If you click on a link and make a purchase we may receive a small commission. Learn more.

Human Fall Flat Bringing Its Silly Physics Fun To July

Explore-o-puzzle-a-platformer

"The thinking man's Gang Beasts" is the kind of awful thing I'd call Human Fall Flat [official site] if I wrote for a '90 games magazine. It's a physics-y puzzle-o-explore-a-platformer which, well, does seem to be awfully fond of Boneloaf's physics-y brawler, from its soft looks to its grabby hands. Still! Sending a doughman swinging, flinging, pushing, and smashing around any way the physics engine allows does sound fun. And today publishers Curve Digital announced that Human Fall Flat will hit on July 22nd.

Developers No Brakes Games released a prototype earlier this year but now it's coming to Steam with "significantly more content" and support for two-player local co-op.

I call Human Fall Flat a puzzle-o-explore-a-platformer (actual recognised genre - look it up in the game dictionary) but really it's a dicking-about game, isn't it? You can make your silly little doughperson do all sorts of silly things as you explore the game's little dreamworlds, which can be entertainment enough in itself. Can you not create your own fun? Oh, and you can create your own doughperson by snapping your own face (or other body part, I suppose) with a webcam.

The trailer announcing this release date does not good a job of elucidating potential fun. Your favourite shrieking adult can help you with that. Rather than engage in favouritism, I'll dunk the trailer here anyway and say that if you, like me, have turned off YouTube annotations because they're mostly used for awfulness, you'll want to re-enable them briefly here for interactive entertainment unless you fancy staring confused for ages wondering how long they'll drag out a joke about making decisions:

About the Author

Alice O'Connor avatar

Alice O'Connor

News Editor

When not writing news, Alice may be found in the sea.

Join the Rock Paper Shotgun supporter program

Sign up today and get access to more articles like these, an ad-free reading experience, free gifts, and help us create more great writing about PC games.

See more information

Comments

We love having a friendly, positive and constructive community - you lot are great - and we want to keep it like that. Our main commenting rule is "be excellent to each other". Please see our code of conduct, where you can find out what "be excellent" means. TL;DR? Respect others, think before you post, and be prepared for puns.

More News

Latest Articles

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Rock Paper Shotgun Merch