Ealdorlight [Kickstarter page] generates a world, the history of the locations in that world, the histories of the people within the locations in that world, and then it lets you wander around taking on quests. Some of those quests will involve hitting people. Combat is turn-based but there are no hit points. Instead, you can punch someone right in the…skin?
“Instead of using hit points, the game uses realistic damage, modelling bones, skin, muscle, hearts, brains and limbs.”
Well then. The project has just hit Kickstarter and is the work of Chris Parsons, who made the flawed but fascinating Sol Trader. This picks up some of the ideas from that game and looks to put them in a more enjoyable and comprehensible structure.
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