Posts Tagged ‘messhof’

Messhof’s Flywrench Actually Really Coming Out Soon

By Alice O'Connor on July 31st, 2015.

Way back in 2009, long before the crowdfunding boom, Nidhogg creator Mark Essen (even before he was “Nidhogg creator Mark Essen” – and that game hardly had a hasty release) turned to Kickstarter to expand and finish up Flywrench [official site]. It’s a tricky game of maneuvering along obstacle courses, which is me very crudely reducing it because there’s no easy comparison e.g. “it’s like Kuru Kuru Kururin or Roundabout but not spinning and more a platformer but without platforms or Swift*Stitch with flopping and colours.” See? But Flywrench stalled. For years. But!

Flywrench is – unexpectedly – actually coming out soon. “In a month” say Messhof. For real.

Read the rest of this entry »

, .

1 Comment »

En Garde! En Ligne! Nidhogg Improves Online Multiplayer

By Alice O'Connor on July 29th, 2015.

Nidhogg [official site] is one of the very finest local multiplayer games. The two-player swordfighting duel always drawn some of the biggest crowds at events I’ve helped run, delighting folks with desperate gambits and deathworm devourings even after it escaped the event scene and got a proper home release in 2014. That version also brought online multiplayer and… well, Nidhogg was not one of the very finest online multiplayer games.

It’s in better shape now, though, as developers Messhof have worked with another programmer to improve its latency and desync issues. The fruit of their labour, a new patch, is now out.

Read the rest of this entry »

, .


The RPS Verdict: Nidhogg

By RPS on February 4th, 2014.

Do you Nidhogg? For years, only a few people could answer yes, but now the one-on-one swordfighting game has found its way into public hands. Adam and Graham have been waving their swords at one another, fighting for the right to be eaten alive by the pink worm of success.
Read the rest of this entry »

, , , .


Wot I Think: Nidhogg

By Graham Smith on January 15th, 2014.

Hey... Let's call it a draw?

Nidhogg is to swordfighting what Sensible Soccer is to foot-to-ball. It’s the International Track & Field of sticking people with pointy objects. It’s a two-player multiplayer distillation of a swashbuckling action movie, with every extraneous element burned away until all that’s left is a couple of buttons, a few moves and twice the concentration of drama and excitement.

This is Wot I Think.
Read the rest of this entry »

, , , , .


Begun, The Nidhoggening Has

By Nathan Grayson on January 14th, 2014.

You might be able to stab me from every conceivable angle, but I could totally dunk on you if I wanted to

Take up your blade, ye merest of mortals. Though in truth, it’s more of a formality than anything, for I shall pierce your heart before it’s even able to flutter in fea- oh, you got me. Aha! But I’m back, and this time I shall deliver a blinding riposte tha- right, my organs. A clever place to strike indeed. But not clever enough, for I shall now throw my sword in the wrong direction and cartwheel intimidatingly away from you. Mind games, you see. Nidhogg is a chess match, friend, and I’m so many moves ahead that you-

Win. You win. Maybe I could stand to become a little better at Nidhogg.

Read the rest of this entry »

, .


The Best News Of 2014: Nidhogg Releases January 13th

By Graham Smith on January 6th, 2014.

All messhof games are stylistically cohesive.

Have you been asleep over the Christmas break, like we have? Then you might have missed 2014’s most exciting news: Nidhogg is finally being released on January 13th on Steam.

The 2D swordfighting game has been around for over three years – it won the IGF Nuovo award in 2011 – but you’d be forgiven for not being one of the few lucky enough to have been able to play it so far. Now creator messhof has expanded on it and is ready to let everybody have a go.

Come watch the announcement trailer while I prattle a little about why it’s great.
Read the rest of this entry »

, , .


Off The Fence: Nidhogg Finally Releasing (!!!)

By Nathan Grayson on July 23rd, 2013.

My blade shall pierce every organ in that putrid sack you call a body. All three of them.

We gave Nidhogg a trophy once. We said, “Nidhogg old friend, you’re an absolute joy to play and it sure is great that you’ll be coming out eventually and not just surfacing at events in musty, magical arcade machines and letting your delightful flavor briefly linger on our lips before receding back into a fog of uncertainty.” But then you never showed up. YOU NEVER CAME TO OUR PIANO RECITALS. NOT EVEN ONCE. Tears have been spilled. Tears that run hotter than blood. I’m not sure if we can ever forgi–

Oh, Nidhogg’s coming out later this year? Sweet!

Read the rest of this entry »

, .


Pipe Mania: Pipedreamz

By Quintin Smith on December 17th, 2010.

Merry Christmas. Messhof has a new game out, and it’s called Pipedreamz. I’m going to go ahead and say that he named the game after the drug-pipe he uses to smoke his drugs! I am saying that Messhof’s games are weird. Messhof, if you want to sue me for libel then this is my email address.

Pipedreamz embodies the Californian dream of working in a burger shop, riding the waves, scarfing down tasty snacks and (more generally) trying to get as high a score as possible before you’re fired. Like most of Messhof’s games, the music’s amazing and it’s better played than described. It’s also not Nidhogg. MESSHOF! Snap whatever legal shackles are preventing you from releasing Nidhogg and release it. The people need it in their lives. Thanks to the IndieGames blog for the tipoff. Merry Christmas, IndieGames blog.

, , , .


Impressions: Nidhogg

By Alec Meer on October 6th, 2010.

Nidhogg! A game of swords and worms. Nidhogg! A combative, shared-keyboard game for two knights. Nidhogg! A game of death, death and forever more death. Nidhogg! A game Rock, Paper, Shotgun liked so much that we awarded it our first-ever real-life trophy.
Read the rest of this entry »

, , .


Duel Runnings: Nidhogg Trailer

By Quintin Smith on August 4th, 2010.

More citrus colour schemes in gaming!

You know who my favourite indie dev is? Messhof. You know who doesn’t get enough coverage on this site? Messhof. This is NOT GOOD ENOUGH, and it changes NOW. Beneath the jump I’ve enclosed the latest trailer and some rambling on his upcoming two-player duel simulator, Nidhogg. Don’t be fooled by the placid screenshot. Nidhogg looks like it’ll be as heavily spirited and almost as brain-buzzingly odd as all of Messhof’s stuff.
Read the rest of this entry »

, , , .


Bellyaches: The Thrill Of Combat (And Party Boat)

By Kieron Gillen on May 21st, 2009.

Oof. Painage. Now, it took a few seconds before I realised The Thrill Of Combat is from the man behind Randy Balma: Municipal Abortionist, at which point everything made sense. Or, at least, I could see the point. Before we delve down this astoundingly painful hole, you may want to relax a little with his recent Party Boat. It’s kind of the demo for The Thrill of Combat, in that it features a helicopter, a boat and music by GDFX. It’s different in that it’s actually quite playable and charming, instead of The Thrill Of Combat which is… well, let me explain.
Read the rest of this entry »

, , .


Randy Balma: Municipal Abortionist

By Alec Meer on May 26th, 2008.

Nightmares made flesh

Already rendered fragile by a bank holiday weekend during which I didn’t leave the house once and only conversed with one other human being, this was quite probably the worst game I could have played. Found via TIGSource, it’s half art experiment, half game and all punishment. It’s a sequence of aesthetically torturous and fairly difficult mini-games, peppered with clashing colours, unforgiving controls and angular, metallic noises aimed dead-centre at the brain’s pain-spots.
Read the rest of this entry »

, .