Posts Tagged ‘Kickstarter’

Dungeons And Debtors: Moonlighter

Do you remember Recettear: An Item Shop’s Tale? Released in Europe and North America in 2010, it’s a dungeon-crawling RPG combined with shop management. You’re the person adventurers turn to when they need an upgrade on that rusty sword and battered leather armour.

Moonlighter [official site] looks like a fresh version of the same idea. In the daylight hours, you manage your shop and at night you head into randomised dungeons to gather the materials and items you need to keep the shop running.

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Pathologic Postponed Until Autumn 2017

Ice-Pick Lodge have announced that the new take on Pathologic [official site], the diseased delight that put them on the map back in 2005, won’t be released until autumn 2017. Having spent some time playing a standalone demo at Gamescom, where I also managed to pick the Lodge’s brains away from the chaos of the showfloor, I can appreciate why the game is taking so long to complete. The foundations of the original might be noticeable, if you scratch around in the dirt for long enough, but it has been completely rebuilt. And indeed rewritten, reorganised, reinterpreted, and reimagined.

So, yes, the delay is saddening. But what I’ve played of the game is absolutely splendid.

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Nightdive Clarify “RPG Stuff” In System Shock Remake

Nightdive’s System Shock [official site] remake will be coming to Mac and Linux, with the project having passed the $1.1m mark on Kickstarter and hitting the relevant stretch goal. In announcing the additional platforms, the developers have also taken the opportunity to alter one of their other stretch goals. The $1.4m target had initially read “RPG elements” and Nightdive have acknowledged that “it was vague and misleading”. Now, they’ll be adding more maps if they reach $1.4m and those RPG elements will be included whatever the final figure. Here’s what that means.

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Kickstarter’s Head Of Games: “Kickstarter Fatigue Only Lasts Until Someone Sees Their Favourite Game Pop Up”

At this year’s Develop conference in Brighton, I grabbed an hour with keynote speaker Luke Crane, Head of Games at Kickstarter, to talk about the state of play of videogames on the crowdfunding platform in 2016. Discussed: what makes a good project now, the odds of making it, ‘Kickstarter fatigue’ and the question of glory days, Kickstarter’s reaction to funded projects that are not then released, the importance of community, how the press can be unhelpful and whether or not famous names are dominating the ecosystem at the expense of smaller developers.
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Remaster Citadel: System Shock Reboot Is Funded

This one was never in doubt, but it’s nonetheless a relief to see that, yes, the world still cares about System Shock and, yes, Kickstarter can still drum up a ton of cash for videogames. Just so long as those videogames are related to videogames we loved when we were kids, I guess. With $970,000 of its requested $900,000 in the bag and 16 days left on the Kickclock, we can expect Nightdive’s System Shock Reboot to handily pass the $1m mark.

Sadly most of the stretch goals are pretty dull unless you’re a Macker, a Linuteer or prefer non-English dialogue, but if it makes it all the way to $1.3m they intend to add new locations and dialogue. Heresy! Delightfully intriguing heresy!
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In The Shadows Wants To Drive Out The Darkness

Sometimes an idea is simply cute, and that’s fine. But when an idea is cute and smart, then you’ve got something. In The Shadows [official site] appears to fall into the latter category – a very lovely-looking pixel puzzle platformer, with surprisingly complex lighting, about a little kid who’s scared of the dark.

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Don’t Starvealike The Wild Eight Drops A Demo

You are the only survivor of a plane crash. The only things you have with which to stay alive are the 98 different-but-similar survival games installed on your laptop. Which one will you play until hypothermia takes you?

The Wild Eight is the latest addition to those swollen tree-feeling, rabbit-hunting ranks, but while the setup is familiar – plane crash, cold, angry wildlife – there are a couple of enticing twists to the formula.
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