Crafting in Diablo III, eh? Well, kind of. NPCs are going to be artisans who can do some crafting for you, as well as acting as vendors. They're going to be characters you can - once you've discovered them - return to time and again, and they'll develop and improve their skills as you bring them more interesting materials. Of course Blizzard don't want to pull us too far away from killing beasts, meaning crafting is going to be sustained by salvaging the loot that will fall, so inevitably, from the pockets of your enemies. Anyway, go listen to Blizzard's Jay Wilson explain how it works. It's a huge aspect of the game that we've seen nothing of before. The slow hovering over menus in this trailer is quite at odds with the undead obliterations we've seen thus far, although it inevitable returns to that at the end of the footage, for a bit of gibby punctuation.
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