Posts Tagged ‘FMV’

Wot I Think: The Bunker

Somewhere there exists a line that marks the point where FMV releases switch between clicking on a film to make it keep playing, and being a meaningful game. The Bunker [official site] is way, way over to the left of that line – it can barely be bothered to ask you to click. Here’s wot I think:

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FMV Horror-Adventure The Bunker Released

When they first appeared in the skies, you knew what to do. While your family stood in the streets watching the flocks of winged toasters, you ran. When the ground shook to a latin beat, you dug your nails into your palms fighting urges to raise your right arm, your left, flip right hand flip left, to shoulder to shoulder, to head to head, to hip to… Days pass, somehow. You’ve dodged the shambling shell suits, so far, and are almost- there! There it is, the bunker! Just as the evacuation notice said! You run in, slam the door, turn the wheel, and collapse, gasping. After your eyes adjust to the darkness, you see cameras? Actors you half-recognise? No. Oh no. This bunker is the filiming location for The Bunker [official site]. You’re in an FMV game. The Nineties have you now.

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Zoe Quinn’s FMV Chuck Tingle Dating Sim

I’m finally catching up on the news of the FMV Chuck Tingle dating game that Zoe Quinn’s been working on (I did that thing of saving it to read later and apparently that’s not a system which works – on the bright side I’ve also just learned about a woman with an extra type of colour receptor in her eyes and a chatbot that’s trying to help tackle homelessness).

I cannot for the life of me remember why I know about erotica author Chuck Tingle [THIS LINK IS NSFW] except perhaps just that the ambient internet will send you to his Amazon page eventually. He’s the author of such works as “Pounded In The Butt By My Own Butt” and “Gay T-Rex Law Firm: Executive Boner” and with glorious cover art. “Feeling The Bern In My Butt” features a topless hunk standing thoughtfully in front of a unicorn version of Bernie Sanders (he’s called Bernie Sambers in the book).

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Wot I Think: Contradiction

Goodness, it’s now a trend! After Her Story, we’ve now got Contradiction [official site] – a full motion video adventure murder mystery. It’s like 1994 all over again, but in significantly higher resolution. Unfortunately, Contradiction is a little more authentically like a 1994 FMV adventure, right down to poor design choices and deeply wonky tech. Which is a shame. A meaty murder mystery would be perfect for this format, and there’s the legwork in here for that to happen. Here’s wot I think:

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His Story: FMV Murder Mystery Contradiction Released

Contradiction [official site] is essentially a daytime murder mystery show made into an FMV-tastic game, only it’s starring not a detective you know but some new chap whose quirk seems to be wearing a hat. Her Story it is not. My dream daytime murder mystery game would be a take on Persona, where me and my pals Jessica Fletcher and Mark Sloan uncover clues by day then at night transform into fighting avatars, but Contradiction has my interest until that arrives.

Our John is right now piecing together clues to deduce Wot He Thinks, but I saw it and got excited so I’m telling you before then.

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Wot I Think: Missing – An Interactive Thriller

Well here’s a remarkable thing – it’s been long enough since the sheer horror of the 90s FMV (Full Motion Video) adventure for the whole thing to finally feel nostalgic. But has someone finally made a game to go with it? Canadian team Zandel Media have tried with Missing: An Interactive Thriller’s first ‘episode’ [official site]. Here’s wot I think:

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Now Steaming: FMV Fighting Game Stay Dead

Yeah I'm pretty sure that mosaic is covering up a swastika armband.

The blurring between video and video game is a weird history of technology. The storage space of CD-ROMs enabled FMV cutscenes and interactive movies. 3D graphics pushed out FMV as the new novelty. Motion capture let real actors mime basic actions for 3D models. Faster 3D hardware led to more-detailed character models able to perform more and more-intricate actions. Now we have dead-eyed glossy mannequins who are kissing why are they kissing this is so weird.

Stay Dead [official site] seems like it’s from another time, with footage of real actors fighting strung together into something between a turn-based fighting game and an interactive movie. It first came out in 2012, but a surprise Steam release yesterday reminded me of all this again.

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