
The 50 best RPGs to play in 2021
Updated with the best from 2020
The 50 best RPGs to play in 2021
Updated with the best from 2020
Planescape: Torment turns 20 years old today - here's why it's a classic
Nameless rights or nameless fights
What videogame maps can tell us about their worlds
The silent cartographers
Steam Summer Sale recommendations: 2018 edition!
Recky with the good hair
Clear 100 hours in your calendar, 'cos CRPGs are here to stay
Fans of lots of text, rejoice!
Podcast: Remembering all the rats we've killed
Listen to the ratcast
The greatest PC games of all time
The Loose Canon
The RPG Scrollbars: The Many Faces Of Villainy
SHODAN at the Better Than OK Corral
The RPG Scrollbars: Quests Done Quick II
Faster than a bard shot out of a cannon
Planescape: Torment as told in GIFs & Lebowskis
What can change the nature of a dude?
Planescape: Torment's Enhanced Edition released
What can change the nature of a game?
Planescape: Torment Enhanced Edition - an elegant remastering, with a few exceptions
New life's resolutions
Planescape Torment: Enhanced Edition announced
What can remaster the nature of a man?
The RPG Scrollbars: Predicting Planescape
The long awaited follow-up to Forgotten Realms: Baldur's Gate
Wot I Think - Torment: Tides of Numenera
Update your journal
Raised By Screens, chapter 17 - Planescape: Torment
A retrospective of torment
Torment: Tides of Numenera release date announced
One for the calendar
"It was like a referendum on my history"
The RPG Scrollbars: Roles We Take, Roles We Choose
Legends of character creation
A Tides Of Numenera Beta Date For Backers & Steamfolk
your Torment is almost over
Torment Numenera Beta Inbound; Devs Open New Studio
What can change the nature of a release date?
Watch This Torment: Tides Of Numenera Crisis Footage
Talk to the monsters.
The RPG Scrollbars: Sacred Worlds
Homes away from home
The Ultimate Torment Interview Of Ultimate Torment, Pt 2
On Delays, World Creation, and Planescape's Imperfections
The Ultimate Torment Interview Of Ultimate Torment, Pt 1
On Changes, Combat, And Quality Over Length