I wanted to like Rust a lot more than I did. Treat it like a social sandbox, and its world becomes a horrifying yet delightful playground where survival can hinge on singing the right lyrics to your executioner. Treat it like a normal survival game though, and it's a bit pants.
The exciting parts of Rust are its stories, not the survival mechanics that produce them. Luckily for me (and you), I've found a treasure trove of anecdotes from Rusters on the internet - which let me skip that survival drudgery entirely.
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