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Posts tagged “Deconstructeam”

Feature: Kat has thoughts about cyberpunk

Priceless Play – 6 July 2019

For most of my life, I've been cyberpunk ambivalent. I like speculative fiction just fine, but I feel like if there are Fantasy People and there are Science Fiction People, I am firmly in the former camp. I've never truly vibed with fiction revolving around spaceships, computers, and dystopian futures, but I never could really articulate why. Transmetropolitan? Tried it. Blade Runner? Eh. Shadowrun? Never…

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Feature: "Your life is currency," makes for some bleak games tbh

Priceless Play – 4 May 2019

Goodness gracious me alive, look, it's Ludum Dare time! Ludum Dare is a biannual (as in happening twice-a-year) game jam, and probably one of the world's largest and longest-running game jams. Who am I to say otherwise? It says so right on their website. I am always amazed by the sheer creativity and talent which comes out of each Ludum Dare, and this go around…

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Feature: If anyone says "always-already" I swear

Priceless Play – 9 March 2019

I spend a lot of time thinking about the past and future, and the little moments which rely on them. I mean, maybe it's just inherent in the contemporary state of Being Alive™ that we spend so much time thinking about time: setting alarms, making dinner reservations, meeting deadlines, missing deadlines, scheduling due-dates, planning for investments and interest rates... A 30-year mortgage? Will I even…

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11:45: A Vivid Life is an intense game of body archaeology

Do you ever think about the human body? Just like, really think about it? About how it’s a complete mess of systems that somehow manage to hold together, even in the face of incredible damage, except that it doesn’t have a super great way of restoring that damage fully, so over your life it becomes a journal of all the especially physically dramatic occurrences you’ve…

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Feature: Best listicle of the year

Giada Zavarise’s 5 best games of 2018

2018 is the year I played Symphony Of The Night for the first time. Can I just rave about Symphony Of The Night for the whole article? No? Fine. Here are some other games that aren’t too shabby, either.

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Feature: Make a decision!

Priceless Play – 15 December 2018

Is there anything quite so glorious as being right? The smug playground-satisfaction of pulling out an "I told you so," or (even better) the long-con revenge of living well? Of course, every good thing has its price. For every instance of being right, there must exist an equal and opposite instance of being wrong. The less enjoyable forfeit of "You were right, and I was…

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Feature: Bigger than genre

Trans representation in Cyberpunk 2077 matters, but not because it’s cyberpunk

Even before its recent public gameplay unveiling, Cyberpunk 2077 was the target of a very particular piece of criticism. Perhaps sparked by the transphobic joke made by the game's Twitter account, many online have been calling out 2077 for presenting yet another future that, despite its overt themes of transhumanism and body modification, falls strictly into the gender binary. Despite the gender diversity already prevalent…

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Feature: Clean up without breaking down

Behind Every Great One addresses household sexism

You might know developers Deconstructeam from games like The Red Strings Club, or Gods Will Be Watching, or from that time that they cloned themselves to satisfy Alice B’s burning curiosity about what happens when one meets one’s doppelganger. Anyway, they just released a short little game called Behind Every Great One, which began life as a prototype created for the Ludum Dare game jam,…

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Feature: Shoot the real me!

We asked a lot of people: what would you do to a clone of yourself?

Over the past several weeks I have sent a lot of interesting people who work in the games industry an email containing the following scenario: "You enter a room. The door locks behind you. From a door opposite another you enters. This other you is a perfectly identical clone, created in the exact instant you entered the room, but as every second ticks by they…

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Feature: The endless march of time

The bestest and most top PC games of 2018 so far

We're just about halfway through 2018 (which has somehow taken both too long and no time at all). As is tradition, we've shaken our our brains around to see which games from the last six months still make our neurons fizzle with delight. Then we wrote about them here, in this big list feature that you're reading right now this second. And what games they…

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Feature: Oh, the transhumanity

The Red Strings Club review

The Red Strings Club is a narrative driven adventure game that explores transhumanism, AI and morality against a cyberpunk backdrop. If you asked me to choose three things that I like to talk and think about, there’s a good chance I’d pick out those three - so Deconstruteam would have been hard pressed to not keep my attention even if they’d somehow failed to take…

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Take a cyberdrink at The Red Strings Club soon

There’s a BOGOF on neon negronis. At least, that would be the glowing sign I’d hang outside, were I in charge of the hot pink bar of upcoming cyberpunk adventure The Red Strings Club. It’s a game of social engineering, body-hacking and clandestine mixology from Deconstructeam, the makers of Gods Will Be Watching. They’ve sent electronic words to say it’s coming out on January 22.

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Hack the planet to save it in The Red Strings Club

Guns can only get you so far in cyberpunk. To thwart a megacorp in newly-announced adventure game The Red Strings Club, a little more subtlety will be required. It'll have us playing as a bartender mixing drinks to manipulate emotions and squeeze information from people, as a hacker armed with a phone using social engineering to bypass security, and even sculpting genetic implants to whack…

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Cyberpunk Social Engineering In Supercontinent Ltd

Social engineering is the bane of network security. Your firewall's layers of barriers, dummy vaults, and deadly black ICE might stymie even a super wizard class hacker but that doesn't matter if the wee scamp's able to phone up some fool and cadge the password with a few lies. That's the sort of datajacking which free game Supercontinent Ltd [official site] is interested in. You…

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Feature:

Free Loaders: Not Safe For Work Or Your Mum’s House

It is a truth universally acknowledged that the human penis is in want of a photographer. A fundamentally interesting organ, it is versatile, yet vulnerable. Undeniably ugly and yet, somehow, ugly in all the right ways. It is this humble male appendage which brings us all together this week. Suffice to say, do not read on if your boss is sitting next to you. Unless…

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Still Peepin’: Free Expansion For Gods Will Be Watching

The third thing I do every morning, after groaning and rolling off the crumpled Stella can digging into my back, is whip out the akimbo middle fingers and scowl at the sky. I'm watching you, gods. I did not get on with what I played of narrative resource-managing moralathon Gods Will Be Watching [official site], and John was disappointed too, but the idea of big…

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Gods Will Be Patching: The Mercy Update

Gods Will Be Watching seemed to promise a beautiful, pixel art science fiction story, with a heavily branching narrative that pivoted around life-and-death decisions for its ensemble cast. The reality was disappointing: a resource management game, where your resources were opaque, success was ill-defined, and failure meant restarting scenes over and over. I don't know if Gods were watching, but the developers certainly were. They've…

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Gods Will Be Watching On Its Release Date: July 24th

The beautiful pixel art in Gods Will Be Watching is a trick, designed to lull you into the false assumption that its point and click story will be about comical pirate japes or wacky bipedal dogs solving off-beat crimes. In reality, it's about doing awful, seemingly necessary things to people who don't deserve it for the sake of the greater good. If Jack Bauer read…

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Devolver Will Be Watching Over Gods Will Be Watching

Here is my drum. It is a good drum. When I beat it, it goes, "GODS WILL BE WATCHING IS SUPER GREAT. THE PROSPECT OF AN EXPANDED VERSION IS VERY EXCITING." A curiously specific percussive sound, yes, but one that I very much appreciate. Thus, I refuse to stop beating it until this Earth is naught but ash and dust. Or until the game comes…

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