New Order: League Of Legends Getting Big HUD Changes
Heads up
In news that could feasibly enrage the sensitive denizens of the Internet, the minimap in League of Legends [official site] is being moved from the top to the bottom of the screen as part of Riot Games' big HUD update on the Public Beta Environment.
Essentially you're going to be seeing a lot more game and a much more streamlined HUD, if these early images are anything to go by. And so far it looks lovely, very clean. All your important information and abilities will be at the bottom of the screen, including stats that were previously only accessible through Tab menus. Stuff like the match timer, kill/death ratio, group score and creep score are now part of the minimap. In other changes, gold and items are swapping to the right side of your abilities bar, while a small set of icons showing each player's level and health sits atop the minimap in the corner.
Riot's also moved things around on the scoreboard. The two teams are now listed horizontally and you'll be able to drag and drop players around to line them up lane versus lane. You can alternatively list player items in order of cost - "meaning you can figure out who’s packing the bigger punches, or who can take the most punishment out of the team’s tanks," says the team.
No word on when the HUD update will go live; but if you've got PBE access, the team is looking for feedback.