Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Indiescovery Episode 6: What the heck is an indie game anyway?

One of the biggest questions in gaming, resolved in 30 minutes or less

In our sixth episode, the Indiescovery gang belatedly turn our attention to the question of just what the heck we're doing here anyway. The issue of "what makes an indie game an indie game?" is full of twists and turns, and nobody has ever really come up with an answer that covers all the bases. Lucky for us, that's not really what we're talking about here, although we do use that as a jumping-off point for our chat.

Instead, we try to come up with an Indiescovery Manifesto, one that will guide us in the future when we're thinking about what games we ought to cover on the pod. We achieve this through a lively discussion that mainly involves me playing devil's advocate by throwing out ridiculous edge cases until Rachel and Liam want to break down and weep. (What can I say, I never saw a fence I didn't want to touch just to see if it's electrified.)

As always, you can also listen and subscribe via your podcast provider of choice! Find us on RSS feed, Spotify, Apple Podcasts, Google Podcasts, Pocket Casts, Amazon Music, TuneIn, Deezer, and — as of this week — YouTube!

Episode Notes

To help us calm down after that, the second part of today's episode is a more laid-back catch-up on some new indie game releases we've been playing over the past few weeks. Liam immediately walks back some of the good work he did in the first half by admitting he really wants to talk about Resident Evil 4, but he's also been enjoying Rhythm Sprout lately, so all is forgiven.

Rachel and I have both been playing Anemoiapolis: Chapter 1 and spend some time comparing notes. Rachel has also been playing Paranormasight — a horror visual novel from Square Enix and therefore not technically indie but with some vibes an indie-loving audience will no doubt appreciate — and The Pale Beyond, a Frostpunk-esque narrative survival game set on a boat. We love boat horror here at Indiescovery!

As always, we close things out with our latest batch of hyperfixations. Liam still wants to talk about Resident Evil 4, and truly, who can blame him when his favourite game of all time just got a remake that lives up to the original? He's also been binge-listening to Let's Make A Rom-Com, a new podcast from the team behind last year's Let's Make A Sci-Fi, in which a trio of comedians bring in expert advice to help them write a Hollywood-grade movie script.

Since the surprise announcement of a new Professor Layton title at last month's Nintendo Direct, Rachel has been reliving happy memories of adolescence by revisiting every previous game in the series she can get her hands on ahead of the impending closure of the 3DS eShop (RIP).

I, meanwhile, have been non-stop crying with joy ever since Everything Everywhere All At Once cleaned up at the Oscars, so elect to shout out some of my favourite video game fan art Twitter accounts to browse for a quick emotional pick-me-up, including Paula Peroff, Kiana Mai, Johnson Blazkowicz, Nastia Croft, and Angie M.

Music by Dylan Sitts. The songs are Tahoe Trip, Pool Sticker, and Express Check-in.

Read this next