News
"We had a really hard time at the studio during Covid."
Edwin Evans-Thirlwell
News
"Sometimes you can lose sight on the importance of the prioritization of some things,"
Edwin Evans-Thirlwell
News
Following GOG re-release earlier this year
Graham Smith
Feature
read-only
Nic Reuben
Feature
War did change, actually
Edwin Evans-Thirlwell
Feature
The Obsidian design director on Pillars of Eternity II burnout and living with dead projects
Jeremy Peel
News
Obsidian's New Vegas very much still part of Fallout history
Edwin Evans-Thirlwell
News
Senior developer responds to fan outcry over blackboard scene
Edwin Evans-Thirlwell
News
April 4th-11th
Graham Smith
Feature
From older classics to brand new trail-blazers
Alice Bell
News
Maybe still my favourite Obsidian game?
Alice O'Connor
News
Cross-platform multiplayer confirmed as Microsoft bring Xbox games to more consoles
Alice O'Connor
News
Who Durst, wins
Alice Bell
News
To the ships!
Alice Bell
News
Obsidian gives an extended breakdown of its Xbox Developer Direct presentation
Edwin Evans-Thirlwell
Guide
Here's everything we know about this action-orientated take on the Pillars of Eternity universe
Jeremy Blum
News
It looks... like 2006?
Graham Smith
News
Indiana Jones And The Great Circle, Avowed and more
Graham Smith
News
Avowed! Hellblade 2! Ara! Diablo 4! Elder Scrolls! Indiana Jones!
Edwin Evans-Thirlwell
News
Plus Avowed and Hellblade 2
Graham Smith
Feature
What we're most excited about playing this year
Katharine Castle
Feature
The semi-retired Cain tells us that “there is so much about being a game director that is not fun”
Jeremy Peel
Feature
Promise me that you will never die
Ed Thorn
News
But not Baldur's Gate 3's camera, thanks
Edwin Evans-Thirlwell
Feature
As voted for by the RPS readership
Katharine Castle