Street Fighter V Improving Controller Support
Launch fires mostly out
The face-punching core of Street Fighter V [official site] is pretty great, so our Wot I Think says. But wrapped around that is a bit less game than some expected, as a lot of features and modes are coming later. What's there is also a bit wonky, thanks to server downtime and other technical issues. So Capcom have issued a status update which goes over the launch problems and into future plans. Expect better controller support and keyboard rebinding, for starters.
First, the broken bits. Capcom say that "login and intermittent connectivity issues should be less frequent" now the game's fully launched, that they've fixed matchmaking issues, and that they have a fix for Fighter ID corruption. Keep an eye on the SFV server status Twitter for problems and updates.
They're looking into crash reports too, and say some are caused by anti-virus software disagreeing with it (be sure to whitelist it).
With fires coming under control, Capcom are also looking forward to shared plans for features they plan to add in the future. Native DirectInput support is coming so folks can use a wider variety of controllers. Capcom say, "We realize many fans prefer to use their existing PS3/PS4 compatible Arcade Sticks on PC which are DirectInput-based, so we are actively looking into adding this feature in an upcoming patch."
They're also planning to add keyboard control rebinding, the ability to play in languages beyond the one your operating system runs in, and a way to switch screen resolution without flicking through every option in-between.
Those are good things to add. It's silly that some of them aren't in at launch, but the whole game's clearly a bit rushed to meet the start of the professional season.
The first of SFV's planned content updates is due in March. The month will bring eight-player online lobbies, first DLC character Alex, a challenge trial mode, and the store selling alternate costumes and character unlocks all that. The story mode isn't due until June.
Anyway! Are you playing? Are you punching faces? Does it feel nice to punch them?