I really want to like Evolve (official site). I've dabbled a little in the beta, and while it doesn't have anything like the character or tension of Left 4 Dead, a whole lot about it felt good. I just can't say the same of what's happening outside the game. There's been too much focus on too much DLC before the game's even with us, and now it turns out there's a match-3 companion game for telephones, which will accelerate progress in the game proper. It's free, but you can pay real money to boost your progress in the mobile game. Which will then boost your progress in the main game. And. Well. No. God. Why.
Sometimes a guy just wants to hunt a monster/pretend to be a monster. Why can't it be that simple any more?
It's difficult to even follow what's going on, frankly. There are so many damned layers of what gets what. Given she's a veteran of games full of bespoke language that I'm too impatient to learn, I turned to Pip to decipher it all for me:
"so you buy the main game except if you don't pre-order or buy DLC later you can't access one of the monsters, then there's a free-to-play mobile game which is supposed to let you improve your progress as if the main game is a free-to-play time-gated proposition BUT within that F2P game you can also spend even more money to speed up your progress in speeding up progress."
Yes, correct. I think? Though Alice perhaps put it more neatly: "The only winning move... is not to play...."
I really want to like you, Evolve. Why do you have to go and make things so complicated? Anyway, look, here's the trailer for this Hunters Quest bejewlled bobbins:
Oh, sorry, I meant this: