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DLC For Dark Souls II? Not In This (Brief) Lifetime

From wants to deliver "a full game"

The Dark Souls series is known for throwing as many obstacles as possible in the way of your happiness and physical well-being, but apparently DLC won't be one of them. While most games slather themselves with the stuff like Hedonism Bot on holiday, Dark Souls II will walk the path of the spartan. It will bring with it only what's necessary for a complete game. And nothing more.

From Software's Takeshi Miyazoe wrote off DLC as frivolous to his series in an interview with Edge:

"For Dark Souls II, we don’t even expect any additional downloadable content because we want to deliver a full game, the full experience, to fans who purchase the package from day one. We did do additional content for Dark Souls, but generally downloadable content for Dark Souls II is not really being considered. Buy the package and you’ll get the full experience, and you’ll have as much fun as anybody else. Spending a couple dollars on certain items does not help the experience. So no free-to-play yet!"

On top of that, he promised that Dark Souls II's PC port won't be the slapdash twigs-and-duct-tape effort that its predecessor was, confessing that the first game was rushed to our platform of choice with little regard for customization or control. "For Dark Souls II we are developing on PC from the beginning," he explained. "We realise what PC games typically require, and I can assure you that the PC version of Dark Souls II will be a good PC experience for PC gamers."

So basically, good news all around. As for the game itself, Rich came away with mixed feelings after taking it for a spin fatal roll off a bridge at Eurogamer Expo. If you're a casual fan, you might not even notice all the under-the-hood tweaks, but experts beware: you will die, but for reasons that may cause you profound emotional turmoil.

Dark Souls II will come to PC a few weeks after its early March consolebox release date. Are you prepared?

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About the Author

Nathan Grayson

Former News Writer

Nathan wrote news for RPS between 2012-2014, and continues to be the only American that's been a full-time member of staff. He's also written for a wide variety of places, including IGN, PC Gamer, VG247 and Kotaku, and now runs his own independent journalism site Aftermath.