Total Two: War Rome is going to be enormous, like the Roman Empire itself, although hopefully it won't suffer from sprawling overstretch and collapse, in conflict with itself. Forty units, combining naval and land forces, can take place in the battles, and the developer diary below concentrates on the siege of Carthage, because it's a big city having rocks lobbed at it. Creative Assembly discuss the historical context for the battle and introduce the tactical map, to help with orientation during the large scale struggles. The next diary takes us to the forests of Germania and Gaul. It's all impressive stuff so far, although I can't wait to see more of the game's strategic side.
The elephants tearing down the street are terrifying. Is the man shouting 'steady' going to try and punch them? He's mad!