically genocide.
11/02/2011 at 21:48 Novotny says:
What if I kill you cat?
11/02/2011 at 21:53 Alaric says:
Nope. Still not genocide. Will you now come up with a lot of random situations and ask me of those are genocide? May I suggest using a dictionary instead? And if you care at all for my advice, breaking into houses of heavily armed people to kill their cats is a rather unhealthy activity. Unless in a game.
11/02/2011 at 22:10 Wulf says:
Man has a great point.
There are worse atrocities going on every day; war, murder, discrimination, hate crimes, abuse, those who’re causing tangible pain and suffering to others just for their jollies, general inequity, and I could go on. And instead we’re up in arms about piracy.
I’m personally ashamed and embarrassed by and for our race due to far greater things than piracy.
And to be honest, that capitalism is viewed as more sacred than human rights by the vast majority says a lot about the kind of state we’re in, these days. Sometimes it feels like as a race we’ve had something of a kneejerk reaction, and we’re all headed back to the 19th century. Or worse, the dark ages.
When it comes to genuine atrocities, I tend to find that the average person likes to bury their head in the sand and instead pretend that some smaller thing is a real atrocity that they can tackle.
Oh those evil pirates.
11/02/2011 at 22:12 Alaric says:
Uh-huh. Right. Because obviously the existence of greater crimes makes lesser crimes OK.
11/02/2011 at 22:36 noclip says:
Wulf:
Sorry, but I’m only human. Unfortunate as it may be, we’re hardwired to empathize with people like ourselves more readily than those who aren’t. Oh, and if I were you I would avoid drawing conclusions about people’s economic views (much less their core values) from an extemporary single sentence comment.
12/02/2011 at 00:26 JackShandy says:
@WULF
The “How can you get upset about videogames when CHILDREN ARE STARVING IN AFRICA?” argument isn’t a great one. It’s used all the time for everything – “How can you get upset about a sexist comment on the internet/lack of female protagonists in videogames/piracy when people are in slavery/poverty/etc every day?”
We’re on a videogames blog, so the general assumption is that we care about videogames enough not to suddenly realise we’ve been wasting our time and immediately jet off to do missionary work. Besides, if we’re legitimately talking about how to make the world a better place (Which I doubt is on most people’s minds), charity starts at home. You can’t tackle the gigantic poverty problems, then work your way down to small-scale piracy. You worry about the little stuff, and hope that by changing that you can make a small difference.
12/02/2011 at 02:12 Consumatopia says:
No, it’s totally reasonable to think less of pirates, disapprove of what they do, hope that they get caught, call for stiffer legal penalties, etc.
But, it’s somewhat less reasonable to cite game piracy, or any kind of property crime, as a reason to be embarrassed for the human race, given that human beings have been guilty of things infinitely worse than this. To the extent that it makes sense for a species to be shamed by individual acts, we should have hit rock bottom.
Screw pirates, condolences to Crytek, but please keep some perspective.
11/02/2011 at 21:33 sinisterralphy says:
Well this is going to give publishers more ammunition for abandoning the pc
11/02/2011 at 21:33 Gunsmith says:
as an absolutely insane Crysis fan I’m actually quite terrified at what this now holds for us PC gamers. :(
11/02/2011 at 21:34 Novotny says:
Dreadful seeding amongst other things. I tremble for the children
11/02/2011 at 21:34 TechnoByrd says:
Especially not since it states it in the article.
11/02/2011 at 21:34 amassingham says:
I just don’t understand how a developer build can get leaked?!
11/02/2011 at 21:35 Novotny says:
Well, if the US government can have leaks, then I think it’s possible that some silly buggers making a game could experience them.
11/02/2011 at 21:40 Gundato says:
Simple ways:
Disgruntled employee (’nuff said)
Poor security (believe this is how HL2 was leaked)
Review Board (ESRB) or Reviewers (although, I don’t think they EVER get dev builds)
Misplaced laptop
Stupid employee (let your best bud play it, and then said idiot doesn’t know how to use a computer)
11/02/2011 at 21:40 TechnoByrd says:
Using the United States Government as an example of high security may not be the best way to demonstrate your point, but your meaning is clear enough. Anywhere there are people, there is risk of temptation, leaked information, and espionage.
11/02/2011 at 21:37 zergrush says:
Can’t remember the last big xbox 360 title that wasn’t leaked at least a couple of days before launch, and it doesn’t usually seem to have much of an impact on sales.
12/02/2011 at 09:34 Brumisator says:
Point is, this is a developer build.
11/02/2011 at 21:38 Novotny says:
I think I was implying that I found out through other means. Which, of course, I didn’t.
11/02/2011 at 21:40 NemsMole says:
This really isn’t as big of a deal as a lot of you are making it out to be and you should all calm down a little. reacting to the leak of a video game by saying “This is completely inexcusable, the person behind this is an embarrassment to the human race.” is just a little overboard.
It won’t affect sales, it never does. Companies leave the PC because they can make games easier and cheaper on consoles and will make more money on them, they tell you its because of piracy for their image. This sucks for Crytek but honestly it’s hardly the first time it’s happened and as has been said, lots of games get leaked. Including a lot of console games.
Relax guys, just a little.
11/02/2011 at 21:41 cyberninja says:
Once again pirates spoil everything for paying customers. No doubt the games release will be delayed as they will have to change the on-line authentication.
11/02/2011 at 21:43 Novotny says:
oops.
11/02/2011 at 21:47 Snuffy the Evil says:
I would like to download this. I really would, but it’s been on my “Buy-as-soon-as-possible” list and I would feel really really bad if I did.
11/02/2011 at 21:49 Novotny says:
Ha ha! I downloaded it, but when they asked who it was, I said it was you.
11/02/2011 at 21:49 Teddy Leach says:
Just watch the leaked videos on YouTube and pretend you’re controlling the action.
12/02/2011 at 09:59 Lack_26 says:
I won’t be playing the downloaded version, it’s a matter of honour as far as I’m concerned. If I was going to I’d darn well pre-order it if I enjoyed it since that’s the closest thing you could get to buying it right now.
11/02/2011 at 21:49 jplayer01 says:
Oh, great. Now piracy will get all blown out of proportion and there will be even more PC doomsaying. Yay. Can’t you people just calm down for once in your lives?
12/02/2011 at 00:19 bwion says:
YOU AND YOUR CALLS FOR CALM AND REASON ARE DOOMING THIS INDUSTRY AND ALSO THE HUMAN RACE
11/02/2011 at 21:50 clownst0pper says:
It’s probably a level of publicity Crytek couldn’t pay for, and will do them no harm (although theyll say it has)
StarCraft II was pirated an obscene amount, yet still sold millions and millions.
11/02/2011 at 22:17 drewski says:
Starcraft II has the advantage of being all about the multiplayer. I know a few people who pirate the majority of their PC games, and they got retail Starcraft II just to play online.
Not sure Crysis II is in the same sphere.
11/02/2011 at 21:52 Maykael says:
If it was some people downloading a cracked version and playing it, I’d agree with most people here worrying about the fate of Crytek’s PC games. But in this case it’s the fault of the idiot who put the copy out there. It’s umpteenth time this happens to EA.
You can’t stop crackers, but you can fucking stop the internal beta from leaking. There are some very serious problems at EA.
It’s still not okay to download this, both legally and morally, but still, this is EA/Crytek’s own security-wise incompetence at play.
I also do think that this will sell well on the PC, no matter the leak and that we’ll continue to see Crytek games on our platform of choice. The first one did very good, despite everything, selling about 1.5 million. Since when isn’t that fucking respectable as a sales margin?
11/02/2011 at 21:52 Torgen says:
If it were to be released on March 22nd, thousands of disks have probably already been pressed and boxed in order to have the product on store shelves on release day. (IIRC, six weeks is the normal time for a production run for a game.)
To re-secure the authentication, the keys will have to be changed and those copies will have to be destroyed (since they will now be unable to be authenticated.)
This is one case where piracy has indeed cost publishers money.
11/02/2011 at 22:15 Urthman says:
It’s not the piracy that cost them money. You wouldn’t have to destroy the old copies if the game were just pirated. It’s the lack of corporate security that caused the online key to escape into the wild. That’s not piracy, that’s Crytek getting hacked.
11/02/2011 at 22:38 Dinger says:
If it’s a dev build in the wild, then the leak is pre-going gold. In my experience, books come out six to eight weeks after going to press, but software companies get about three weeks from when they ship it off to the duplicators to when it appears in the stores.
The fact that it’s not a final release with master key means that they should be able to retool the master key fairly easily. Plus, for a MP-heavy game, having v.0.9 with no easy upgrade path means the pirates are getting an extended demo out of that.
Or not….
11/02/2011 at 23:34 Backov says:
This is sad, but I don’t think it will be the death knell for Crytek one way or the other. If the game is bad however, that may kill them. But maybe not, the Yerlis are pretty wealthy I hear.
11/02/2011 at 21:57 Hattiwatti says:
Whine, whine whine, piracy that, whine whine, piracy this.
I HIGHLY doubt piracy will kill off PC gaming. Consoles ain’t leak proof either.
Also don’t blame me, but curiosity killed the cat…
11/02/2011 at 22:00 segazuko says:
Well, this sucks for Crytek and for PC gamers in general.
also Novotny sucks my dick right here under the table, just wanted to share this with you, people!
12/02/2011 at 01:36 Squirrelfanatic says:
Wait, if he’s under YOUR table, who’s that under mi…
11/02/2011 at 22:05 Clavus says:
Apparently Garry just killed the Facepunch thread.
I feel bad for Crytek. Let’s just hope they won’t take any action towards the PC crowd for this.
EDIT: aaaand now it’s back. Seems the FP mods are indecisive.
11/02/2011 at 22:05 Bhazor says:
Pirates who do it to save money or what have you are tolerable. Often understandable if you’re talking about developing countries or where the game isn’t commercially available.
But self righteous pirates who download it and then start blaming the designers or what have you are the absolute worst part of PC gaming for me.
If I was a developer reading comment like say “Novotny” or “Hattiwatti” I’d abandon PC gaming and go straight into iPhone 50p games. If I’m spending four or five years of my life making something you’re damn right I’m going to protect it and be upset when some pissant decides to turn petty crime into some kind of political statement.
12/02/2011 at 08:12 Wulf says:
The thing is is that I could understand someone pirating a game to benchmark it. As a PC gamer you should be fully aware of how much it stinks to buy a game only to find that it isn’t actually playable, and as gamers we don’t enjoy the same consumer rights that come with almost every other sort of product. So we couldn’t return Crysis 2 to Steam if it didn’t work out.
So what’s the only other option? No demo, no way to know whether it’s even going to be playable on one’s machine, and no way to get a refund if it isn’t, what do you do? From this point, piracy starts looking pragmatic. In fact, I’d even be willing to bet you real money that there’s a direct correlation between early released pirated games, how often a pirated game is downloaded, and whether it’s slated to have a demo before release or not. (Otherwise how does one take advantage of preorders?)
I’m betting that Bulletstorm will have a good amount of ‘pirates’, too. And when one looks at it that way, piracy is actually a pragmatic thing that makes a hell of a lot of sense. The PC is an unstable thing where one’s ability to play a game will change from game to game. And not releasing a demo before a game goes gold so that people may test it to see how it performs is a recipe for disaster. Look at the CODBLOPS clusterfuck over the bugs in the PS3 and PC versions.
Here’s an example of a pragmatic use for piracy: One downloads a pirated game that has no demo and finds that it’s a horrible port where they’re only getting 6-10~ FPS. They simply delete the game and don’t bother to buy it.
Here’s another example of a pragmatic use for piracy: One downloads a game that has no demo and finds that it’s actually a great port where they’re getting 50-60~ FPS. They decide to buy the game whereas otherwise they would’ve overlooked it.
What does piracy do, then? In the advent of a lack of demos, it helps us find out which developers are truly deserving of our money. It allows people to learn which games will work for them and which won’t, and then they can allot their funds accordingly. I used to do this, even, quite a lot. Not any more because I’m becoming less interested in games outside of MMOs, but I used to. And really, I think it’s a valid use for piracy.
I think if data were gathered on the topic, it would be discovered that many ‘pirates’ who download from various sources are actually just PC gamers who really want a demo. I think that 90% of the ‘piracy’ figures could be cut away by releasing a demo of a game before it goes gold, so that players can try it and then preorder it if it works out.
12/02/2011 at 08:31 Kadayi says:
Very few AAA titles have actual demo’s these days and by on large the vast majority of people of people manage to get by just fine without them. If you’ve a system built or bought in the last 2-3 years and a middle of the range graphics cards, then there probably isn’t much you can’t run one way or another, especially if it’s also been shoved through the 360s aged hardware requirements, as long as you are prepared to compensate for on screen resolution & graphical settings accordingly. It’s no good having a massive monitor if you don’t have the necessary GPU to support it.
12/02/2011 at 10:31 Urael says:
Let’s dissect some of your woolly thinking here, Wulf.
“As a PC gamer you should be fully aware of how much it stinks to buy a game only to find that it isn’t actually playable”
A genuine complaint. I’ve suffered this in the past, but it’s not a valid excuse for piracy. Sensible people WAIT. Word of mouth does wonders. If the game is patched back to health, so much the better.
“as gamers we don’t enjoy the same consumer rights that come with almost every other sort of product. So we couldn’t return Crysis 2 to Steam if it didn’t work out”
Again, another very valid complaint. But, again, not an excuse for piracy. Particularly as the act of piracy does nothing to solve this problem. On the contrary, I suspect priacy would only make this issue harder to solve, as retailers and publishers draw their lines in the sand.
“So what’s the only other option? No demo, no way to know whether it’s even going to be playable on one’s machine…”
I find this argument particularly specious. With the graphical ‘freeze’ enact by the console dominance, if you have even a reasonably robust machine bought within the last year or two you can play 99.9% of everything out there. And again, waiting for word of mouth on performance takes, what, less than 24 hours after release? Crying about a lack of demo is still no excuse for piracy. Yes, it hurts not to have them any more – I’m a long time gamer and grew up with a constant supply of them – but we don’t solve that by stealing the full software.
“The PC is an unstable thing where one’s ability to play a game will change from game to game”
That USED to be true. It’s a lot less valid nowadays.
“Look at the CODBLOPS clusterfuck over the bugs in the PS3 and PC versions”
So bugs are the same things as performance? You’re confusing your terms, Wulf, and your arguments. Oh, and kudos for picking one of the best-selling titles of the year to prove your point. As a mechanism for road-testing incomplete and/or sub-standard code a demo IS the best way to defend against that but the lack of such is still no reason to turn to piracy. The only reason people pirate is because they CAN; everything other excuse given is just that, an excuse to justify their criminality.
“Here’s an example of a pragmatic use for piracy: One downloads a pirated game that has no demo and finds that it’s a horrible port where they’re only getting 6-10~ FPS. They simply delete the game and don’t bother to buy it.
”
…OR, they leave it on their machine and hope someone fixes it enough to make it playable. You’re relying on that person being 100% honest, which, let’s face it, they wouldn’t be if they’ve just torrented a copy of a game illegally.
“Here’s another example of a pragmatic use for piracy: One downloads a game that has no demo and finds that it’s actually a great port where they’re getting 50-60~ FPS. They decide to buy the game whereas otherwise they would’ve overlooked it.”
Fine, that’s great, but again that relies an awful lot on that particular person being honest enough to stump up the cash for another copy of the thing he has sitting right there on his machine. and it also ignores the fact that he’s still acquired it illegally.
“What does piracy do, then? In the advent of a lack of demos, it helps us find out which developers are truly deserving of our money. It allows people to learn which games will work for them and which won’t, and then they can allot their funds accordingly. I used to do this, even, quite a lot. Not any more because I’m becoming less interested in games outside of MMOs, but I used to. And really, I think it’s a valid use for piracy.”
So, by ignoring the negative aspects of piracy, you’ve constructed an argument which justifies your own beliefs in piracy as a positive force for good. I see.
“I think if data were gathered on the topic, it would be discovered that many ‘pirates’ who download from various sources are actually just PC gamers who really want a demo. I think that 90% of the ‘piracy’ figures could be cut away by releasing a demo of a game before it goes gold, so that players can try it and then preorder it if it works out.”
It’s an interesting hypothesis, but one that’s impossible to measure, surely? How can you measure the effect of piracy on one particular game (because we all know that even games within the same series are judged differently) both with and without a demo? The closest you could get would be to compare two games in a series, and even then you’re introducing so many other variables the comparison would be awkward at best.
12/02/2011 at 11:15 jalf says:
Let’s dissect some of your woolly thinking here, Urael
Two problems here. First, why is that “sensible”? Legal, sure, but from the consumers point of view, is it more sensible to not play a game at all until your friends tell you it runs ok (how do they know? Are they less sensible, considering they must have bought the game in order to know this), than it is to pirate the game in order to find out if it runs on your system?
You’re conflating “sensibility” with “refusing to violate copyright”.
Secondly, no matter how long you wait, you can never know for sure that the game will run on *your* system until you’ve tried it. PC’s are different. Just because a game runs on someone else’s computer doesn’t guarantee it’ll work on yours.
You’re right, it’s not a “valid excuse” for piracy (can *any* excuse for piracy be “valid”? It’s still infringing copyright, which is illegal)
Again, a strange logic. What does “solving the problem” have to do with it? When I buy a game, it’s usually because I want to play that game, not because I want to fundamentally change how the PC games industry works. I’m busy enough without having to save the world from bad business practices. Piracy may or may not make the issue harder to solve (I don’t see why, exactly: lower sales are always a strong impetus for change. I suspect that what you mean is “publishers irrational reaction to piracy makes the problem harder to solve”, which is true. (disclaimer, I’m not saying publishers should accept piracy, but that they can’t “solve” it with the usual DRM-kneejerk reactions. Here we have a very simple change they could make in their business model that would make piracy less attractive, and they’d never even consider doing it)), but fundamentally, if you pirate a game for these reasons, it is not to solve the problem for the entire world, but just for you. If you pirate *this* game, then *you* know if it will run on *your* computer. Which is all that you were interested in.
Not quite. There’s still a lot of variability, with different OS’es, laptops which can’t get updated drivers, wonky motherboards and whatnot. Don’t talk about “specious arguments”, and then make up statistics like “99.9%”. And, of course, most people *don’t* have a machine bought within the last year or two.
Performance? We’re talking about playability in general. “Will the game be playable on my system” isn’t just a question of performance, but of compatibility as well. And of general bugginess as well (technical and gameplay bugs)
Sure we do. If I pirate a game, then I have, for me, solved the problem that a demo was meant to solve. I now know whether or not I like the game, and I know whether or not it works on my system. We don’t cure the industry’s underlying problems, no, but as a consumer, that’s hardly my responsibility, is it? Strange, strange logic.
So it’s still true. The odds that it will run are just better than they used to be, but we’re still far from 100%.
He never said that he was talking about performance exclusively. Sounds like you’re the one getting confused.
How exactly does that invalidate his point?
No, the *best* way to test those things will always be to run the *complete* game, not a small demo which may or may not be based on the same version of the code. And yes, not having another way to know if your game will work is absolutely a reason to turn to piracy. It might not be a reason you like, it might not be a *good* reason, but it is *a* reason.
Absolutely. And the only reason birds fly is because they CAN. The only reason I’m writing this is because I CAN.
…OR they win the lottery the next day, and buy 100,000 copies of the game. Wulf was describing a specific scenario where he feels piracy is justified. Saying “yes but what if something else happened instead” doesn’t invalidate his argument. You are no longer talking about the scenario that he set out to justify.
And you’re getting your definitions mixed up *again*. A person who is 100% honest can still break the law. It just requires you to be, well, honest about it. Torrenting a game says nothing about your honesty, or for that matter, about your personal integrity. It obviously tells us that the person isn’t exactly an anti-piracy hardliner, but they can still adhere consistently to their own moral beliefs.
That doesn’t justify anything, of course, I’m just saying that your conclusion that “if you pirate a game, you can’t be an honest person, and you can not be relied upon for anything” is flawed.
Of course it does. Pretty much every transaction, every promise and every decision we make rely on us being honest. Wulf just pointed out that *when* you can rely on that person being honest and buying the game afterwards, it seems like a pretty reasonable case of piracy.
And you’re right, it doesn’t change the fact that it was acquired illegally. But is that really interesting?
I personally am against piracy if and when it hurts developers. I’m not against it because it, according to a law written 200 years ago, is illegal. Laws are supposed to be written to benefit society, and if the law doesn’t do that, then the law is wrong. If I have the choice between supporting something that benefits the games industry ,versus supporting something that obeys the letter of the law, then I’d rather support the former. You, apparently, would choose otherwise.
True. Or you could say that by not himself *exploiting* the negative aspects of piracy, he has shown that *his own* priacy is a positive force for good. We can’t deny that there are a lot of people using piracy as a simple way to get games for free. Wulf pointed out that *some* people might pirate games for other reasons, some, but not all, of which actually *benefit* the industry.
Yup. But so is the other one. So why is the hypothesis that “by default, a pirated copy is a lost sale” more valid?
Of course this is fundamentally impossible to measure. But that doesn’t make it any less relevant, or any less important to the future of the games industry.
Oh, and because I just know you’re going to get the wrong idea, I wrote this post not because I object to your criticism of piracy, not because I want to pirate games and feel warm and fuzzy about it, but because I object to your horrendous broken logic.
If we only look at the immediate term, then I believe piracy hurts the industry more than it benefits. But I don’t think it’s anywhere near as bad as certain parties would have us believe. I know for a fact that there are a lot of what you might call “honest pirates” out there, who buy games after they pirated them. And I know that a lot of the games people pirate are ones they couldn’t have afforded anyway, resulting in no lost revenue. But overall, yes, it probably hurts the industry in the immediate term. But that’s no excuse for ridiculous hyperbole and flawed reasoning.
On the longer term, it becomes impossible to say. Consider how many people are gamers today, and buy games today, because they were able to pirate them as children. I got into gaming because my friend had a Commodore 128 with 2000 pirated game. Another friend had an Amiga 500 with maybe 100 pirated games. Those of us who had PCs were always sharing games too.
And today, those of us who still play games generally *buy* them. But if we hadnt been able to play pirated games as kids, we wouldn’t have played games at all. And then we probably wouldn’t have played games today either. So I have to wonder, would the games industry be anywhere near as big as it is, if it wasn’t for piracy? Would it still be some niche thing for a few geeks hiding in their bedrooms or basements? I don’t know. I really don’t have the faintest clue. But that’s why I don’t have an opinion on whether piracy hurts *in the long term*. It is possible that piracy is the sole reason we have a games industry.
12/02/2011 at 11:28 Kadayi says:
@jalf
Just because you CAN doesn’t mean you should. Society operates around rules of acceptable behaviour, and theft (the act of taking from another that to which you have no entitlement) is such a rule. Were the shoe on the other foot I suspect you’d be bemoaning your losses and demanding recompense.
12/02/2011 at 11:32 jalf says:
Where did I say otherwise?
I just pointed out that “people only pirate games because they can” is a completely trivial and unhelpful observation. I never said that people *should* do it.
Perhaps you should re-read my post without jumping to conclusions. I wasn’t defending piracy (or the leak), and I thought I said so pretty clearly.
I just belong to the minority who feel that flawed arguments don’t magically become true just because they happen to support the correct conclusion Saying “the sky us blue because someone spilled paint all over it” is wrong, even though the sky currently *is* blue.
And likewise, even if piracy is wrong, the post I commented on was *still* chock full of flawed logic.
Oh, and lay off the “theft” thing, please, it’s silly.
Can’t we agree on piracy being wrong without calling it something that it technically speaking isn’t?
Piracy is wrong, and it is illegal, but it is no more theft than it is rape or genocide.
Let’s stick to the facts here. Piracy is copyright infringement, which is wrong (and which is one of the rules of acceptable behavior you mention — that which I make is mine, until I give it away), but legally speaking, it is not *theft*.
12/02/2011 at 12:05 Kadayi says:
“Can’t we agree on piracy being wrong without calling it something that it technically speaking isn’t? Piracy is wrong, and it is illegal, but it is no more theft than it is rape or genocide.
Let’s stick to the facts here. Piracy is copyright infringement, which is wrong (and which is one of the rules of acceptable behavior you mention — that which I make is mine, until I give it away), but legally speaking, it is not *theft*.
Theft is a good shorthand for ‘Infringement of copyright’ (which is the full legal definition). Might not be exact, but it’s the same ball park, and is sufficient terminology for dealing with a discussion at this site.
Also: -
“Laws are supposed to be written to benefit society, and if the law doesn’t do that, then the law is wrong.”
Really? Who decides what is right and wrong? I mean are you implying that copyright law is somehow wrong on some level? That artists and creators should have no claim to their works in terms of entitlement and recompense?
“So why is the hypothesis that “by default, a pirated copy is a lost sale” more valid?”
I wouldn’t say so much it’s a case of lost sales, as of lost revenue. Those are slightly different things.
After all given statistically a frighteningly large number of gamers never even finish titles, What’s the incentive for a gamer who pirates a single player game to buy it later on? Also what’s the likelihood that they’ll do it whilst the game is available at full price Vs waiting for a price drop?
12/02/2011 at 12:53 jalf says:
Not really.
Stealing your car is quite different from “listening to the music you made”. In the first case, you suffer a material loss (that’s theft), in the latter you don’t.
That’s a pretty important distinction. (It certainly matters to the person who had his car stolen. What matters to him isn’t so much that people are using it without his permission, but that *he can’t use it himself*.
First, society decides what is right and wrong, obviously.
Second, there’s a big difference between copyright law and copyright.
Yes, copyright law is wrong, because it wasn’t written to take today’s technology or economy into account. It needs to be updated to better cope with the problems it faces today. A law that was written to deal with people who copied books by hand isn’t easily applicable to people who are able to download a mp3 illegally at the click on the mouse.
But copyright is not wrong. Like I said, the principle that “I control that which I made” is pretty fundamental, and, most would say, very fair. But the way in which it is protected in law needs to be adjusted.
Please don’t assume that I’m some idiot with three brain cells who can only see things as black/white. ;)
It is perfectly possible to be critical of current copyright law, without being a proponent of total anarchy, and without being against the concepts of copyright or, for that matter, personal property.
I don’t see the relevance. Whether or not you finish the game, if you pirated it, you don’t *need* to buy it. If you want to finish it, you can finish the pirated version. So if you pirate a game, and then buy it, then it is not to get “more”, but simply some form of reward or payback. “They made something I enjoyed, I want to give them the money they ask for”. If you play halfway through a game, but enjoy that half of it, then you might still buy the game. If your intention always was to buy the game, then you’ll probably still do so. (Take this leak as an example: suppose you’ve been looking forward to the game for the last year, and you’ve already preordered it. if you play the leak now, would that change anything? Maybe, maybe not. I don’t know. :)
Again, no clue.
So we agree, whichever hypothesis you prefer, we have no way to actually find out if either one is correct. Which is a shame, because it’s a pretty important subject for the games industry.
As I said, I mainly suspect that it’s just a lot more complex than publisher like to think. removing piracy wouldn’t just force people to buy games, it would fundamentally change every aspect of the industry. Fewer people would become gamers, the number of games people play would change, their satisfaction with the games they play would change, and so on. I have no clue how it would turn out, but I’m not at all convinced the big publishers would like all the changes that would happen as a consequence.
But they, like us, don’t actually know. So they choose to ignore that, and focus on the short-term, where piracy means some lost revenue.
One rule of thumb I’ve found interesting to use is that people are on limited budgets. Say the piracy rate is around 90%, a publisher like EA or Activision might choose to interpret this as “we could make 10 times as much money if we eliminated piracy”. Of course, that assumes that people can afford to spend 10 times as much on games. They obviously can’t. Without piracy, a lot of people would just play/try far fewer games.
12/02/2011 at 16:24 Kadayi says:
@jalf
‘Not really’
Commercial entertainments are produced with a view that those who engage with them reward their creators for their efforts, according to the unfolding of them over time and across media. The (not unrealistic) societal expectation is that if someone provides a service to others, unless stated otherwise of given gratis, they are paid/rewarded for their efforts (in order to make a living) at what they do in some form. A person can choose to buy a game at full price at release, therefore rewarding the creators to the maximum value. Or they could buy it 6 months later when it’s half price, or a year or more for it to be £5 in a steam sale, rewarding the creators less (pay a premium Vs waiting). In the same way that with a film, one can choose to watch it at the cinema or buy/rent it when it comes on DVD, or even wait the 3-4 years it’s likely to take for it to arrive on our television screens, and let the advertisers cover the cost (they pay for our entertainment in the hope we’ll buy their products) . That is the extent of consumer choice on the matter. Any approach that deviates from this protocol in terms of consumption over time can only really be weighed as a loss for the creators & those who support them. All the protestations about how you’d never of eaten the apple if it hadn’t been hanging low on the tree, are superfluous Vs the fact that you did eat the apple (whether it was real or not is inconsequential Vs the act itself). One has to work with what is after all.
I think it’s all well and good to bemoan existing copyright law, but it really gets nowhere especially when one has nothing concrete to add in terms of proposals as to how it should be changed (don’t bring me problems, bring me solutions). I also believe it’s a dangerous road to venture down where in one deems what is prevalent in society, as therefore acceptable to society.
‘”So we agree, whichever hypothesis you prefer, we have no way to actually find out if either one is correct. Which is a shame, because it’s a pretty important subject for the games industry.|”
Until you answer the two questions I put to you in my final paragraph . I can hardly say we’ve arrived at any form of agreement. on the matter. That you purposely elected to avoid answering either one though generalisations and surprisingly non-committal shoulder shrugging for someone so verbose, doesn’t fill me with confidence as to the weight of your assertions truth be told. Take those questions and on the balance of probability assess them each and then come back to me and convince me of the surety of your assertions through your answers Until then, no agreement can be reached. A convincing argument is forged like a sword. It’s beaten into shape until it holds true.
13/02/2011 at 12:13 Bhazor says:
@ Jalf
“Say the piracy rate is around 90%, a publisher like EA or Activision might choose to interpret this as “we could make 10 times as much money if we eliminated piracy”. Of course, that assumes that people can afford to spend 10 times as much on games. They obviously can’t. Without piracy, a lot of people would just play/try far fewer games.”
Yep. But the part you ignore is that they would be paying for those games.
@ Wulf
You mean like Just Cause 2 which had a massive expansive demo and still has hundreds of torrents? One torrent I found having over 2000 comments and 11,599 seeders.
11/02/2011 at 22:08 zeekthegeek says:
Also of note: apperently this build is only DX9, so the really pretty graphics are not included.
11/02/2011 at 22:10 Alaric says:
Well, this is some consolation. At least the thieves’ experience will be marginally worse. Sadly, I don’t think it will matter all that much. =(
11/02/2011 at 22:16 Urthman says:
Good to hear it for sure supports DX9. That’s good news.
11/02/2011 at 22:47 Det says:
Like you can tell between DX9 and DX10.
11/02/2011 at 23:00 Tei says:
I think DX9 DoF is retarded. Really no game should use DoF in DX9. IMHO.
11/02/2011 at 23:12 Urthman says:
My Windows XP box can sure tell the difference.
12/02/2011 at 08:09 squirrel says:
So turns out this game also support DX9? Cool.
11/02/2011 at 22:15 Po0py says:
Got to admit. I’m tempted. But screw it. These guys are PC developers. They deserve my support.
11/02/2011 at 22:15 Kucd says:
I would like to remind the overreacting people here that:
STALKER got leaked, years later the series sold millions.
Half-Life 2 got leaked, years later we all know the history, right?
The only thing I’m pissed is that this gives publishers more ammo to spout retarded PC gaming doomsayings. Other than that I’m not worried about this leak. If the game is good it will sell, if not it won’t. Crysis 1 sold a million despite Crytek shouting piracy, I’m sure Crysis 2 will also sell a cool million for the PC, leak or no leak.
11/02/2011 at 22:18 quijote3000 says:
“Half-Life 2 got leaked, years later we all know the history, right?”
Not really. The half-life 2 leak was just an internal build, not the whole game, as apparently is happening right now
Bad day for REAL PC gamers
11/02/2011 at 22:25 Tuco says:
Only reason for being a bad day for *real* PC gamers is having to listen at douchebags like you.
I was planning to buy this game, I’m still going to buy it, leaked or not leaked, so I can’t really see the problem.
NO ONE buy original games cause it’s his only option, we buy original games cause we love them.
11/02/2011 at 22:29 lorddon says:
Wot @Tuco said. It’s a sea of horse legs around me.
11/02/2011 at 22:30 JKjoker says:
heh, its not so bad, a smart company could actually get something positive from this, free beta testing and viral marketing if they play it right
i think the bad release date right after Bulletstorm, Homefront and Dragon Age 2 is far more likely to hurt sales than the leak
11/02/2011 at 22:33 zergrush says:
“The half-life 2 leak was just an internal build, not the whole game, as apparently is happening right now”
The leaked version has no multiplayer and seems to be nearly unplayable. If it’s a final build people who were planning to buy it have strong reasons to be concerned.
12/02/2011 at 08:16 Wulf says:
This is actually a great day for PC gamers if the modding tools that were released with the dev build are still relevant once the final game is released.
11/02/2011 at 22:24 ran93r says:
Comments on some of the torrent sites are now linking back to this post.
No, not downloading it, because truthfully I can’t be arsed.
11/02/2011 at 22:27 lorddon says:
That’s my stance on piracy. I can’t be arsed to do it myself because there are so many places that make it so cheap and easy to pick games up legitimately and reward developers for their efforts. I also hate the occasional virus you pick up when wading into the grey areas of the internet.
11/02/2011 at 22:25 Kucd says:
Well, either way HL2 was a single player game who got leaked. Crysis 2 got leaked and it isn’t the final version, the game is still way away. Overreacting won’t help. This is a bad event but if history tells us anything is that more often than not leaked versions of games do well when they’re out.
This isn’t the end of the world, stop acting like it is.
11/02/2011 at 22:32 Tei says:
shit
also
shit again.
this will be warezed hard, even before the game is officialy released. More than you can expect from a game. Is bad. Is not a pretty thing. And I feel sad for the game devs :-/
11/02/2011 at 22:33 Bassism says:
It’s kind of an interesting situation. It’s going to have absolutely no different effect on sales than if the game had been cracked after release. And I think we can all agree that the game was/is going to be cracked within a day of release anyway.
The leaked master key is a bit of an issue. It will definitely cost some money to implement a solution, and may delay the release of the game (and they’re obviously not going to just leave it be).
It’ll probably just end up as further ammunition in the PC=Piracy=Go Console Instead argument. But maybe, just maybe, somebody will take a look at the sales once the game sells in the millions and conclude that despite the game leaking early, it was still a smash hit. We can only hope.
To be honest though, I’ll be okay with it if they decide that the PC is hopeless and abandon us. I’m growing tired of the DRM/Piracy debate. Sooner or later we’ll have to end up at a point where most developers jump ship and we’re left with only sane developers on PC who care about their customers. I’ll be happy when that day comes, even if it means we don’t end up with the AAA cross-platform games.
And, as mentioned, this really speaks to their level of internal security. It’s one thing to see the usual GM build leaked a few days before release, but internal builds showing up a month and a half before release really does mean that somebody on the inside decided it was worth going through all the trouble.
Fair enough if it makes some suity guys stop and think about stuff, as far as I’m concerned.*
*Yes, this does probably make me a bad person. And yes, I do believe that thinking this will have any effect on sales is naive. Crytek will still make their money, so no harm done.
11/02/2011 at 22:59 Urthman says:
It’s going to have absolutely no different effect on sales than if the game had been cracked after release.
This seems obviously false to me. Surely there will be at least a few people who are so impatient for the game they would have bought it on release, but now they can’t resist downloading it and playing it right now. And surely some percentage of people who do that won’t bother actually buying it once they’ve got it on their hard drive.
The real question that absolutely no one knows the answer to is how big is that group of people? How many people would have bought it if it weren’t available to pirate, but don’t buy it when they can get a pirate version? And how much does having the pirate version available before the legit release effect those numbers? I really have no idea, and neither does anyone else.
11/02/2011 at 23:10 Tuco says:
“The leaked master key is a bit of an issue. It will definitely cost some money to implement a solution, and may delay the release of the game”
Delaying the release of PC version by… let’s say a month from the console one, would hurt sales for the PC version far more than this whole leak thing.
12/02/2011 at 02:32 Bassism says:
Well, yeah. You’re right that there will obviously be some effect on sales. But, personally, I don’t think it’s a significant number. Pirates are pirates, and customers are customers, and from my experience of the times when I was a software pirate, and my friends who pirate software, I don’t think this leak will be different than any cracked release, MP key or no.
Also, Tuco, you raise a good point, which I hadn’t thought of. But if sales end up shifting from PC to console as a result, it’s still all good in the eyes of the publisher/dev. Kind of gives them more fodder to abandon PC though, I suppose.
12/02/2011 at 08:18 Wulf says:
The ignorance of piracy here is surprising.
Does everyone honestly believe that it’s uncommon for pirates to get their hands on and release games before their commercial release? It isn’t. It’s actually pretty standard fare. A lot of piracy groups do pride themselves on getting their pirated games out before the official release date.
And if I were still spending lots of money on games then I’d say that that’s a very good thing. Before anyone flips a shit about this though, I’d suggest reading my reply to Bhazor above.
11/02/2011 at 22:33 Joe W-A says:
Interesting thing that I don’t know if anyone’s brought up/experienced yet:
My first response to this was “Oh, fuck”. Then – “I am definitely going to buy this game now.”
I wasn’t necessarily going to buy it before. Shit, I bought the first Crysis on Steam and now I can’t play it anymore because I used all 3 of my activations. But I’m definitely going to buy 2, now, out of sympathy for the devs.
Hey, wow, that’s an awesome pun.
11/02/2011 at 22:35 Redcoat-Mic says:
Link?
Lol jk, I’ll get it myself.
11/02/2011 at 22:41 DrazharLn says:
We get it, Novotony: you pirate games. You pirated this one. You’re a big bad criminal.
Jeez, get over yourself.
12/02/2011 at 08:57 Wulf says:
I think he’s just trolling people that buy into the big piracy lie.
It is depressing to see how many do. Especially considering how many people will happily pirate indie content (as pointed out a page back). Even those with supposed high morals will pirate indie content.
12/02/2011 at 08:59 Wulf says:
Whoops, reply fail. Anyway, an entertaining thing in my case is that I’ve never pirated porn. I’m just not interested. But geez that was a great point. I wonder who made it? I need to memorise their name because that was a bloody good point. So in other words, I may pirate AAA titles to see if they’re optimised enough to be playable, but I won’t pirate indie content.
Whereas most people have moral guards against pirating AAA titles, but they’ll happily pirate indie content instead. :D Oh the topsy-turvy world we live in. It’s funny.
12/02/2011 at 09:31 Wilson says:
EDIT: This is meant to be in reply to Wulf above me.
Surely you’d still pirate an indie title to check if it works? And I don’t think you can categorically say that piracy never results in lost sales. I agree that it’s worked up to be a way bigger deal than it is, but I would still expect there to be some lost sales from people who would have bought it but didn’t because they got a pirate copy. Probably more relevant for people who get given stuff by friends (e.g. plan on getting it, friend offers them a disk he made, they play it and never get round to buying it).
It is still wrong for people to download something and play it through when they could have paid for it (had the money/income). Just how many people fit that description I don’t know, but it’s an entirely different thing to what you advocate. Try before you buy is fine if you’re honest with yourself about what you got your money’s worth out of, pirating, enjoying and never buying a game isn’t really. That’s assuming the game is reasonably priced for wherever you live. I think much of the argument is between people who see ‘piracy’ as different things. When it’s used for good purposes like you talk about, it’s fine. When used for bad purposes, getting and enjoying games for nothing when you could have paid for them, it’s worth criticizing (on a moral level, even if it isn’t seriously going to affect the companies that made them).
14/02/2011 at 00:20 dr.castle says:
EDIT: Yeah, is the reply button broken or is it just us? This is also in reponse to Wulf above (specifically this statement: “most people have moral guards against pirating AAA titles, but they’ll happily pirate indie content instead”).
Hold up, what? Is it true that indie games are pirated more than AAA games (relative to sales)? What is this based on? If so, that’s totally crazy and upsetting.
15/02/2011 at 16:36 kyrieee says:
reply test
11/02/2011 at 22:42 Det says:
All this rabble is wonderful and all, but uh…those who’ve downloaded it, how’s the actual game? Is it fun?
11/02/2011 at 22:50 jonfitt says:
Boo! I feel bad for Crytek.
I for one will not be playing this leaked version, just like I didn’t play the leaked HL2.
11/02/2011 at 22:58 lorddon says:
Gold star for you, sir. Forehead or back of the hand?
11/02/2011 at 23:28 jonfitt says:
Gold? I’m up to Platinum now.
11/02/2011 at 23:00 Quasar says:
Heh, my pre-order was just made slightly more likely.
Actually, right now you can pre order the limited edition, with a few marginally fancy things, for a few pennies more than the standard edition.
Still no word on the Steam price, but £26.99 isn’t bad for Amazon.
11/02/2011 at 23:02 RC-1290'Dreadnought' says:
I am not the only one that buys games to pay the developers, am I?
11/02/2011 at 23:10 Teddy Leach says:
You’re certainly not. That’s one of the reasons I’m a big indie gamer. Crytek didn’t deserve this.
12/02/2011 at 08:22 Wulf says:
That’s why everyone pays for games – and that’s why piracy isn’t the evil thing that people make it out to be. If you’re set on paying for a game to ensure that the developers can make more of what you like, then pirating a game isn’t going to change that. In fact, pirating games will even ensure that you pay for more games than you had expected to. I know, I’ve been there.
People who won’t pay will never pay. They’ll either not buy the game or they’ll pirate it and not buy the game. People who are going to pay for something will always pay. This will happen regardless of whether or not they pirated the game.
At the end of the day we’re just voting with our wallet as to what sorts of games we’d like to see more of.
12/02/2011 at 11:00 Tetragrammaton says:
“People who won’t pay will never pay. They’ll either not buy the game or they’ll pirate it and not buy the game. People who are going to pay for something will always pay. This will happen regardless of whether or not they pirated the game.”
This may be true for you Wulf, but I can guarantee you that for every one honest gamer there are 10000 unscrupulous bastard gamers. I happen to personally know many many people who would have bought a game but upon pirating and finishing it, decided not to. (For the record I dont condone this behavior whatsoever) Christ, half of my diggs were frequent gamers who did not, to my knowledge, buy a single game in the three years I was at uni.
This line of thinking strikes me as both naive and destructive, and doesn’t really put you in good company.
11/02/2011 at 23:12 explosiveface says:
I was going to pirate this on release, but now that I’ve seen the leaked videos I think I’ll buy it.
11/02/2011 at 23:13 Text_Fish says:
Lame. I just hope this doesn’t add a year of delays to the game like with HL2.
It’s worthless debating whether or not this will effect sales and even if it doesnt, I don’t see that it makes it any more excusable. I can only imagine how much it must hurt to have some shameless weasel steal something you’ve put months of work in to creating and unveil it to the world before you get the chance. They may be a multi-million dollar company, but it’s a company made up of people who have a genuine passion for making games and they can’t feel anything but gut wrenching sadness to know that there are a bunch of twats on forums the world over trying to justify downloading it by arguing over semantics or pretending the original pirates would have uploaded it anyway if it weren’t for the demand of people like themselves.
12/02/2011 at 03:54 MadTinkerer says:
I’ve played the cleaned-up leaked HL2 levels, and it goes to show that HL2 would just not have been as good if they hadn’t delayed it. I’m not saying the hacker was right to steal Valve’s IP, just that in the long run I think Valve benefited from it, at least from my perspective.
HL2 needed that delay, leak or no leak, and the leak proved it. I’m sure everyone at Valve felt pretty hurt at the time, but in retrospect the leaked files just proved that Valve were doing the right thing behind the scenes. The good version of HL2 that was finally released went on to sell a bajillion copies, establish the Source Engine as Officially Awesome, and catapult Steam into the position of (alleged) #1 games download service.
I don’t need a leaked version of Episode 3 to convince me that Valve are doing the right thing in delaying it. Yeah, it’s not at all what I expected, but when Gabe Newel says he trusts what the Ep3 dev team are doing, I trust him. Because the HL2 leak proved that when Valve delays a game they’re not keeping an awesome game from you: they’re just taking the time they need to make it awesome instead of releasing a mediocre game on schedule.
12/02/2011 at 08:52 Kadayi says:
Indeed it is lame. It might add some incentive to EA to adopt Steam works (albeit not necessarily with Steam) to their titles to stop this sort of thing happening in future. By the sounds of it, the build isn’t feature complete or has DX10 & 11 support, so hopefully despite the leak, the game sales won’t suffer that much as a result.
11/02/2011 at 23:19 Jimbo says:
Just the PC version I take it? That won’t make or break this game for Crytek. Let’s face it, most of the people who are pirating it now would have just pirated it when it came out anyway – scumbags gonna scumbag.
11/02/2011 at 23:28 hymnharmonia says:
The leaked version is a rather unplayable developer build, with PLENTY of missing textures and PLENTY of missing models that apparently only *kind of* works when you run it at 800×600, windowed…
12/02/2011 at 05:00 DigitalSignalX says:
That’s what I’m hearing too from people who have played an hour or so of it – not really worth the download. Cut-scenes play, but in-engine there’s a ton of glitching, textures missing, and a few crash to desktop issues.
What really concerns me with release a month away, is how current IS this build?? If it’s the latest then with the title shipping a month away, it’s going to be stunningly buggy, worse then a Stalker title. Worse then Magika. Worse then Demigod..
11/02/2011 at 23:30 Coins says:
I don’t think you can blame pirates for this. As a few commentors before me have said, this is more of an issue with EA/Crytek’s people or security. The pirates didn’t steal this build from their office, and you look quite silly shouting that out. Of course it makes for good scaremongering and suit damage control, but it’s not the truth.
11/02/2011 at 23:39 SAM-site says:
Of course you shouldn’t blame pirates for the original leak, but those torrents sure are making it easier for other parasites to get hold of it.
11/02/2011 at 23:35 yhalothar says:
As always, people who wanted to buy the game in the first place will buy it.
People who don’t want to buy game will just download it. The download numbers may be inflated in this case because the temptation of previewing the game way before release is really high.
This has happened before and consoles as well, I remember a nice streak of high profile “early releases” around the time when Gears of War 2 had been coming out.
11/02/2011 at 23:37 Grape Flavor says:
I’m astonished at the level of support for Crytek in this thread. Honestly I expected more apologism. Good job guys, you’ve helped restore my faith in humanity.
I hope this doesn’t destroy the PC release of Crysis 3 (supposed to be a trilogy remember), or future Crytek games in general. I’ve been a big fan of Crytek since the Far Cry demo and I’d hate to see the PC lose even more top talent.
:(
11/02/2011 at 23:53 Lambchops says:
If I was a great big paranoid conspiracy theorist (which I’m not. Actually genuinely not, unlike how Novotny is a pirate. Which he’s not!) I’d be suggesting that Crytek did this on purpose assuming that pirates would pirate anyway by the resulting swell in sypathy might result in a reasonable number of people buying the game at full price out of compassion rather than waiting for it to be five quid in the sales.
it’s not a horrendously stupid tactic but obviously it wasn’t the plan in this case what with the whole multiplayer auth code thing.If you were to use this tactic you’d probably go about it like Introversion did with Darwinia. http://www.eurogamer.net/articles/news250806introversion
11/02/2011 at 23:52 Forceflow says:
Some more info picked up in a comment thread on a darker side of the net:
“If anyone is wondering; the exe date is 13/01/2011.”
The build itself probably is older than february, then.
12/02/2011 at 00:14 Tazer says:
Obligatory angry keyboard bashing and/or justification statements.
12/02/2011 at 00:18 Neurotic says:
I can imagine the email Cliffy B is writing round about now: ‘Dear Crytek, Sorry to hear you wasted all that time and money and effort making a fun game for those ungrateful PC kidz. Why not do what we did and just abandon their ship entirely. Just a thought. Epic Love, C.B.’
Edited for spelling. Sausage fingers!
12/02/2011 at 00:20 k37chup says:
You are criminals! Typing away on your fancy pc’s while so many people starving to death! You people make me sick!
12/02/2011 at 00:26 cheese lol says:
“Any publicity is good publicity,” and a leak is huge publicity.
I’m not investing in the idea that this was done intentionally, however, I doubt anything but a tiny subset of the people who read about this leak have the know-how or will to pirate it. Conversely, this story will be up on EVERY gaming website.
12/02/2011 at 00:27 cheese lol says:
With that said, I’m not gonna pirate it.
12/02/2011 at 00:27 oceanclub says:
Hopefully the leaked version is indeed a sub-optimal one; if so, I imagine people who were going to buy it will buy it anyway. I managed to pre-order the ltd Edition for £21; it seems churlish not to buy PC games on release at those prices considering the price of console releases.
P.
12/02/2011 at 01:01 Deano2099 says:
The downside though is if the leaked version sucks, the idea that Crysis 2 sucks will start to get around and that could do far more damage than people not buying it because they pirated it will.
12/02/2011 at 03:41 MadTinkerer says:
The leaked version of Half life 2 sucked pretty badly, and that didn’t hurt HL2 sales. If anything, it just showed how right Valve were to delay and redo most of the game before release.
The leaked E3 demo levels were fun, though.
12/02/2011 at 01:00 7rigger says:
Lots of hating on your fellow man going on here. Shows that people get REALLY upset if you endanger their leisure time.
Sure is a great big old happy family on PC :)
If you want to hate on something, how about the fact that TDU2 has an awful pc conversion and the servers haven’t worked all day? I’d rather be angry about something I’d paid for.
12/02/2011 at 01:02 Davee says:
Most reports seem to indicate that it is a very broken version (luckily for Crytek) – and hopefully that master key isn’t going to do too much damage. I guess we’ll have to wait and see.
Edit:
What the fiddlesticks? Did I just somehow insert my comment on top of earlier ones without using the reply function? Teh haxx!!
No wait, same thing happened for some of the people above. Interesting. Bug?
12/02/2011 at 03:39 MadTinkerer says:
There’s plenty of time for them to change the master key before release. If it was just after the game was released, a publicly available master key would be an annoying issue. This is a non-issue, except that it might actually help Crytek teack down who’s responsible. I’m sure there can’t be that many people with access to the master key in the first place.
12/02/2011 at 01:18 Corrupt_Tiki says:
Oh dear.
And that screenshot looks really low quality (compared to Crysis)
I think I might just pick up this game be(a)cause stories like this make me a sad panda, And If I recall it’s not limited to PC, I think the (French?) version of Halo 2, got leaked early? Although it was so long ago I can’t really remember now.
Shame.
12/02/2011 at 01:27 ukpanik says:
Hands up how many of you wankers wank to copyrighted porn?
Or do you pay for it after you’ve come? ~_~
Moral preaching hypocrites
12/02/2011 at 02:20 Lilliput King says:
Man, we heard you the first time, what’s your deal.
Also, I’m really not sure it’s honest to equate games which take teams of hundreds years to complete with porn which takes a team of three an afternoon.
12/02/2011 at 08:29 Wulf says:
You can compare indie games to that, though. So that’s like saying that you enjoy pirating indie games but you’ll keep your morals in place for AAA titles.
Interesting.
12/02/2011 at 18:04 Lilliput King says:
You think indie games take an afternoon to make?
You really are out of touch.
12/02/2011 at 02:19 mkultra says:
Can we revive this thread on release date so we can continue barking at the evil pirates and basking in the glory of our own, law-abiding, righteous laurels?
12/02/2011 at 02:39 crainey92 says:
I sense a shit storm brewing, I loved the first Crysis game and not just because of the visuals and I’ll probably buy this when it comes out on the PC during sales somewhere to play the Multiplayer after trying to demo on xbox and soon the PC demo I hear but for now I have to say singleplayer is tempting, if you know what I mean. As for this whole piracy thing I don’t mind piracy when we are talking about big publishers like EA (I also understand it’s the development teams neck on the line when sales arn’t good) but it really bugs me when people Pirate Indie games, I’m a huge indie fan and I buy too many Indie titles to be honest. I can justify piracy of non-Indie games because they publishers arn’t gonna get hurt by 20-50k (Remember atleast 1/5 of those people will also buy the game some time down the line if it’s actualy good) pirated copy’s or whatever as they are making mega bucks although I can’t understand what sort of scumbag would pirate an Indie title that only costs £5, £10, £15 It just seems so stupid.
12/02/2011 at 02:56 Metonymy says:
What I’m curious about is whether the game is better this time? With the exception of a few surprises like fallout 3 or overlord, I’m continuously tempted to say ‘the first person genre was perfected and finished by doom2.’
12/02/2011 at 03:10 zeekthegeek says:
Gotta say after looking at this beta: It’s not worth the 9 GB of space and the only sales this glitchy devbuild will stop are those who decide it seems too dumbed down from the original. It’s nearly unplayable in this state. The master key is a different story, hopefully they can fix that. Their tools folder is also problematic – it even has their install scripts for their company license of Photoshop and so forth. Ouch :<
Despite the glitching it doesn't run too bad but then I've updated my video card since the original. Will be waiting to buy the retail release before I try to get invested in it though.
12/02/2011 at 03:25 Loathy says:
So… I’m not normally a pirate (though I have, albeit not extensively, in the past), and under no circumstances would I even consider pirating Crysis 2. In fact, I’ve purchased every game Crytek has ever made.
However. I ship of to the Army in three weeks, and including AIT, I won’t have the time or the ability to play anything like Crysis 2 for a little more than two years. While unquestioningly it is wrong to pirate this beta, I’m thinking that maybe I have little bit better of an excuse than usual.
What do you think?
12/02/2011 at 03:58 mod the world says:
You Sir, are worse than Hitler!
12/02/2011 at 03:34 MadTinkerer says:
Oh sweet: now I can see if my system can handle it (probably not :)) before it comes out.
Evidence that I will actually buy it when/if I have a system that can run Cry2: the fact that I already own every other game with “Cry” in the title, plus expansions. They’re on my Steam games list.
Too bad so many others won’t bother buying it after downloading the pirate version… Jerks.
12/02/2011 at 08:33 Wulf says:
I’m amazed that someone else gets it.
Piracy really doesn’t change whether someone will or can pay for a game or not. It never did.
12/02/2011 at 03:43 Commissar says:
I really don’t care of this is leaked. Now if Shogun 2, Red Orchestra 2, Battlefield 3 or STALKER 2 gets leaked I might actually care.
EDIT: Witcher 2 as well.
What’s the latest on Dead State too?
12/02/2011 at 03:57 mod the world says:
I am not going to pirate this out of principle.
Because i’m waiting for the full release version to appear on TPB. Directx 9 and medium settings my ass. :P
12/02/2011 at 03:59 Selix says:
Wooo! I mean, woe is the world… Well, we’ll see if Crysis 2 won’t be one of the most successful games of the year… I think this doesn’t change a thing. Some years ago, this was almost “routine”. But now these news make a bigger impact. I won’t pirate it because… just because.
12/02/2011 at 04:06 wazups2x says:
I’m so sick of the self entitled pirates trying to justify their actions. Pirates need to grow up, get a job and learn how to work for things in life.
12/02/2011 at 08:37 Wulf says:
Yes. We then need to learn how to throw wobblies and shitstorms when games turn out to be horrible ports that one can barely pull 5 FPS from on a high-end rig. :D
Would you like some examples of this, where shitstorms have been thrown and people who tried the game via less legit means are laughing at them? There are plenty of good examples. Did you see the shitstorm that surrounded the recent release of the Oddbox on the PC? That was one of my favourites! And they still haven’t got on top of all the bugs and issues with that one.
Honestly, engage your brain. A game will either be worth buying or not, and piracy won’t change that, piracy is just good for letting people know whether the game was put together with TLC or just tossed together cynically to make a quick pound out of us PC dupes.
12/02/2011 at 04:14 bill says:
If it’s finished they should stick it on Steam TODAY! Get it out there and on sale before too many people download it.
That said, i don’t know that that “master key” thingy means and if that’s a big deal.
12/02/2011 at 06:03 zeekthegeek says:
Judging by this build, it is not ready in the slightest. It locks up if you press a button during the intro videos even.
12/02/2011 at 04:32 MaxNormal says:
Please Crytek don’t pull a Sony over this one. For once I have a computer powerful enough to play your new game but I’ll find it very difficult to bother buying it if you’re out there suing your customers. I won’t pirate it I’ll just not bother buying it.
Yes I am serious. Pirates are customers -treat this an an opportunity and you can profit big time.
12/02/2011 at 04:57 Kryopsis says:
I wonder if EA could theoretically salvage this, somehow. Perhaps offer a better pre-order incentive? “Pre-order Crysis 2 and get Crysis and Warhead for free” or “If Crysis 2 reaches 1 million pre-orders, we will resurrect Bullfrog and have them begin work on Dungeon Keeper 3 immediately after we wrestle the rights from Peter Molyneux”?
Neil Gaiman spoke on the availability of his works on the internet boosting his sales ( http://www.youtube.com/watch?v=0Qkyt1wXNlI ) and while it’s a different medium altogether, surely some of what he said could be applicable here?
12/02/2011 at 05:41 geldonyetich says:
Revamp it to be a F2P online game with micro-payments, perhaps.
12/02/2011 at 06:53 Inarborat says:
This game went from “meh, Steam sale” to “whoaaaa…it sure is purrrrrrrty on such low settings.” Pre-ordered if EA every stops being babies about Steam.
12/02/2011 at 07:20 Ice-Fyre says:
Crytek will look at all the numbers of people who downloaded it and say they are all lost sales. Which aint true tbh. But anyway I’m gonna buy it now, to show support for pc gaming
12/02/2011 at 08:40 Wulf says:
That’s always disappointing. Oh well.
12/02/2011 at 08:08 squirrel says:
Some people just cannot behave themselves, can they? What cant wait for one more month to play the game, and steal it at this time?
On the other hand, however, EA has the responsibility to investigate what’s happening. It’s EA and / or Crytek which leak the software. Again, this case serves, in no way, to justify the use of DRM. Even for this game, DRM affects only people who pay for this game, not those who download it now.
BTW, in some country it’s a criminal offense to download information which is not released in the market, so good luck for those who are downloading / have downloaded this piece of soft.
12/02/2011 at 08:10 Gabbo says:
EA’s response isn’t particularly surprising. http://www.ea.com/crysis-2/blog/crysis-leak
It’s good to see EA is willing to lay blame at our feet for this. Yes people are downloading the PC leak. Pirates will grab any god damn thing they can get their hands on because it’s there and it’s free, but it more than likely came from someone within Crytek or EA themselves.
Let’s not get too hasty with the ‘PC sales low due to piracy’ news release just yet there guys.
I sympathize and this sucks, but don’t use it as an excuse to fuck over your PC fans.
12/02/2011 at 08:47 Wulf says:
This is why I love Valve. They exist to disprove the nonsense of every other company out there and that makes me terribly happy. Keep being Gabe, Gabe. I love you for it.
What am I talking about? In an interview a while back, Mr. Newell was asked whether he believed that the existence of rampant piracy on the PC was an issue. His response was essentially that he didn’t believe that piracy was rampant on the PC, because if it was then he wouldn’t be sitting comfortably on a very big bag of money right now.
Instead, he believed that poor sales were often down to shoddy ports, or games that were designed purely to target console demographics, that PC gamers might not have the same level of interest in. He believed that it’s all about understanding the people you’re selling to, and the man is a massive financial success. Pirates did not kill Gabe Newell, nor will they kill Crytek.
What might kill Crytek? Shoddy ports, poor performance, and turning Crysis into a game which is very specifically targeted at a console demographic.
Pirates are and will continue to be just a scapegoat for that.
12/02/2011 at 08:30 Joshua says:
I geuss this would have happened anyway…
12/02/2011 at 08:37 My2CENTS says:
1st Crysis got hit bad by piracy (low sales)
2nd leaked
Somehow i doubt Crytek would make another PC title.
12/02/2011 at 08:56 Wulf says:
If the first Crysis failed financially for any reason, it’s because the game was relatively unplayable at the time on most computers, not because it was pirated. The lack of optimisation that the original CryEngine had is legendary these days.
12/02/2011 at 09:20 squirrel says:
Over 3 million copies sold and still a commercial failure?! Then it’s Crytek’s own problem with its financial control, not the market turning against it, let alone the elusive piracy problem (how to play online with pirated copy?).
12/02/2011 at 09:55 My2CENTS says:
I recall that Crytek wasn’t happy about the first Crysis sales. If they were they wouldn’t take their time to do consoles, but they did.
12/02/2011 at 10:45 bill says:
imho the problem is that many pc games have much slower and longer sales lives than console games (which sell everything in the first week). Then again, PC games get discounted quickly so those 3M sales might not all be at a good price.
12/02/2011 at 10:47 Urael says:
To support Wulf’s comments, Crysis was also released as DX10 only, which shipped exclusively with a brand new and generally despised operating system, one that made some fairly aggressive hardware demands of its own. Add everything together and Crytek’s comments about piracy ruining the release look absolutely ridiculous, like complaining that half your face is missing because you were foolish enough to put the business end of a loaded shotgun in your mouth. They’d should have been counting their blessings they still had half a face.
As to this new disaster, it’s harder to say. Given how they like to moan, and how EA are already pointing the finger at us rather than their own shoddy security, this could potentially move Crytek out of the PC market. To be honest, I’m not sure we’d have lost much if they did.
12/02/2011 at 11:33 bill says:
Crysis became much more accessible and viable after about 6 months, which was when most of their sales took off. That was when more people had vista and dx10, and when it had been optimized a little, and by that time more people had upgraded their PCs.
I’m pretty sure my PC would still struggle with the original crysis.. so i wasn’t in their target market. But a couple of million sales for an intentionally niche product doesn’t seem too bad to me.
12/02/2011 at 11:34 Ravenger says:
Crysis was NOT DX10 only. Crytek did however restrict some of the higher graphic settings to DX10, but it was later discovered you could re-enable 99% of the new graphic features on DX9 with a few inifile tweaks.
Crysis was successful enough to spawn a two sequels, so it couldn’t have been that big a flop.
The leak is very bad, because it gives them more excuses to blame piracy if the game isn’t successful.
In any case I doubt I’ll be buying Crysis 2 in the near future just because EA are now backtracking on their DRM and adding solidshield limited activations to their recent releases. I’ve read reports that suggest Crysis 2 will be using the same DRM, so no sale for me unless they release a version without limited activations.
12/02/2011 at 17:23 Chalky says:
Crysis is the 30th best selling PC game of all time.
You, sir, are talking arse.
13/02/2011 at 10:17 Muzman says:
Are we still doing this?
My last PC didn’t ‘struggle with Crysis’. Its was an XP32 system with an 8800. (And my current PC is the same in those two departments actually). Yeah I couldn’t turn everything up to 11, but it still looked great. Its scalability was very impressive. On the whole, Bioshock was more taxing on the system.
What are y’all doing? Trying to run the game and complain on the net with firefox open at the same time?
12/02/2011 at 08:50 aeromorte says:
somebody please explain it to me … wtf is a “leak”? i mean cmon they got hacked? or somebody took it form the firm? or hell no idea
13/02/2011 at 00:19 Delusibeta says:
To quote yourself, “somebody took it from the firm” and stuck it on the internet.
12/02/2011 at 08:52 Tei says:
grrrrrrrrr…leaking assholes
/pun
12/02/2011 at 11:38 CrazyBaldhead says:
Too bad you stole it from Kotaku.
12/02/2011 at 09:00 TheApologist says:
This sucks and is wrong. The debate about whether or not it hits sales is irrelevant. It is just plain wrong to take someone else’s work which they clearly intend for sale and to enjoy it with no remuneration to the seller at any point.
Yes, people might use it to try before they buy for various reasons. Yes, the impact on sales is unclear. But for your average pirate, they are just taking and enjoying something they have no right to enjoy, off the back of other people’s hard work. And that sucks.
12/02/2011 at 09:01 Markachy says:
PC gaming shoots itself in the foot yet again. Cliff Blezinkziziziizisis must be looking at this and laughing smugly to himself.
12/02/2011 at 11:37 Morgawr says:
PC gaming didn’t leak Crysis 2.
12/02/2011 at 12:28 dskzero says:
I don’t think PC gaming has nothing to do with this.
12/02/2011 at 13:35 12kill4 says:
Cliffy B laughs smuggly when he breathes, so that sound is nothing out of the usual.
12/02/2011 at 14:10 Markachy says:
PC gamers did though. And PC gamers are downloading it en masse. Its like the last surviving dodo being shot by its mum.
12/02/2011 at 15:34 Urael says:
No, ‘PC Gaming’, as in the PC games-playing community, are NOT responsible for leaking the game onto the internet. They may be guilty of downloading and spreading the game but the root cause lies with EA/Crytek for allowing it to happen in the first place.
So no, PC gaming isn’t shooting itself in the foot at all. We’ll see how Crytek fares when the game is released, shall we? And I don’t mean just on Day One. Let’s give it a few months and see how many actual copies shift.
12/02/2011 at 17:22 Pointless Puppies says:
Nice to see you’re drinking the corporate Kool Aid. How’s it taste?
Of course, it’s TOTALLY the PC gamer’s fault that the game was leaked from within the company. How stupid of me to think it was that particular employee’s fault. Cry “but PC gamers are downloading it!!!” all you want, you’re still overlooking the vital fact that none of this would’ve happened if the game hadn’t been leaked in the first place.
12/02/2011 at 19:35 Markachy says:
What a load of rubbish. Thats like blaming pubs for alcoholism. Obviously the game should not have been leaked, but leaks are irrelevent if no one downloads it. Yet too many people are downloading it, just because it is there. Why not just leave it?
It has nothing to do with corporate koolaid, its to do with looking at why PC gaming is dying a very real death, and this is yet another example of why developers and publishers are abandoning it in droves. I know its not by any means every PC gamer that is pirating games and downloading leaks, but it is certainly a lot more common than on consoles (mostly due to the open nature of PCs), and if you took your fanboy cap off for a second you might see that the publishers and developers have a very real and justified gripe with the piracy issue on PC, and the sooner the PC gaming community realise that the more chance there is that AAA titles will still be released on PCs in 10 years time.
13/02/2011 at 00:21 Delusibeta says:
The problem with your argument is that it can be applied equally to when console games get leaked (e.g. Halo Reach, most recent Call of Duty games), and in fact any media for that matter (e.g. most major albums).
13/02/2011 at 09:09 Urael says:
Markachy, your metaphor is incorrect on a variety of levels. If pubs were to send alcohol, unsolicited, to an alcoholic’s house, only that would be equivalent to what has happened here. An alcoholic choosing to go to a pub and buy alcohol is a very different scenario.
Yes, ‘gamers’ – by which very broad criteria you’re labelling anyone with a PC that plays games on it – are guilty of choosing to download and utilise the game illegally, but that torrenting culture is a separate issue. They do not bear any direct responsibility for what has happened here. Someone has thrown them a bone and they’ve gleefully had a gnaw on it. But I’d like to stress that many won’t have. I have the capability to do so but will choose not to. I’d prefer to pay for a complete product and support the production of more of it. And I consider myself a gamer in the truest sense – PC gaming is my hobby and passion. If you accuse all ‘gamers’ you’re accusing me too.
You’re being accused of drinking Kool Aid because PC Gaming is most assuredly NOT dying. That overused statement is a blatant lie, constantly reiterated by those with vested interests in seeking larger profits on machines they theoretically have more control over, and believed by gamers who aren’t being given the true facts of the situation. The business model for PC Gaming is evolving, not dying.
YES, Piracy is an issue – a big one – that no-one has found a solution for yet. But I would point to the companies that are managing to not only operate in this market but are making comfortable profits doing so. Look at the rise of the Indie scene. Pirated? Certainly. Hasn’t stopped the people who made World of Goo or Braid from making money o being able to set up development funds to assist others like them. Minecraft? Notch is now a multi-millionaire. Valve? Blizzard? Egosoft? Stardock? They’re all the same, in that they’ve all found ways to increase their perceived value in the eyes of gamers, through raw creativity, loyalty and support or even just a willingness to engage with their customers in an open and sincere fashion.
Perceived value is the key to opening wallets. If you can convince a gamer that a) your game is worth supporting, b) your company is worth supporting, and c) the gamer himself is valued for that loyalty, then piracy doesn’t seem to affect that company as much as those who release shoddy, half-assed products and stick up giant middle fingers by way of support (It’ll be interesting to see if High Moon studios do as well with their next Transformers game on this platform after basically taking PC Gamer’s money and running first time around). You’ll always get people willing to steal but by and large most PC Gamers do try to do the right thing by content creators in most circumstances.
Oh, and the threat of losing AAA titles isn’t as great as you’d imagine. PC gamers are playing much more indie titles than we used to, and loving every minute. And If the current crop of AAA publishers can’t satisfy demand, I expect a new generation of companies, born from Indie roots, or those who’ve cleverly adapted to the new world, to fill that gap for us. The likes of EA, Ubisoft and Activision have to realise it’s in their best interests to change rather than attempt to forcibly maintain the status quo. Accusing your customers of piracy to cover up your own lack of security is certainly not the way to do this.
12/02/2011 at 09:07 coldvvvave says:
I do understand why people are upset about this leak but Crytek was already on it’s way to completely switch for Xbox. They dumbed down their game to fit on Xbox. They offered us a port and MP-beta “at some point in the future” while Xbox crowd already got their hands on it. Vids and trailers suggest that Multiplayer was dumbed down tremendously compared to Crysis Wars( I bought it but only to play MWLL).
In other words – NOPE, I don’t feel sorry for Crytek at all, I’d buy a proper sequel but not this.
12/02/2011 at 09:15 squirrel says:
And some XBOX games also had early leak issues too (Halo 3 for instance). So, is piracy actually the real factor for their switch from PC to console market?
12/02/2011 at 09:07 killmachine says:
well. i need to say something to all you “contra pirates”. piracy is there, you know. people are actually pirating games and all sorts of other stuff, which is a different discussion.
every, and i mean every, game that is released is beeing cracked the day its released or a few days after. so, why exactly does a leak hurt a company “more” than the regular cracked version? i dont get it.
i would even go further and say that piracy isnt as bad for companies as they claim it to be. i would almost say the opposite is true. there is a big AAA title coming out soon and my years of gaming tought me one thing: marketing doestn always tell you the truth. so, with no demo out there, i need to look at the game that im so eager to buy. like someone earlier mentioned, its also a hardware requirements issue. so, how on earth can i take a look at a game that has no demo, other than buying it and dont get any refunds? i HAVE TO pirate it or i could have wasted my money for something thats not even playable on my computer. thats a sad fact for all the devs that dont release a demo for, i guess, financial reasons. a demo needs to be developed too, you know. it costs hours of working power.
the other thing is that i acutally believe a leak is a good thing. reasons see above. im not sure to buy this game, because im not sure if it runs or if its any good. so, hell, i sure download that leak and take a look at it. if its a good game i buy it. if its a bad game and bores me after a few minutes i delete it immideately. waste of bandwidth.
but, of course, there are also a few of pirates that download a game, play it through, save it on there hard disk and keep it. but at least the pirates will never be able to play the multiplayer version of the game. and thats the point where the devs come in. they have to create something that players will enjoy more than the 8 hours of play through. they need to support the game with patches, web statistics, ladders and stuff like that. the lan party era is over. everyone wants to hunt achievments and compare their game statistics with other people.
at least thats what i think.
one last statement. i think no one who is not interested in the game will download a leak just for the fact that there is a leak, or a cracked version.
12/02/2011 at 09:15 bill says:
I’m not really sure why this is a big discussion on piracy and not a big discussion on leaking.
12/02/2011 at 10:53 noobnob says:
What a shame, really. I’m more interested in how many heads are gonna roll at Crytek and EA over this and the circumstances which led (or could have led) to the leaking of the dev build.
12/02/2011 at 09:24 hamster says:
Blah blah blah, people. There is only one important question.
Has anybody here actually tried the leaked copy? What was it like; is it any good? etc.
12/02/2011 at 09:25 Poet says:
I often wonder what life would have been like when I was young if I had to buy every book I read.
12/02/2011 at 20:32 Arglebargle says:
OHmaGod! Libraries are pure evil! No one who uses one would ever buy a book again!
12/02/2011 at 10:14 vodka and cookies says:
Crytek will obviously be devastated at the leak but as long as the console versions are a success I dont think they will being freaking out just yet. However if they dont succeed then Crytek is in some serious trouble, they still have other income sources but they will have wasted a ton of money on Crysis 2.
I wonder if it’s some cyber hippy who leaked it or the worst kind of PC gamer fanboy who proclaims the superiority of the PC while simultaneously undermining it at every chance by supporting warez distribution.
12/02/2011 at 10:36 sonofsanta says:
/tinfoil
Maybe on purpose so they have an excuse to abandon PC…?
/endtinfoil
12/02/2011 at 21:09 DXN says:
This comes up a lot. Why would they need an “excuse”? Companies announce console exclusives all the time – if they feel it’s not profitable to develop for PC, why would they need to concoct some elaborate scam instead of just saying so?
12/02/2011 at 11:17 Nomaki says:
Guess there will be a witch hunt amongst Crytek to find who leaked it.
This is pretty bad and all, I tend to defend piracy but leaking a game before it’s even released and then pirating it feels much more of a moral dilemma.
Still, hope they don’t crack out a secret army of lawyers and start taking legal action against everyone who viewed the thread in question.
12/02/2011 at 11:23 Dood says:
This comments thread makes me a sad panda.
12/02/2011 at 11:34 Kadayi says:
The amount of hilarious & hysterical justification in this thread is comedy of the highest order.
12/02/2011 at 11:38 jalf says:
But not quite as hysterical as the kneejerk reactions of certain others who assume that “if your post contains *anything* other than “anyone who ever thought of pirating any game whatsoever should be shot”, then that person must be pro-piracy and pro-leaks and also hate the games industry.”
You want to know what’s “comedy of the highest order”? You just delivered it when you responded to my other post, apparently without reading *or* understanding it.
Because hey, I answered someone who was anti-piracy, and therefore I must be pro-piracy, rite?
You were saying something about “hilarious & hysterical justification”, I believe?
12/02/2011 at 13:43 Theory says:
Jalf, you are a true master of irony.
12/02/2011 at 17:02 Kadayi says:
@Jalf
Questions have been asked, which yet require proper and thoughtful answers. I’d set yourself to that task, rather than taking mock offence at everything. I’d hate to think you were dodging addressing them properly dude, because they don’t fit your particular world view. I mean, that would be low.
12/02/2011 at 11:38 Saiko Kila says:
This is actually an opportunity for PC gaming, or “Crysis on PC” gaming. They’d never released the tools included in this leak, not all of them. So if mods download this, there is a chance there will be good mods on the date of official release, thus increasing the value of PC version. And I’m pretty sure devs/publishers will be able to cut pirate multi-players off. The game hasn’t gone gold yet, they’ll change the master key, or even allow it simultaneously to weed pirates.
12/02/2011 at 11:44 Leafcutter says:
This whole thing could of course be a marketing ploy… with co-operation from the legal authorities… perhaps all those that do download this will be getting nasty letters/emails through the post via their ISP. Perhaps.
12/02/2011 at 11:45 Morgawr says:
The idea that Crytek intentionally leaked Crysis 2 is absurdity of the highest order. Why would they intentionally sabotage one of their income sources? It’s just not logical. Even if the PC version only sells 20% as much as the console versions, it’s still a significant source of revenue. As long as the benefit exceeds the cost, they will continue making PC games.
Also, the idea that they need an excuse to abandon PC gaming is silly. If they wanted to stop making PC games, they’d just do it.
12/02/2011 at 11:51 jalf says:
One word: publicity.
If we assume that the people who are going to pirate the game based on the leak would have pirated it anyway (seems a reasonable assumption), and we assume that the game is in reasonable shape (so it won’t scare people away who might have bought it otherwise), then the leak might have:
- made a lot of people sympathetic towards Crytek, and thus more likely to buy the game, and
- made far more people aware of the game
End result: bigger PC sales
======
Of course, this is purely hypothetical. I don’t know if it would be true, and I don’t know if anyone at Crytek *believes* that it’s true. But if the math adds up, it would provide a very sensible reason for them leaking their own game.
12/02/2011 at 12:27 kwyjibo says:
What the fuck Jalf? I actually typed that out without using the acronym. What the fuck?
“If we assume that the people who are going to pirate the game based on the leak would have pirated it anyway (seems a reasonable assumption)”
No, that’s not a reasonable assumption. It’s a fucking stupid one. Those who would have pirated at release, would be able to choose between a pirate version, and buying the legit version. Every pirate would have that choice, both are as convenient.
Right now, they don’t have that choice. The only choice for getting Crysis 2, is to pirate it. This is why prerelease leaks fuck developers over. Because an entire chunk of the market who want the game as soon as possible, get it, and the only way they can get it is without paying.
Here – read Steam’s take on piracy. Note how, when you give markets a legitimate way of buying the game – they do.
http://www.pcgamer.com/2010/09/15/we-ask-gabe-newell-about-piracy-drm-and-episode-three/
Which is why Crytek should release Crysis 2 for real, on the digital distribution networks, right now. They can kill this thing. Fuck retail. Fuck the consoles.
12/02/2011 at 12:37 jalf says:
The key word is if.
True. But for those people who intended to “wait for release day and then buy the game when they could have pirated”, the situation hasn’t really changed much, has it? Sure, they could pirate it *today*, rather than when it gets released,but if they were willing to pay before, why shouldn’t they still do so? (they might pirate it now, and buy when it is released, if they’re impatient)
Anyway, my point wasn’t really to make this scenario seem likely. I was just pointing out that *if* the leak was intentional, then this might be the logic behind it.
What the fuck kwyjibo? I actually typed that out without using the acronym. What the fuck.
;)
No, they’re not going to screw over their retail channels and hurt sales on *other* platforms just to try to “plug the hole” on this. And no, they’re not going to release what might be non-final code either. (And nor should they).
Crytek is in the business of making money, not of plugging leaks. What they “should” do is whatever makes them the most money in their current unfortunate situation.
12/02/2011 at 13:41 jalf says:
pf, ignore this post
12/02/2011 at 13:56 kwyjibo says:
PC retail is dead. People who are going to buy on consoles are going to buy on consoles anyway, unless they want it early, in which case they pirate.
EA’s bets are on digital, check out their earnings. This would be a good time to place that bet.
This is exactly what they should do to make the most money. Something has fucking happened, not reacting is not going to make you more money.
12/02/2011 at 18:06 Kadayi says:
@kwyjibo
The build that’s been leaked is not optimised yet nor does it support Dx10 & 11 features apparently. I would imagine than neither EA or Crytek are in a position to role out a finalized digital distribution version yet either. Nor are the likely to want to incur the wrath of various retailers in doing so.
12/02/2011 at 11:45 Poet says:
Piracy is a danger to those with no talent.
12/02/2011 at 17:40 Kadayi says:
Care to elaborate on your rationale there poet?
12/02/2011 at 18:23 7rigger says:
@Kadayi
I think he’s implying that those without talent are at risk through piracy, because people will download and see that their work is talentless and therefore worthless.
Just as much work can go into a crap game as a good one, I feel. And since when did talent=worth?
12/02/2011 at 11:49 patricij says:
Weee….I think you are a bit overreacting. As some pointed out – it happened to other games (HL2, STALKER…) and it turned out excellent for them, because the games were GOOD. I honestly dl’ed both (HL2 pre-release and STALKER way after release), because I was curious and I actually like having a go at alphas/betas, because they tend to contain things done differently or they are downright hilarious for its alpha or beta nature(e. g. Hitman 2 preview code). I also own these two games on Steam. I have a spare copy of HL2 in fact.
Well, maybe the part of the problem is that I don’t care much for Crytek – I liked Far Cry up to the point of the first actual encounter with the mutant and same goes with Crysis. I actually don’t like shooting zombies or aliens all that much, I prefer shooting other people. AND IN THE GAME.
12/02/2011 at 13:00 Acorino says:
Don’t know about Stalker, but the HL2 alpha wasn’t even close to being finished. I think I played through every map of it, and some of them were still even in the orange map state – a prototypical version to find out if the map plays well before all the graphics and scripting are produced for it.
It was an interesting insight, a curiosity that wet the appetite for the full release. I think with Crysis 2, the leak might sate most players.
12/02/2011 at 18:19 Kadayi says:
@Acorino
The leaked Stalker build was not really playable (much like the HL2 leak), more an opportunity to experience the engine technology (something for curiosities sake more than anything else). However in the case of a leak of an end build like this, unless people have a huge interest in multi-player I suspect they will have little if any incentive to purchase the full title, and certainly not at launch price.
The motivations behind the leak are going to be the interesting thing. Given the game is a good month from launch date and the build is not gold the odds favour disgruntled employee as a likely culprit. However for someone to be that pissed off at everyone in a company would be kind of surprising, especially if they’re put a lot of effort into the project themselves. There is always the outside chance of it being corporate sabotage of some sort. Which would make for interesting reading if ever the facts came out.
13/02/2011 at 09:49 Urael says:
I don’t recall the leaked Stalker build. That’s different from the Alpha version they released some time after, isn’t it? ~So it happened prior to the release of the first Stalker? Interesting…
Although, the commnets about that being unplayable are amusing in light of the full release being basically unplayable on Day One as well. It took a fair few patches to get that running smoothly, as I remember. :)
12/02/2011 at 12:20 dskzero says:
This is what happens when you promise PC users a demo and a month before the release we haven’t got anything while XBOX360 users did.
12/02/2011 at 13:13 Unaco says:
Crazy conspiracy theory time! What if… Crytek/EA leaked this build themselves, to produce a significant PC Piracy story, and so allow them to reduce the attention the PC receives as a gaming platform. In fact, this could be part of a global conspiracy involving a large number of the big publishers/developers to provide reason to abandon the PC Market completely, and then focus exclusively on the console toys… and then probably charge for subscriptions (for single and multiplayer games) or get themselves a chunk of the XBoxLive / Playstation Whateva payments. In fact, this also explains the recent rise, nay explosion, in popularity and attention received by Indie games… it lowers the demands and expectations of PC gamers away from the big budget AAA titles, so that eventually we’ll be content with the simple but colourful Bejewelled clones, mass produced in the Orient, or we’ll have to shift to the console toys. All of which is part of a global, Liberal, left wing conspiracy to destroy the West, and force the oppressive yoke of Communism upon us all. Google George Soros Indie Games, and you find nothing. Why? Because they are trying to hide it from you!
I know, I know… I’m like Glenn Beck and Edward R Murrow rolled into one, then rolled in flour, put on a stick and deep fried. Goodnight, and good luck trying to reclaim those fraudulent Obama charges on your credit cards.
12/02/2011 at 13:16 jalf says:
There’s just one minor problem with your theory:
if EA wanted to release fewer PC games, they’d release fewer PC games. They don’t have to ask anyone’s permission, and they don’t need to engineer scenarios like this to justify it. They just have to make their stockholders happy by going where the money is, and if they believe the money is in the consoles, then they go there, without needing to whip up “events” like this one.
12/02/2011 at 13:28 Unaco says:
One minor problem with your rational response to my post… I wasn’t serious. I was using comedic hyperbole and parody to try and make a joke. Trying to respond reasonably to that is like, after someone says “knock, knock”, you turn to them and say “I have a doorbell you know, would you kindly use that. It’s somewhat louder and I can hear it in my study”.
Also, if you don’t agree with me, you must be part of the conspiracy! How long have you been a Communist jalf?
12/02/2011 at 13:42 jalf says:
Touché ;)
It can be hard to tell though, since some people make the exact same argument in all seriousness.
I’ve been a communispiracist since birth, and I’m PROUD of it! ;)
12/02/2011 at 13:21 Captain_Cowkill says:
I hate so much EA’s response. As if pirates were the reason why there was a security breach in Crytek QA. If the game has been leaked, it’s not PC gamers’ fault but Crytek’s.
12/02/2011 at 13:41 AwesomeOwl says:
Most of this discussion is just plain ridiculous.
Sure a few people, who otherwise wouldn’t have pirated the game, will download it now out of pure curiosity. If it’s any good some of these people, if not most of them, will probably buy it too.
BUT I bet most of the people who download the leaked version would have downloaded the final version illegally anyway.
Crytek screwed up and if this leak affects their sales in a negative way it’s their own damn fault. Personally I doubt it will. It’s embarrassing for them, but that’s about it.
12/02/2011 at 14:34 rocketman71 says:
I was with Crytek and EA in this until I read their typical response about piracy.
Piracy doesn’t hurt PC gaming, dumbasses. Publishers and the idiot devs that listen to them do.
12/02/2011 at 14:42 HBogard says:
Download link trolling: http://techspotlight.net/news/sad-day-for-crytek-crysis-2-leaked
12/02/2011 at 14:58 Teddy Leach says:
EA’s response is pretty much what I expected.
12/02/2011 at 15:45 Chufty says:
I hate you all.
My opinion of the RPS readership has dropped immensely.
In fact, I’m feeling quite depressed now about the future of PC gaming.
12/02/2011 at 16:55 patricij says:
Errr….WHAT?
12/02/2011 at 18:01 7rigger says:
This man needs a hug. STAT!
12/02/2011 at 21:30 DXN says:
I wonder if folks with this attitude will revise their opinion if Crysis 2 does well.
12/02/2011 at 15:55 hymnharmonia says:
Apparently there are *two* leaked versions – one incredibly buggy and lacking features, the other reportedly working fine.
12/02/2011 at 15:59 mrjackspade says:
I’ll start by saying I’ve got crysis 2 on pre-order.
Dled and installed the leaked build – runs ok but a couple of problems: graphics don’t seem to be spectacular, and there’s an annoying stutter that pops up occasionally. Not sure if this is because it’s a pre-release version. Otherwise very stable.
Definitely playable though, and the feedback from other people who’ve dled it is very good indeed. I honestly don’t think this leak will effect sales much at all. Cheapskates who wouldn’t have bought the game anyway and just wanted to play the single player campaign will just get to play the game slightly earlier, instead of pirating it after it comes out. People who were going to buy the game anyway will buy it, even if (like me) they dl it early to get a bit of a preview.
12/02/2011 at 16:01 Bahumat says:
My angle on this is rather odd; Peter Watts, my favorite sci-fi author of all time, had the main hand in writing the novelization to the game. I really do want to read that book, and as it is based off of merchandising tie-in with this game, I therefore want the game to do well.
Hell, I’m going to buy the game and the book, basically to support the employment of Mr. Watts and his work. @_@
Let’s hope this isn’t a total disaster. It isn’t like they can’t change the master key before final release.
12/02/2011 at 16:32 hjd_uk says:
Hmm, with the info thats got out (the master MP key) this sounds like a leak from an insider or a break in server security. Hope their FTP server password wasn’t “password”
12/02/2011 at 16:35 Arrowofdarkness says:
I’ll be honest here, I pirate games … but I’m also one of the few people who actually goes out and buys them if I like them. Hell, I bought Bioshock twice! And because it was such an awesome game I went out and pre-ordered the second one, and when the next ones out I’ll do the same. Same with Mass Effect, I loved it so much I ended up pre-ordering the next one.
I know they have to make a profit, and so if I really like the game then I *WILL* buy it … I just don’t to waste my hard earned money on *cough* Black Ops *cough* :P
12/02/2011 at 16:57 eosteric says:
First, shame on Crytek/EA for blaming this on the PC community, we gamers, we had nothing to do with it, one of your own leaked it.
Second, those of you, including Crytek/EA who thinks this will hurt sales is mistaken. The view you have, you continually believe that the majority of game purchasers read gaming news, fact is, they don’t. Of all the people buying games, it’s just a tiny minority that actually read RPS or Bluesnews or other gaming websites. Most gamers, are not that geeky.
So most gamers, won’t even hear about this leak. My 10 gaming neighbors certainly won’t, they buy a hell of a lot of games but they’ve never been on a gaming website except maybe looking for cheats or a walkthrough if they’re stuck badly.
Most gamers, buy games based on what they see on the box/DVD cover in the store, or what they’ve heard from friends or seen them play, also, people buy based on advertising. And I’m not talking about on the internet, but on TV, soccer games, etc.
Just get it in your head, get out of your little bubble, the forum discussing, article commenting, games-news-reading gamer is the minority. The ones you can call hardcore. And most gamers, just aren’t that.
12/02/2011 at 17:52 Kadayi says:
@eosteric
Can you provide some statistical data to support your assertions about what ‘most gamers’ do? I’m kind of curious to see it.
12/02/2011 at 18:20 eosteric says:
You don’t need that much statistics to understand that those kind of gamers are in the minority. The casual gamer segment have always been the largest, and that’s why every game dev company in it for the money focus on the casual market. That’s why a blockbuster type game like Crysis will never be as deep as Egosoft’s X series.
And the casual market, the casual gamer, they’re not very keen games news readers. Come on, it’s not hard to understand, add up all the unique visits of all the gaming sites and all the readers of all games magazines and you’re still not even close to touching on the number of how many people actually play games.
Not to factor in the average PC gamer is in his 30s and most 30 year old I know who play games do it to relax, have some alone-time from family, work, whatever, they don’t have time to sit around following games news, nor an interest. I know a lot of gamers, and only a small handful have ever been on a website about gaming.
It’s like with Steam, they have 30 million users but there’s not even 1 million using the forum.
Just in the U.S there’s at least 80 million PC gamers.
13/02/2011 at 11:33 Kadayi says:
Crytek probably are hoping to sell maybe 4 – 5 million copies world wide, because the people they are making games for don’t use their PCs to play Farm ville. The audience they are catering for are very much the hardcore informed gamer.
12/02/2011 at 17:01 Pointless Puppies says:
OK, some rationality is in order here.
First off, Crytek needs to calm down. Final-build release leaks happen all the time, especially on highly anticipated releases. And guess what? The people who are torrenting this were going to to torrent it anyway when it was released. If this leak hadn’t happen, it’s not like pirates magically were going to buy the game instead of torrenting.
Second off, EA and you people should calm down on blaming “piracy”. I don’t condone piracy in the least bit, but come on now. Blaming pirates for the leaks is just using a weak scapegoat very stupidly. How exactly is it a “pirate’s fault” that an internal employee leaked the final release build and made its way into the torrent sites? Pirates are copying the game for themselves and distributing it more, but they didn’t leak it in the first place. Methinks EA and the people need to direct their anger at the person responsible for the leak, not the people reaping its “benefits”.
12/02/2011 at 17:18 Artist says:
Arrrr, Im so indignant! No, wait.. actually I dont care..!
But I would love to know whos fault it was. Stupids developing at an online computer? Security leak in the company? The charwoman? I bet it was the gardener!
Come on EA, give a press conference and spoil the info!
12/02/2011 at 17:22 Sunjammer says:
Games on the PC are for free.
Sigh.
I think this genuinely sucks. In a perfect world PC games would be 10 dollars a pop so we could all just fucking buy them and get on with our lives. Instead this sort of bullshit happens, pushing the price point higher and pushing developers to closed platforms.
Also, fuck PC gamer entitlement. Really, from the bottom of my heart, anyone carrying the sentiment that “the game exists and they intend to play it, therefore they are intitled to play it” can go perish in a blaze. Fuck you guys so, so hard. Oh god, fuck you.
12/02/2011 at 17:53 patricij says:
That’s naive…an AAA title wouldn’t carry a 10 dollar tag even if the piracy didn’t exist. Why? CAPITALISM and free market. Selling a game for a tenner would be socialism and probably anti-free market. The price could’ve been even higher without piracy, because the demand would be higher and people would be desperate to play anything, it might’ve made it a case of fixed high price like in the case of things in high and constant demand (I learned that in the economics class at high school) Look at the prices of StarCraft II, COD games….Is the price high because of the low sales due to piracy? EDIT: In fact, those are the examples of a fixed high price point. Things could be interpreted both ways.
12/02/2011 at 21:23 sinister agent says:
Imagine a line in the sand. Imagine that on one side of the line, the word “capitalism” is written. On the other side of the line, the word “socialism” is written.
Then look up. That’s the ocean you can see. Turn around. That’s the rest of the world in front of you. That’s reality. Now walk towards it, and stop drawing ridiculous things in the sand.
14/02/2011 at 06:27 Sunjammer says:
Of course it’s naive, there’s no such thing as a perfect world. A man can dream, right?
But PC games that I download directly to my self-configured box on which the game may not even work properly or optimally should be exempt from the high price point of console titles, on which the experience can be guaranteed in a whole different way. PC gaming is so “wobbly” the try-before-you-buy argument has some genuine weight. Unless the price was negligible.
The PC market is weird. And generally it’s been cheaper too in recent years, so I’ve been very happy to be part of it. But AAA PC titles get the $60 price point, and that tends to awaken the instinct in some people that the price is too high and that the publisher is wealthy enough to almost deserve piracy.
I’ve bought more games on the PC than any other platform the last couple of years, and generally the price point for what I’ve bought has been half that of console titles. But I look at Activision still expecting 60 buckazoids for CoDBlOps and it makes me genuinely annoyed.
12/02/2011 at 17:26 Vinraith says:
The lesson: Blame pirates for making your game fail when they had little or nothing to do with it and they’ll show you what it looks like when piracy really DOES make a game fail.
This is unfortunate, obviously. It probably does mean the end of Crytek as a PC developer, and I enjoyed the original Crysis enough to think that’s a shame. It’s also illegal, as well as immoral. All that said, they volunteered themselves as a target by behaving like petulant children and blaming everyone but themselves when their first game didn’t meet sales expectations, so I can’t say I’m surprised.
12/02/2011 at 17:35 gwathdring says:
Game piracy pisses me off. It’s well likely that there are some crummy business practices at work in the gaming industry that allow consumers the right to feel indignant–I also feel indignant when banana prices rise uncomfortably high, but that doesn’t give me a right to protest via theft. The law surrounding copyrights and some of the nasty DRM floating around can make me rather annoyed … that doesn’t give me a right to protest via theft. I’m sure some publishers play up piracy as an excuse to raise prices and cut services, but that doesn’t give me the right to pirate things until piracy rates are high enough to justify some of their less clearly helpful anti-piracy actions.
For me it comes down to entitlement. For whatever reason, pirates feel entitled to the games they pirate. They feel that they have a right to try them out, maybe play all the way through, maybe keep them for ages and never pay … it doesn’t particularly matter. Maybe they just feel they have a right to play games even though games are too expensive for them. Every single one of them feels they have more of a right to own games/music/software then the developers of that software have to earn money for their work. I don’t care if software is overpriced, I don’t care if it’s a luxury and not everyone has access to it (that’s a much bigger set of economic issues with much more complicated solutions), I don’t care if people aren’t sure they really want a game and want to try it. None of it makes a difference to me. If you pirate software or movies or music or games you have a false sense of entitlement. Maybe you take that false sense of entitlement and twist it to respectable purposes–paying for games you’ve pirated and played a fair way through or fairly frequently (I don’t care if you didn’t like the game–you don’t get a refund on plane tickets if you didn’t like the seat cushions). That’s at least taking responsibility for the action of piracy, even if it’s still illegal. But most pirates probably don’t do that.
I’ve stolen things. I’ve copied a few youtube videos instead of buying the songs. I’ve emulated games I don’t and didn’t own. I justified the latter at the time by saying the games were from an ancient console that can’t be bought easily for a reasonable price and instead of at least trying to search for a bargain copy of an SNES at hobby stores, or using auction websites like eBay, I lazily downloaded an emulator and used for a rather long time. Sure it doesn’t hurt Nintendo’s profit margin. As game piracy goes, I think that’s pretty mild–games no longer sold by the publisher on long discontinued consoles that can only be found second hand. But it’s still illegal. And it still means that I feel that the world owes me games even if I missed the boat on playing them when they were on the market. It means I feel the world owes me any game, no matter how out of reach, if I want to play it enough. And I’m not comfortable with that. I’m not comfortable with that at all. And whether or not it is “morally” appropriate, piracy is always about that sense of entitlement.
12/02/2011 at 17:57 Artist says:
Haha, open your mind! A DX9 only version? A “certain” authentication key (read: unkown function) before a gold master is in the press plant? Thats advertising and you guys hop on that bandwagon! Piracy? Yeah, of course – complete offices got stolen… and the girls of the employees, too… But hey – Indignation, Outrage, Revolt!
12/02/2011 at 18:03 eosteric says:
I can’t take anyone seriously who’s pro anti-piracy, they usually talk all that shit but they still download films, TV series and music. Hypocrites.
In most cases, downloading a game takes nothing away from the people who actually made the game. You do realize that they get PAID SALARY the entire time making a game. This is a different story, sometimes, in the case of indie developers. As they, like most musicians, get paid after they release, by sales.
In the case of well established corporate companies like those under the rule of EA, they all get a salary, they all have a stable income, from the designers to the animators, they can take care of their families.
They’re not hurting. If Crytek went bankrupt, which they won’t, everyone who worked on their games have been paid, they’ve been paid all a long. SALARIES.
Damn.
12/02/2011 at 18:48 jaheira says:
At the risk of stating the bleedin’ obvious, if Crytek went bust they would stop paying people their SALARIES.
Damn.
12/02/2011 at 19:23 eosteric says:
No kidding, but they’ve already been paid salaries for as long as they’ve worked there. Get it?
12/02/2011 at 23:45 Ravenger says:
So the fact that many of them have families to support, mortgages, and regular bills to pay doesn’t matter because they’ve already earned some money?
Only the top people in the games industry earn megabucks. Most earn average salaries (even below average), and need regular pay to meet their financial commitments.
So this sucks big time for those people at Crytek that have been working hard to finish this game. They’ll be in crunch mode now, probably have been for weeks or months, and think how they must be feeling right now to have all their hard work, their hope for a secure future, leaked all over the net.
12/02/2011 at 18:20 Butmunch says:
Ok, played it, haven’t yet finished it. This build is quite buggy, with a lot of glitches, bugs, but it fundamentally works.
What I found extraordinary is how well this works on my computer. The game seems very optimised and there were no apparent slow downs yet, except a few glitches which are just a consequence of the fact that this is not really the finished product.
I bought the original crysis, but none of the sequels because crysis fundamentally disappointed me and I gotta say that I was not interested in the sequel, but now I kinda am. I think I’m gonna buy it when it comes out. It’s great fun.
I didn’t really care about this game before but now I actually wanna play this, but not this buggy excuse for a game. The real deal, I think crytek earned it with this title.
12/02/2011 at 18:25 bit_crusherrr says:
12 player max multi-player confirmed. No power struggle. :(
Gonna wait for the PC multiplayer demo before I cancel my pre-order, but I’m not so sure about this game anymore.
12/02/2011 at 18:55 Jannakar says:
My take on this
It does not change much vis a vis piracy and the piracy debate; what is being downloaded now would have been downloaded by the same people when the game gets released. The best thing that the PC industry can do is ignore piracy – that mountain of potential revenue does not exist (or maybe just a tiny fraction of it). I am quite opposed to piracy in general – it does do damage to the industry, is pissing in the well of the industry and the games press and community does not do enough to condone it. Ultimately people have to be able to live with their consciences – if they do not feel bad or regret what they are doing, what hope do we have of changing peoples attitudes?
The real problem is that they lose control of the release; although no respectable games journalist will touch this with a bargepole, word of mouth is very powerful and they cannot control this. The best this they can do is make the most of this opportunity and listen to what the community.
As for the ridiculous assertion that this is deliberate, I cannot see how Crytek or EA would benefit from this in anyway. If they want to pull out of the PC games business they will anyway. The PC gaming community comes across sometime as a huge bunch of ingrates.
12/02/2011 at 19:15 StreetCleaner says:
Piracy is an excuse for shareholders.
The real question is, how was this leaked? Was it internal or external? Planned or covered up?
12/02/2011 at 19:44 goshish says:
So an internal developer leaks the code, and somehow that’s the PC gaming communities fault? Wow EA, wow. Guess what title I won’t be buying? And no, I won’t be downloading it either.
12/02/2011 at 19:55 Nemon says:
Oh my God you people has said so much I hardly have time to read the comments.
12/02/2011 at 20:25 Darko Drako says:
This is really really shit. I feel really sorry for the guys at Crytek.
I have experienced pre-release hacks a few times, but we are normally talking days, not a month. Typically it has been hacking of a hard copy, which are obviously sent to retailers before release.
To have this leaked so early is undoubtedly going to impact sales. It is also possible that the game people are downloading right now might not be ready for release, therefore you may get unfair criticism of performance issues or bugs which could give the game a bad name.
I imagine some people at Crytek will be looking a bringing the release forward, but for a game this big it is not easy. I am sure they had a big marketing campaign planned, and it will be hard to rush into things. They would also like to do an all format release, and getting the boxed games produced cannot be achieved overnight.
12/02/2011 at 20:29 sinister agent says:
This would be a great strategy if they’ve just got to the point where the game’s almost finished, but they’ve suddenly realised that it’s crap. “Hey, let’s leak it, then when it bombs on release because it’s a load of old toss, we can blame piracy!”
12/02/2011 at 21:41 Frosty says:
AND THEN PC GAMING DIED FOR EVER.
13/02/2011 at 00:24 Delusibeta says:
*major album leaks*
AND THEN MUSIC SALES DIED FOREVER.
(See, I can do that too).
13/02/2011 at 05:25 JKjoker says:
… *goes check last pirated console release* …
omg!, xbox and ps3 versions Marvel vs Capcom 3 leaked the 11th and the release is, *GASP* the 15th, OMG THEN CONSOLES DIED FOREVER
i could do that for pretty much every console game released the last several years, console versions are almost always leaked several days before release, sometimes weeks, while the PC versions are most of the time released days after release, the companies make their money most of the time on the first few days so, so which platform piracy is hurting them more ?
13/02/2011 at 00:31 LoveIsGood says:
“Piracy continues to damage the PC packaged goods market and the PC development community.” — Yeah especially when it comes from your own staff leaking this stuff.
13/02/2011 at 01:25 DOLBYdigital says:
I don’t really like this either mainly because Crytek got shafted with Crysis which I thought was a great game. It was a powerful engine with great modding tools. How many times do you hear people complain that games aren’t pushing the envelope. Finally a game comes around and pushes the envelope and it doesn’t sell all that great because it was downloaded by many. (most sales were late after price breaks if I recall)
Sure this won’t ‘kill’ PC gaming but it certainly won’t help bring the exclusives or big games our way either. I just hope the game is good and that it sells well on the PC. If the game is good and it doesn’t sell well then I will be pissed. Not much I can do but support just like I do with indie devs that deserve it.
Now we’ll have to hear the whole piracy crap even more and more crazy DRM will come out harming us normal gamers. Thanks you $%#@ idiots…..
13/02/2011 at 03:50 Urthman says:
How the hell can anyone say Crysis “didn’t sell that great”? It’s one of the top-selling PC games of all time. It’s sold more copies than Quake, Diablo, Duke Nukem 3D, Baldur’s Gate, Unreal Tournament, and the freakin’ Orange Box.
13/02/2011 at 01:28 bill says:
Why is the comment thread on EA full of people pointing out that this has nothing to do with piracy or pc gaming, but instead to do with internal leaks. Yet the comment thread on RPS is full of rants about piracy. You can usually rely on RPS to have slightly more intelligent comments than other gaming sites…
Haven’t there been numerous console games that have leaked before the game was released? I don’t have a current console so i don’t know the details, but wasn’t it a CoD game and a Halo game?
Personally, I have doubts that this will have much effect on sales at all.
People who were going to pirate it anyway will pirate it anyway.
People who were going to buy it anyway will buy it anyway
the only possible problem is that I heard it’s a pretty buggy version with locked down DX9 graphics, so (a) it’s useless for all the people downloading it to see if it works on their system and (b) the word might go round that it’s buggy and doesn’t look great.
Of course, EA/Crytek could fix both those problems by simply releasing a PC demo sharpish.
TLDR version: Nothing to see here, move along.
13/02/2011 at 22:39 bit_crusherrr says:
MVC3 and Killzone 3 have both recently been “leaked”.
I don’t like how the spin on this Is its PC gamers fault and that we’re all selfish undeserving cretins.
13/02/2011 at 02:45 Juiceman says:
The game looks like Crysis but plays like Halo. You’ve been warned.
13/02/2011 at 02:54 Devan says:
It seems like some of the first comments on the page where EA gave its statement are pretty close to the mark. Someone inside the company had to leak it. I know executives like to take shots at the PC platform because of piracy and its perceived damage, but piracy didn’t cause this leak.
Unfortunately, it’s impossible to determine with any accuracy the “lost sales” due to the leak, and I can bet that no matter how well it sells they’ll always look at those figures with an “but it could have been so much more if it weren’t for those dang PC pirates” attitude.
13/02/2011 at 06:50 anduin1 says:
Here’s a crazy theory
They leaked it on purpose so they can give credence when in a year or 2 Crysis 3 becomes console only so that they can exploit the console market like its being exploited by countless other dev teams at this time.
13/02/2011 at 12:19 andtriage says:
christ on the cross…
would you people stop this faggotry? get off your high horses. good for you- you don’t pirate games. ever. i’m sure that makes you a better person.
and anytime i’ve pirated a game that i liked, 9 times out of 10, i bought it. especially if it had a good multiplayer suite. that’s one major caveat (pun intended) with pirating…no online play. and i must have it.
so yes, shame on you lot for your ‘holier than thou’ bullshit. and frankly, if it hurts a company like EA- i’m all for it.
13/02/2011 at 13:06 BobsLawnService says:
It depresses me when the same people who whinge about publishers ignoring the PC as a platform come up with all sorts of weak justifications for why they pirate games.
13/02/2011 at 22:01 VelvetFistIronGlove says:
Oh, look. Killzone 3 was leaked. Damn those PC pirates. Wait… it’s not a PC game?
http://www.gameinformer.com/b/news/archive/2011/02/13/killzone-3-leaked-online.aspx
13/02/2011 at 22:19 man-eater chimp says:
I can’t run Crysis so it’s bye the bye, I won’y download or buy it as neither is an option.
No moral dilemma, life is good.
14/02/2011 at 19:22 molten_tofu says:
Thank god so many RPSers dislike piracy – I had my college years but honestly if you’ve got a job and you enjoy playing games you should pay for them.
As an aside, most music artists that I know of make most of their money from live shows and merch, not so much cd sales – it muddies the parallels between stealing music and stealing video games for me (i.e., I could see stealing the latest and greatest pop song but all a video game IS is “cd”s).
Just my 2 cents (unless someone pirates this).
14/02/2011 at 20:44 Butmunch says:
-forget it
14/02/2011 at 20:56 psyk says:
The guy didn’t leak it because he loves gaming.
06/03/2011 at 23:47 Jetpil0t says:
I was at a LAN last weekend and one of the chaps there had a copy of this. I played a few levels of it and I must say I was actually convinced to buy the title, where otherwise I would have not. I bought FarCry and Crysis, but I didn’t really see Crysis 2 blowing me away as it didnt look as though a whole lot had changed. However after playing a couple of levels I thought the single player was too good to put down. The graphics even on DX9 mode were really nice, some artifacts but 95% fine, ran at a nice framerate (unlike Crysis), definitely playable, didn’t require a ton of workarounds form what I could see to get it going. There were a few actor issues and AI bugs, but they weren’t any worse than a B+ shooter out of the box.
Given that this early release lacks the graphical punch of DX10 or 11, has some artifacts and damaged cut-scenes that block a cohesive story and AI quirks that ruin some sections; anyone downloading and enjoying this version I expect would more than likely pony up for a release copy. As there will be a solid expectation of what you will be getting for your money. I can honestly say I will be putting down $60,for me this release was like a hybrid between a pre-beta release (like the original Doom 3 leak) and a demo. It gives you enough of a chance to experience the SP gameplay (which is really pretty good even in this slightly unfinished copy) without giving away too much, you definitely dont feel like you got a free copy of the full game. Pirates will DL both anyway, but to me this reminded me of the early Doom3 alpha code that was leaked, which only served to blow everyones titties off with its awesomeness and then proceeded to sell a butload of copies. It COULD be a bad thing, but i think it could be improve some sales; no one who got this copy would skip the retail if they liked what they saw. People pirated the original Crysis for one reason: Multiplayer, or lack there of. If you make a good PC shooter with MP, they simply dont get pirated to buggery. SP only games that are GOOD get taken to the cleaners, cos there is no motivation for in-betweeners to buy it. This release wont hurt sales I dont think, if anything it creates some more hype.