It's all fun and games until no one loses an eye because wonky netcode stops your gouging.
Mortal Kombat X [official site] is pretty wonky on PC, especially compared to the console versions, with poor performance and bugs galore. Creators NetherRealm say they're still working with PC co-devs High Voltage Software to improve it, and a big patch is due today for starters.
Online multiplayer has been a problem on all platforms. "We are constantly on also just the online, back and forth," Ed Boon said in a recent dev livestream (spotted by Shoryuken). "We've taken steps to improve on it and it's certainly better than when it launched but by no means do we feel like we're at where we want to be or need to be." So they're planning to bosh in a feature for matchmaking that'll rate players' connections and let folks decline rounds with a poor match.
They're planning to fix the underloved PC version up too.
Due out today is a patch that Boon says "literally brings the PC version to parity with the console versions." I suppose we'll find out what that means when it launches today, but he says "There's huge improvements coming to that version."
Today also brings another round of DLC for Mortal Kombat X, including slasher movie star Jason Voorhees. No, I don't know what he's doing in Mortal Kombat either. They showed him off in the livestream too - skip to around 13:30 for a demonstration of his moves.