Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Oh Glorious Day - Typing Of The Dead: Overkill Is A Thing

Practice your four-letter words

I kind of wanted to just begin this post by writing the word "fuck" 189 times and then linking to that one clip everyone's seen from The Wire. I'm sort of disappointed that I didn't, to be honest. But then I would've only conveyed why Typing of the Dead: Overkill (basically the raucously risque Wii gem House of the Dead: Overkill, but with typing) is an attention-grabber - and not why it's really, really special. In short, the original was a dumb smart game, or a smart dumb game, or a brilliant parody in decrepit light-gun shooter's clothing. I can't wait to sink my candy-corn-encrusted fangs into the surprise release PC version, because Overkill's first incarnation may well be among the most surprising games I've ever played. Or at least the most gleefully absurd.

That's just one of many excellent cut-scenes, the majority of which are extremely self-referential, grindhouse-y-as-all-get-out, and gruesome to the point of (intentional) comedy. This version's based on the PS3 update, too, which means better graphics, more scenes, and - almost undoubtedly - more gratuitous swearing. Also, the Steam edition includes both an all-new typing mode and the original shooty-shooty bang-bang oh-fuck-reload-reload-reload-reload approach. Pick your poison.

Typing of the Dead: Overkill is - believe it or not, given the total lack of any sort of announcement or pre-release fanfare - out right now, and it's temporarily going for just $9.99. It's not the longest game, but at that price, it's well worth getting your fingers messy over. I heartily recommend it and will type at you until you die if you refuse.

And yes, he really does say "fuck" that many times.

Rock Paper Shotgun is the home of PC gaming

Sign in and join us on our journey to discover strange and compelling PC games.

In this article
Related topics
About the Author

Nathan Grayson

Former News Writer

Nathan wrote news for RPS between 2012-2014, and continues to be the only American that's been a full-time member of staff. He's also written for a wide variety of places, including IGN, PC Gamer, VG247 and Kotaku, and now runs his own independent journalism site Aftermath.