If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

A Whole New: SimCity World (Also, Beta!)

You may not have heard, but SimCity's making a big, connection-required-on-start-up play for online, er, play. That said, I doubt the decision was made entirely by a roundtable of cackling men in suits who meet in dark rooms and refer to themselves as "The Council." There is, in other words, a method to the madness - almost as though it's being guided by some omniscient presence that has a disturbing amount of trouble preventing tornadoes and wildfires from ravaging entire metroplexes. But what exactly are we getting for our trouble? Well, it's called SimCity World, and EA's dropped a video of the basics in action. Build a (curved!) road past the break to see for yourself.

Cover image for YouTube video

A post on Maxis' blog, meanwhile, outlines SimCity World's central goal as follows:

"Whether it’s competing or collaborating in Global Challenges, checking your spot on the leaderboard, buying/selling resources in the Global Market, or keeping tabs on what your friends are up to with CityLog, SimCity World really pops the notion of isolated cities living in a bubble."

So it seems like a fairly basic setup, but it'll be interesting to see what kind of ripple effect global economies and city partnerships will have on, well, everyone. And now, a sidenote: dear publishers, please don't give us a nearly 50/50 time split of gameplay footage and giant "PRE-ORDER NOW" screens in your videos. It makes me want to break things.

Anyway, back on topic: You can now register for SimCity's upcoming-ish closed beta. The mayoral monolith will lumber into town in February, so you can expect it sometime slightly before then. Well, unless this is some strange reverse beta - in which case all bets are off, and I'm going to go live in a bunker under a mountain until the coast is clear again.

Rock Paper Shotgun is the home of PC gaming

Sign in and join us on our journey to discover strange and compelling PC games.

In this article

SimCity

iOS, Nintendo DS

Related topics
About the Author

Nathan Grayson

Former News Writer

Nathan wrote news for RPS between 2012-2014, and continues to be the only American that's been a full-time member of staff. He's also written for a wide variety of places, including IGN, PC Gamer, VG247 and Kotaku, and now runs his own independent journalism site Aftermath.

Comments