Posts Tagged ‘free to play’

Free-for-all: H1Z1 going free-to-play today

H1Z1, the battle royale ’em up that Brendan “Playerunknown” Greene worked on before making his own Battlegrounds, is now going free-to-play. Developers Daybreak Game Company have announced that H1Z1 will switch to free-to-play at 10am PST (6pm UK time) today, which is a surprise coming only eight days after the game left early access. It seems a sensible move, given dwindling playercounts in the face of stiff competition from Plunkbat and especially Epic’s free-to-play Fortnite Battle Royale. Hell, I will now download it to at least have a go at that new Auto Royale mode which locks four players into a car as a squad battling with other fightcars. Read the rest of this entry »

Future of Epic’s Paragon looks gloomy as Fortnite Battle Royale prospers

Epic Games have confirmed that updates for Paragon, their free-to-play MOBA, are slowing down, and that they have drafted people from the team to help on the runaway success that is Fortnite Battle Royale. While over 40 million people have downloaded Fortnite Battle Royale in under four months, according to Epic, Paragon has not found nearly the same success. In a candid public post, Epic addressed the gloomy tone of many players, saying, “Here inside Epic, we’re talking about the future of Paragon in pretty much the same terms as you’re talking about it.” Read the rest of this entry »

Mount & Blade/World Of Tanks hybrid Tiger Knight relaunches on Steam

Tiger Knight

Somehow, the original release of Tiger Knight flew completely under my radar. I’d have expected the blend of historical Chinese warfare, familiar siege and mounted combat mechanics and massive-scale PvP warfare (7v7 matches, each player leading a regiment of up to 30 AI soldiers) would have caught my eye, but apparently not. I even missed the game shutting down last year.

Thankfully, 2018 is set to be a year of new beginnings, and Chinese publisher NetDragon Websoft have dusted the game off for a second, international-geared release via Steam. It’s a bit patchy, but might be worth a look, given its free-to-play nature.

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Counter-Strike Nexon: Zombies gets Minecrafty

No one believes me when I say Counter-Strike Nexon: Zombies is fascinating. Nexon’s free-to-play spin-off uses good ol’ CS 1.6 as the foundation for what feels like a self-contained mod scene, throwing in oddities including a base-building cooperative survival mode, humans vs. zombies modes, football, arena boss battles with giant monsters, races, a mode similar to Wolfenstein: Enemy Territory, and so very many ‘sexy’ ladies. It’s a wide and surprising range of games which often have little in common beyond using CS guns. I have hugely enjoyed wandering from server to server, feeling out what this even is. And now CSNZ has a little bit of Minecraft or perhaps Garry’s Mod, thanks to its new Studio Mode. Read the rest of this entry »

Warning: there is an official D&D idle game (and it’s giving away free DLC)


Well, there went two hours of my life in a haze of clicking, fountains of gold coin graphics and repeat, fleeting senses of achievement that were immediately eradicated by desire for the next achievement. “I’ll just have a quick look at this official, free to play Dungeons & Dragons clicker game”, I thought when I saw an announcement that Idle Champions Of The Forgotten Realms (download via Steam here) is offering some free DLC for the next couple of days, “then I can bash out a quick news piece on it and get back to my day.”

Somehow I forgot two very important things: 1) even all these years on from Baldur’s Gate, I remain a sucker for anything Forgotten Realms b) if I start playing a clicker, aka idle game, I am DOOMED.
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Battle right now: Battlerite leaves early access and goes free-to-play


Battlerite, the not-a-MOBA top down champion brawler, has been hazed in the battlefield of early access for long enough. The full version is out today in free-to-play form, though the release has been delayed until 3pm. I checked the game out last year, and it pushed all the right buttons.

To celebrate, Stunlock Studios are also launching a new bramble-based hero. You can see him in action in the trailer below.

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Brawlhalla super smashes out of early access, bros

A ‘platform fighter’ is not someone who leaves furious comments about Xbox controllers on your lovely little PC games website but rather a sort of fighting game with pugilists whacking each other off platforms – clue’s in the name, yeah? Nintendo’s Super Smash Bros. game rule the roost but those aren’t on PC, so we’re making our own. The latest to launch is Brawlhalla [official site], which left early access yesterday. It’s free-to-play but the monetisation sounds sensible, and I’ve heard it’s a pretty good game too. Read the rest of this entry »

Video game tourism alert: Warface is off to Pripyat

Crytek’s free-to-play face-shooter Warface [official site] is off to the city of Pripyat within the Chernobyl Exclusion Zone later this year. Is Warface (WARFACE WARFACE WARFACE etc.) any good? Dunno. Am I keen to see this? Oh yes. I always enjoy video games travelling to that spooky abandoned land, from Call of Duty 4’s stealthy visit to the joys of S.T.A.L.K.E.R.. Video game tourism is challenging when enemies are trying to shoot your face off, sure, but that’s part of the satisfaction. Would a view from a mountaintop be the same without a climb? Doesn’t a hike make the ruins you reach all the more delightful? Read the rest of this entry »

Destroy all monsters! Gigantic released

Gigantic, the free-to-play multiplayer brawl-o-shooter where each team has the support of a honking great monster, has left early access and launched in full. It offers class-based 5v5 fisticuffs, and did I mention the big monsters? Matches climax with the two bigguns scrapping, see, each team trying to help their megafriend out. It’s a bit MOBA-y, but what isn’t nowadays? Here, have a look in the launch trailer: Read the rest of this entry »

Grrg! Arrrg! Unturned leaves early access

Free-to-play DayZ-o-Minecraft ’em up Unturned [official site] has launched in full, after three years in early access. The biggest part of the update taking it to full release is a new sandbox map set in Germany. Chris Livingstone had a crack at Unturned after it rocketed into Steam’s top 10 most-played games within a week, a position it has impressively clung close to ever since (it’s twelfth right now, with around 32,000 players in-game). Perhaps we should feel guilty about how many early access survival games he played for us. But this, this one is meant to be pretty good as they go. Read the rest of this entry »

Inside Roblox, the game platform that’s rivaling Minecraft

I’m camped at the end of a large hall, hoping my view over a tunnel leading to the capture point covers the enemy team’s entry through the large windows and skylights. Distant gunfire rattles from the other end of the map and I see grenades popping on the point. And yep, I’m right. Someone jumps down from above and I shoot, taking them by surprise – 100 XP – but not before a buddy spawns on them. I’m down, killed by an AUG HBAR with Coyote Sight, Muzzle Brake, Angled Grip and Green Laser.

Roblox [official site] has come on some lately. Phantom Forces is a full-featured modern FPS that runs on Roblox, offering multiple map types with 32 players, a daily login bonus and ranks. It tracks kill-death ratios, its guns feature bullet drop dynamics, sprints into slide moves, Battlefield-style spotting, and hundreds of weapons and attachments. And you can be playing it, for free, in seconds from launching via a link on its Roblox web page, and it’ll run smoothly on a basic PC. On the Thursday morning I try it out, nearly 4000 other players are online with me, and since it was launched in September 2015, it’s been played over 120 million times.

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Side-scrolling MOBA Awesomenauts is now free-to-play

Awesomenauts [official site], Ronimo’s 2D side-scrolling MOBA, has switched to free-to-play after almost five years. After commercial MOBAs exploded, most of the next wave were basically Lolbuts (‘like League of Legends but with…’) but Awesomenauts had an interesting take. It’s an action-platformer built upon the MOBA fundamentals of waves, bases, neutral enemies, and all that, an interesting rejiggling which casts off a lot of the MOBA baggage. If you fancy a crack, hey, it’s now free to play. Have a gander: Read the rest of this entry »

Overwatch’s D.Va stomps into Heroes of the Storm

Mech-piloting, Dorito-munching pro gamer D.Va has joined the cast of Blizzard’s free-to-play crossover MOBA Heroes of the Storm [official site], arriving just a few weeks after Genji. If you know her from Overwatch, you largely know how she works in HotS, because abilities translate fairly directly between the two class-based games. She stomps around in a mech which has shields and boosters and which she can set to self-destruct as a bomb, and she can scamper about on foot popping people with her pistol. Here, have a look in this trailer: Read the rest of this entry »

2D moba Awesomenauts goes free-to-play next month

The long-lasting 2D incarnation of the MOBA known as Awesomenauts [official site] is going free-to-play, developers Ronimo have announced. They’ve been working up to this over the past year, they say, bringing other features to the shooty multiplayer platformer such as a new matchmaking system, a spectator mode, and a level editor. But now it is taking the final plunge into the deep F2P abyss.
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Heroes of the Storm gets Overwatchier in v2.0

Overwatch cyberninja Genji has arrived in Blizzard’s Heroes of the Storm [official site] and the mech-piloting digital sports superstar D.Va is soon to follow. To give them somewhere familiar to scrap, the free-to-play crossover MOBA’s update 2.0 has added a map based on Overwatch’s Hanamura level. HotS 2.0 also reworks the player progression and loot system, and brings an event with crossover rewards in both HotS and Overwatch (including, oddly, a D.Va cop outfit for Overwatch). Oh, and all players are receiving enough virtuacash to unlock a bundle of twenty characters for free. Those busy Blizzees! Here, watch what Genji is all about: Read the rest of this entry »

Smite’s karting minigame, Apollo’s Racer Rumble

Smite [official site] has picked up a little karting mode for a limited time in the form of Apollo’s Racer Rumble. It’s pretty standard for MOBAs to offer up modes beyond the regular lane-pushing slugfest and often developers use limited time alternate modes to push the boat out a bit in terms of what you do with the characters. Where the mode you’ll see in professional tournaments is all SRSBSNS and PAYING ATTENTION, limited time modes tend to be daft/non-canonical/slightly broken/good for a bit of downtime between SRSBSNS. Read the rest of this entry »

Quake Champions will be free-to-play

id Software call her Nyx but that's no Nerubian.

The upcoming Quake Champions [official site] will indeed by free-to-play, id Software have confirmed. Champions, to refresh your memory, is a multiplayer-only arena shooter starring different characters with unique abilities. One champ will be free for all and sundry, Ian ‘Ranger’ Quake, though folks who just want to buy a video game will be able to buy the whole lot in one pack. Free-to-players will need to rent others with currency earned by playing, so it almost sounds like the F2P version is an extended demo. That, or it’s being monetised in a ghastly way. At this point, who knows! Read the rest of this entry »

Card-o-board battler Faeria launches out of early access

Board game and collectible card game combine in the free-to-play Faeria [official site], which hit version 1.0 this week and officially launched after a year in in early access. I’ve received a few e-mails from well-meaning readers urging me to play it ’cause I like Magic: The Gathering so much, and Faeria rises from Magic-y foundations with a board game layer of building and moving around a map, but please stop these. Faeria looks great, it genuinely does, and I can’t afford to get sucked into CCG heaven again. You monsters. I will, however, pop up a news post about it. Read the rest of this entry »

Path of Exile: Fall of Oriath expansion going godslaying

Free-to-play action-RPG Path of Exile [official site] has announced a monster expansion, adding a whole new Act and five remixed Acts too. The Fall of Oriath will conclude Path of Exile’s campaign with new areas, items, and enemies, and a whole lot of godslaying – letting players pick up powers as they do in deities. It’s due later this year so, for now, peep this announcement trailer: Read the rest of this entry »