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Life-Changing: Molyneux Pegs Curiosity For August

Here at RPS, we consider all of our posts to be small, mysterious boxes with things of life-changing significance inside. Especially this one. So it's a bit flattering to hear that fabled Fable-er and god of god gaming Peter Molyneux is totally stealing our format. Yep. That is definitely what's happening. On August 22, Molyneux's cube-tapping opus is coming to PC (and the tiny, rectangular PCs that can make phone calls), and he claims whatever's inside will be "life-changingly important."

Also in the category of instant-classic Molyneux-isms is this choice bit: "It's so amazing I think it will appear on news reports - though it's not a dead cat, by the way." So that's good.

During E3, I had the good fortune to speak with Molyneux about Curiosity, which he described as "a fascinating experiment with just the power of mystery and curiosity" that'll see thousands of people chipping away at a single cube. The twist, however, is that only one person will actually get to see what's inside. So what will they say? Who will they tell - aside from major news networks, apparently? And will anyone shell out £50,000 for the almighty diamond chisel, which will probably cleave both the cube and our humble planet in two?

Aspects of this social experiment, then, will eventually be rolled into a larger final project built on the groundwork of 21 other experiments, with the ultimate goal of connecting people on a global scale.

Will it actually be life-changing? To be frank, given Molyneux's overall track record, it seems unlikely. But who cares? Personally, I'm simply happy that - even after all these years - he's still overwhelmingly head-over-heels in love with the possibilities games present. That, to me, is pretty damn magical.

OK, Peter, I said some nice things. Can I have a peek inside the box now?

Thanks, Eurogamer.

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About the Author

Nathan Grayson

Former News Writer

Nathan wrote news for RPS between 2012-2014, and continues to be the only American that's been a full-time member of staff. He's also written for a wide variety of places, including IGN, PC Gamer, VG247 and Kotaku, and now runs his own independent journalism site Aftermath.

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