If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Transitional Forms: Evolve Adding Free Maps

Two free maps and Observer mode incoming

Two free maps, to be precise.

The Broken Hill Mine and Broken Hill Foundry maps introduce two totally unique environments: Mining caves below the planet’s surface and a fully industrial setting that has you sprinting down factory corridors.

Maybe you're running around as one of Evolve's [official site] big beasties, smashing your friends and shouting RAWWWWWRRRR out of the window to let people know you mean business. Maybe you're having a great time and can't wait to stomp around in a mining cave or a factory. But on the off-chance that you're not already enjoying Evolve, two new maps probably won't tempt you to join the hunt, eh?

The maps are coming to Xbone first, on March 31st, and will make their way to the Sonybone and PC on April 30th. There are details about the maps over at the official site, including the fact that a monster win on the Mine map will cause the area to become unstable. Earthquakes will tear through the surrounding area, which would be hugely exciting if the following sentence didn't explain the impact of the quakes: "The resulting earthquakes will flush out birds from the surrounding areas, deceiving the Hunters as to where the Monster is really located."

That does not seem like the best use of an earthquake in a game about sci-fi monster hunting in hazardous environments!

You can see the two new maps in action, along with the upcoming Observer mode, in the recorded livestream below, or you could read Alec's thoughts about wot the game gets right, and wot it gets wrong.

Cover image for YouTube video

Rock Paper Shotgun is the home of PC gaming

Sign in and join us on our journey to discover strange and compelling PC games.

In this article


PS4, Xbox One, PC

Related topics
About the Author

Adam Smith

Former Deputy Editor

Adam wrote for Rock Paper Shotgun between 2011-2018, rising through the ranks to become its Deputy Editor. He now works at Larian Studios on Baldur's Gate 3.