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(Short) Interview: Revenge Of The Titans!


Unlikely-named Puppygames developer Caspian Prince has answered some of our questions about the splendid-looking forthcoming not-actually-a-tower-defence-game, Revenge Of The Titans. It looks proper brilliant, and you need to watch the videos I've posted below, as well as read the words. You need to. If you don't then something will happen to your glands.

RPS: What is Puppygames? Explain yourselves!

Caspian: We're a desperate little indie studio in the UK! Well, not even a studio. Or in the UK. I work as a contractor doing horrible tedious drudgery all day, and by night I spend all my remaining hours writing games. Chaz lives in Spain at the moment, and does odd jobs on the side.

RPS: Tell us a bit about why on EARTH you are developing a tower defence game?

Caspian: Because it's not a tower defence game. Well, it is. Except it's more of an RTS really, with TD roots.

RPS: What makes Revenge of The Titans interesting aside from those neat retro stylings? Tell us a bit about how it plays, please.

Caspian: It's not really retro any more, it seems to have developed quite a modern look and feel to it now. It plays a little bit like a tower defence game, in that a horde of gidrahs approach from various edges of the map, and try to pummel your puny Earthling base into bits. You build stuff that gets in their way and shoots at them, as per normal, and upgrade things by placing other buildings nearby which connect up. However, as you build things, the gidrahs take note and attempt to adjust their route to avoid getting shot - they don't follow a fixed path. Some of them are cleverer than others. Some of them are even a bit strategic, attacking the defences to let the others go for the base unmolested. All the while you've got to manage reloading your guns, and collecting money from your refineries. And you can manually fry the little buggers as well.

Along the way you get a steady stream of new and cool things, and the gidrahs get nastier and armoured and gain special abilities etc, which you need to deal with.


RPS: When is the game out? And will you offer some kind of amazing discount for the awesome army of RPS readers?

Caspian: Oooh, looks like summer 2010 now. We've got the Earth and Moon levels done, only 3 more worlds to go. And RPS readers will qualify for a lovely 50% off coupon code. We might do one of those fashionable 50% off pre-order things too now we've more or less got the demo done. And we're going to do some merch, too. How's that for awesome?

RPS: Sounds okay to us. Thanks for your time.

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