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Hold On Daddy, Hold On Mom: Bombshell Delayed

Duke who?

3D Realms and Interceptor Entertainment never will get to make Duke Nukem Mass Destruction, we can finally say with certainity now that lawsuit's settled, but they appeared to have accepted this years before anyway. The twin-stick shooter was seemingly reborn as Bombshell [official site], an awfully similar-looking game with that flattoped buffoon swapped out for a lady also brimming with rude 'tude and one-liners. Bombshell was due this autumn, but Interceptor have now announced it needs a little more work and so Shelly 'Bombshell' Harrison will be riding out on January 29th, 2016. Oh, and it's getting an FPS prequel next year too.

The FPS prequel is mostly a mystery for now, other than the fact that it's made in ye olde Build Engine - as seen in Duke Nukem 3D. Onto the delay!

"Over the last several weeks, we've been exhaustively testing Bombshell to get it ready for ship. Unfortunately, and honestly, the game isn't entirely bug free at this point. Our first instinct was to just get this puppy out-the-door, and that we could fix the remaining issues with a quick patch after launch. But within ten seconds we realized that's no way to treat paying fans of our games," Interceptor head honch Frederik Schreiber said in the announcement.

"As painful as this is to say, we've made the command decision to move our release date out a bit. This will give us the time to polish the game that we know you all deserve, and the team here is raring to put in the hours necessary and get sh*t done!"

Technically Bombshell is being made by Interceptor and published by 3D Realms, but Interceptor also own 3D Realms nowadays. The folks who started out with a Duke Nukem 3D fan remake now get to wear their idols' clothes whenever they like.

Anyway, here's a Bombshell gameplay video from back in August, showing a boss battle with a whole lot of Shelly being knocked down onto her bumshell:

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Alice O'Connor

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Alice is likely in the sea.

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