For nearly all of the 237 hours I have spent playing Slay The Spire so far, I have ignored a certain chunk of it. Once you've successfully completed a run as every character, you start finding pieces of a weird triangle. They do not come cheap. Each key requires a sacrifice: you need to pick one up rather than rest and regain health, turn down a tasty relic, and fight an extra-tough boss. I know that these keys open up a secret area that comes after you squish the final boss, but I have never seen it. I doubt I ever will.
I am too busy climbing up stupid meaningless ascension ranks.
Read the rest of this article by joining the Rock Paper Shotgun supporter program
Sign up today and get access to more articles like these, an ad-free reading experience, free gifts, and help us create more great writing about PC games.See more information