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Podcast: The best magic and spells

Listen to our spellcasting

What kind of twisted arcane knowledge is this? Oh, it’s only the RPS podcast, the Electronic Wireless Show. That’s about as magical as a wet lump of tissue. But the words are nice to listen to. This week, we’re talking magic in games. What are our favourite spells? Should magic be chaotic and unpredictable? Or should it be arranged in an orderly tome? Come listen to our enchanting voices as we discuss all such sorcery.

Alice likes the competing forces of technology and magic in Arcanum: Of Steamworks and Magick Obscura, while Matthew tells us about a Japanese import of Ni No Kuni on Nintendo DS which came with a real life spellbook. Brendan enjoys the labyrinthine magic of The Stanley Parable. Does that count? It probably counts.

But we’ve been playing stuff too. Alice has been shouting at gravity in anti-platformer Youropa, but also shouting at children in a live stage version of ye olde television show Knightmare. Meanwhile, Matthew has been trying to cope with the size of Egypt in Assassin’s Creed Origins.

A special thanks to Chris McDowall for the theme suggestion. May your life be full of good magic and only a moderate amount of chaotic magic. If you want to suggest a theme for a future episode, please email podcast@rockpapershotgun.com.

You can listen above, or go straight to Soundcloud where you can download it for later.

You can also get the RSS feed here or find it on iTunes, Stitcher or Pocket Casts. Music is by our sonic court wizard Jack de Quidt.

Links:

Arcanum: Of Steamworks and Magick Obscura

Two Worlds was a game

Sorcery was our best RPG of 2016

The cannon spell from Planescape Torment

Ni No Kuni’s magic spell book on DS

BioShock Infinite was pretty different in early demos

Have you played… Else Heart.Break()?

The Earthsea books

The Knightmare TV show

Knightmare Live

Have you played… Encarta Mindmaze?

Gravity works differently in Youropa

Our Assassin’s Creed Origins review

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