Posts Tagged ‘Blendo Games’

Quadrilateral Cowboy scoops IGF Grand Prize

Hacking heist ’em up Quadrilateral Cowboy has won the Grand Prize at the 2017 Independent Games Festival awards, taking home $30,000 (and another $3,000 for winning the Excellence in Design award). The ceremony went down last at the Game Developers Conference, with other winners including Ladykiller in a Bind and Hyper Light Drifter. The IGFs may no longer turn up many huge surprises but they are a handy pointer for some good games you might have missed. As luck would have it, Brendan’s first IGF episode of the RPS Electronic Wireless Show went up only last night, chatting with Quadlatcowbo creator Brendon Chung.

The Game Developers Choice Awards were also last night, right after the IGFs, but tch! you don’t need them to tell you about the existence of games like Overwatch, Firewatch, and presumably other things suffixed ‘watch’. Pokéwatch Go etc. Read the rest of this entry »

The Electronic Wireless Show – IGF Special #1: Sci-fi

It’s time to use to our radio voice. The RPS Electronic Wireless Show has historically been our not-very-regular podcast where we gather to tell each other how wrong we are about videogames. But this month it has mutated into something different. In the lead-up to this year’s Independent Games Festival, we interviewed a whole bunch of developers, all of whom have been nominated for some kind of award this year. We’ll be talking to them about sex, politics, and other things we’ve never understood.

In part one, we’re talking science fiction with the makers of Duskers, Quadrilateral Cowboy and Event[0]. Click onward to listen here, or find it on Soundcloud directly.
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Quadrilateral Cowboy’s Code Is Now Open Source

Quadrilateral Cowboy is built on the Doom 3 engine, which was released long ago under GNU General Public License that states that derivative works must also be released under the GPL. The result? Quadrilateral Cowboy is now open source, meaning you can hack at the source code for the first-person hack-and-heist sim.

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Quadrilateral Cowboy Getting New Levels, Says Creator

Hacking-fueled heist-em-up Quadrilateral Cowboy [official site] came out last week and opinion has been a bit divided about it. Graham, for instance, thought it was a stylish but disappointing romp. Whereas I reckon it’s a delicious retro-futuristic snack. But most reviews agreed on one thing – that there wasn’t enough of it. Well, get your 56k modem jacked in folks. The “20th Century Cyberpunk” adventure will receive new levels in a free post-release mod, the game’s designer has said.

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Wot I Think: Quadrilateral Cowboy

I’ve lined up my suitcase rifle, sawed open my escape route, and written two lines of code to control a small robot when I blink. Blink once and a set of lasers turn off allowing me to enter through a space station maintenance tunnel without triggering any alarms; blink twice and a second set turn off, allowing me to exit cleanly. It’s only a few moments later, as I stand in the vacuum of space, that I realise I left my deck – the computer by which I write scripts to control suitcase rifles, small robots, lasers and more – back in the maintenance corridor.

Quadrilateral Cowboy is a game about breaking into buildings to raid vaults, steal safes and hack coma patients. It’s a stylish, retro-futurist love letter to computing, engineering and ’90s videogame level design. It also feels like the prelude to a better game.

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Hack The Planet: Quadrilateral Cowboy Released

Pull on your data gloves and slap on your mirrorshades for Quadrilateral Cowboy [official site], the latest from Thirty Flights of Loving and Flotilla developers Blendo Games. Quadlat Cowbo is a first-person heist-o-hacking game about sneaking into places using gadgets, gizmos, and good old-fashioned hacking. It’s from the command line school of hacking, having you tap out commands and scripts to carefully time hacking cameras, laser grids, doors, and such so you can waltz right in. It was jolly special when I played an early version two years ago, so I’m mighty excited that it’s finally finished and out.

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Jack In To Quadrilateral Cowboy On July 25th

It feels as if first-person hacking adventure Quadrilateral Cowboy has been in development for a long time, but the truth is that four years isn’t uncommon by modern standards. Instead, it feels long because Quadrilateral Cowboy because it’s been good for a long time. Since that first build we played back in 2012, we’ve been wowed by its style, its retro-inspired machinery, its heists.

Now it has a release date: July 25th.

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