All the Summer Game Fest and not-E3 news

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Second Wind: Treasure Adventure Game Being Rebuilt

Remember Treasure Adventure Game? Come now, don't make me roll up a copy of Adam's brief yet glowing appraisal and beat you over the nose with it. You have a very attractive nose. Since I cherish its Greek-sculpture-like beauty, I suppose I'll eschew punishment and just tell you it was a peaceful, pleasant explorer jetted with jolts of high-seas derring-do. TAG was, however, also a labor of low-budget love, so it took a hit or two in the scope and scale department. But no more. Robit and Chucklefish (two gaming companies, in spite of names that suggest they're actually a comedic noir future mystery-solving duo) are gutting TAG, starting from scratch with a gorgeous new art style, and rechristening the whole thing Treasure Adventure World. It looks quite scrumptious. Have a gander after the break.

Yep, that's a gander, alright. And now, here's the debut trailer of Treasure Adventure World.

So then, aside from the art style, what's actually changing? Well, these things, mostly:

  • New engine - smoother gameplay, HD widescreen mode
  • High-res, hand-drawn art - Christine Crossley is the sole artist bringing the pixelated world of TAG into the beautiful world of HD
  • New music and sound by Robert Ellis
  • More treasures and collectibles, remixed puzzles and new equipment
  • Improvements to enemy AI, more intense boss fights.
  • Enhanced story - more tightly focused story, intriguing cutscenes, charming NPCs and new multiple endings

In other words, it'll be more of the same Crayola-colored cavorting, but bigger and (presumably) better - heaving with a pregnant belly of treasures. And perhaps also adventures. I think that's actually a fairly safe guess on my part, all things considered.

So yes, between Treasure Adventure Game's rock-solid foundation and the fact that co-developer Chucklefish is best known for the equally promising-looking Starbound, there's quite a bit to be excited about here. Are you feeling all tingly about it? Be honest, now. Don't worry. Your nose is safe. I promise.

Topics in this article

Follow topics and we'll email you when we publish something new about them.  Manage your notification settings .

About the Author

Nathan Grayson


Rock Paper Shotgun logo

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Buy RPS stuff here
Rock Paper Shotgun Merch