Podcast: Who are our best friends?


Hello chum! Sit down and have a nice glass of water and a pack of Bombay mix. That’s how we greet our closest friends on the RPS podcast, the Electronic Wireless Show. This week, best pals John and Brendan discuss how friendship is handled in videogames, and what characters felt most like close buddies. John felt a kinship with Alistair from Dragon Age: Origins, and sees Lydia from Skyrim as Wilson the football from Castaway. Whereas Brendan felt a habitual closeness to the undead woman in Dark Souls who sold him poisonous arrows. Takes all sorts, really.

John also enthuses about animated adventure Chuchel and a new retro shooter from 3D Realms, Ion Maiden. And Brendan comes up with some fictional friend-forming scenarios between iconic videogame characters. Would JC Denton get along with Adam Jenson? Listen to find out.

You can listen above, or go straight to Soundcloud where you can download it for later.

You can also get the RSS feed here or find it on iTunes, Stitcher or Pocket Casts. Chummy-wummy music is by our bestest-westest friendo-wendo, Jack de Quidt.

Want to write in with questions or suggest a theme for a future episode? Now you can, to podcast@rockpapershotgun.com.


The Ridealongs

Who is agony aunt Anna Rayburn?

Who is Alistair from Dragon Age: Origins?

Lydia vs a Gate

The life and death of Lydia in Skyrim

Stardew Valley review

Barbas was a dog in Skyrim, and so was Meeko

John hates Fallout 4’s “stupid dog”

Oxenfree review

You’re not the hero of Pyre’s revolution (and that’s the point)

Night in the Woods review

Have you played… Else Heart.Break()?

The Witcher developer hints that Geralt will guest appear in a different game

Ion Maiden review

Chuchel review

Who is Garrus?


  1. Agnosticus says:

    Can anybody tell me where Brendon is from, can’t assign his accent. Greeting from Continental Europe!

    • RedViv says:

      The magical city of Lurgan, at one of the corners of the Triangle of Past Terrors We Shall Not Repeat. Lurgan The Ever Watchful.

  2. Hartford688 says:

    At the huge risk of being desperately predictable…



    • Hartford688 says:

      OK, memo to self, never comment on article before listening to podcast first.

      So indeed, even more predictable than I feared. But I enjoyed the Garrus analysis (I totally agree, but had not consciously considered it).

      Thoroughly enjoyed the podcast. The “entire cast from Dragon Age Origins and Mass Effect” did make me laugh. Thank you.

  3. khamul says:

    Dietrich, from Shadowrun Dragonfall, is the best friend I’ve made in a game.
    I really want another chapter of Shadowrun Dragonfall, just so I can hang out with my man Dietrich some more.

    Dunno why – he just felt more real than any other character I’ve interacted with in a computer game, before or since. The Shadowrun games did have some superb writing, which was almost certainly a big part of it, and Dragonfall was definitely the best in that regard.

  4. KDR_11k says:

    I didn’t even notice when Lydia died in my game, was completely surprised when a messenger came up to me with her will and that stuff…

  5. RedViv says:

    *arm wiggles*

  6. Polite Rude Boy says:

    Anytime I encounter a question such as this one, I always think of Derkeethus, the sole Argonian volleyball from Skyrim. With the hirelings in Skyrim, Bethesda stumbled upon the perfect mix of blank slate upon which to project your own interpretation, and juuust enough personality to latch on to. In Derkeethus’s case, I interpreted him as a sort of endearingly bumbling, blue-collar bloke with satisfyingly chummy quips and a goofy glitched smile. I didn’t find out till later that he is perpetually marked as important in an unpatched skyrim, and therefore immortal.

    There’s also the Argonian jeweler in Riften, Madesi, who I like to visit. Partly because he called my Argonian character ‘marsh friend’ and I’m a sucker for games acknowledging that sort of thing, and partly cuz he’s also just a regular reptile dude just trying to get by in a sketchy town. Dungeons and chests are lousy with jewelry, so buying the stuff is rarely necessary, but I suppose it’s like my version of poison arrows.

  7. Darth Gangrel says:

    When I played Diablo 2 as a Necromancer I often thought of my Fire Golem as my only friend in this god forsaken world (and in the game).

    Companions are usually bad and just get in the way. They’re annoying when you have to kill everyone and do everything yourself. However, they’re also annoying when they *do* happen to kill some enemies, because then you have less enemies to kill. I want it all for myself, so I prefer lone protagonists without any backup.

    I really like talking to party members, though, and especially liked talking to Bao-Dur of Kotor 2, because he had a very good voice actor and a calm, laid back demeanor that mirrors my own personality.

  8. kud13 says:

    it’s “Adam JensEn”

  9. juan_h says:

    My bestest video game friend is Deekin the kobold from the Neverwinter Nights expansion packs Shadows of Undrentide and Hordes of the Underdark. Deekin is a bard and thus not particularly good at anything but he makes up for it in personality. Deekin is a little lizard man-thing who knows he’s a little lizard man-thing but wants to travel the world, go on adventures, and maybe publish some books anyway. He loves hanging out with the player character and is delighted and occasionally terrified to be part of the epic events in the two games. He is also very funny. I particularly enjoyed the story he tells about the dragon and the paladin. But the best thing about Deekin comes at the end of Hordes of the Underdark during the conversation with the final boss right before the climactic battle (or anti-climactic non-battle, if the player was sufficiently clever when dealing with the Knower of Names). The final boss can (and will, and does) persuade each of your companions to turn on you. Normally, to prevent this from happening the player needs to have either romanced a companion or else pass a rather difficult Persuade check. But not Deekin. (Deekin’s not romanceable, for one thing. Probably because he’s a little lizard man-thing.) Instead, all the player has to do is wish Deekin well, and he’ll loudly proclaim his loyalty to the player and tell off the final boss but good.