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The Best Game Idea You'll See Today: Roundabout

Revolutionary

The year 1977 was a pretty important one. It was, for instance, the year I was spawned. And that's it. Those are the reasons it's so important. It was also, claim developers No Goblin, the year the revolving chauffeur-driven limo was introduced. And so it is the setting for Roundabout, a game in which you must navigate a spinning limousine through an open world. Oh goodness, yes.

Georgio Manos is the driver of the world's first revolving limousine. How can you not love this game already? The task is to transport people around this large, twisty-streeted city, while endlessly spinning on your axles. It is, without question, Kuru Kuru Kururin meets Crazy Taxi. And I'm so pleased I got to just type that sentence.

No Goblin is headed up by Dan Teasdale, a designer on Destroy All Humans and Rock Band, and recently with Twisted Pixel Games. They're looking at a 2014 release, and are inevitably on Greenlight.

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John Walker

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Once one of the original co-founders of Rock Paper Shotgun, they killed me out of jealousy. I now run buried-treasure.org

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