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Geralt Goes To Westeros: Witcher 2 Getting Mod Tools

I'm calling it now: It's only a matter of time until someone designs a Game of Thrones mod for The Witcher 2. And that matter (note: I'm pretty sure "matter" isn't a real unit of time measurement) just got a lot shorter, because CD Projekt's tossing yet another hefty offering into The Witcher's overflowing cauldron with official mod tools. Unfortunately, CD Projekt has also informed RPS that Steam Workshop support's not on the table - at least, for now.

CD Projekt dangled the keys to Geralt's world in front of players' faces in an official blog post:

"CD Projekt RED will be attending this years Gamescom which takes place in Cologne, Germany next week. We will be hosting a series of behind closed doors, exclusive media presentations where we will be showing the REDkit, a long-awaited set of tools for modders which will allow any player to create their own content for the PC version of The Witcher 2: Assassins of Kings, such as new, non-linear adventures, great looking locations and much more."

And while mod tools are never a bad thing, that's not much to go on. So I sought clarification from CD Projekt - specifically in regard to Steam Workshop support and the relative complexity of the toolset. "A this point I can tell you that we’re concentrating on the tool as such, so no Steam mention at this point," a rep told me. Meanwhile, the rep added that CDP's mainly looking to attract "the best modders out there," so probably don't expect something quite as user-friendly as, say, Portal 2's Perpetual Testing Initiative.

Still, though, this is very good news overall. Odds are, we'll know much, much more come next week, but until then, I leave you with the possibility of a world in which Geralt and The Hound can team up to punch the wretched little smirk right off Joffrey's big dumb face. And oh, what a world that will be.

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The Witcher 2: Assassins of Kings

Xbox 360, PC

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About the Author

Nathan Grayson

Former News Writer

Nathan wrote news for RPS between 2012-2014, and continues to be the only American that's been a full-time member of staff. He's also written for a wide variety of places, including IGN, PC Gamer, VG247 and Kotaku, and now runs his own independent journalism site Aftermath.