Posts Tagged ‘SMITE’

Smite World Championships 2016: Semifinals Day

The Smite World Championship 2016 contenders have been whittled down to four teams. So far the tournament has involved possibly the fewest upsets of any esports event I’ve attended (precisely zero). But today is where the uncertainty starts to kick in as the final four bring highly skilled players with very different team personalities to the world stage.

Here’s the story so far [with proper spoilers after the jump]:

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Smite’s Pet Treant Goes Solo, Joins Paladins Roster

“Gonna wash that man right out of my hair.”

This is both a fantastically useful response to a) a failed relationship and b) to being a long-suffering treant in Smite who has spent their entire time having to carry an elderly god in your branches and have now decided it’s time to go it alone in Hi-Rez’s FPS game, Paladins [official site].

[Translation: A Smite character’s mount is joining the Paladins roster as a standalone hero.]

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Amaterasu Leads Smite’s Japanese Pantheon

Smite [official site] developers, Hi-Rez, have been teasing their Japanese pantheon for a while now but they’ve been keeping tight-lipped over which deities they were working on. All president, Stew Chisam, would tell me a few months back was that we could expect a goddess.

Amaterasu, a sun (and universe) deity from the Shinto religion, was a common guess and today’s announcement officially confirmed her as the seventy-second addition to the Smite roster. Reading an article in the official Smite magazine, it also seems like the Japanese pantheon in general will be mostly Shinto deities but with scope for some other figures from Japanese mythology. But who is Amaterasu for a Smite player, how does she work and what the heck does Guan Yu have to do with her ultimate?

Read on:

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Smite World Championship 2016: Everything You Need To Know

New year, new esports event coverage! And by that, I mean let’s have a look at the Smite World Championship 2016 [official site].

Here’s what you need to know about Hi-Rez’s annual Smite-a-thon from the teams to the $1m prize pool:

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Esports: Is Skipping A Ban Ever A Good Idea?

When is a ban not a ban? That’s a question which cropped up twice this weekend as League of Legends team Jin Air Green Wings and Smite team EnVyUs each passed up an opportunity to ban a character from a competitive match.

No-bans or skipped bans happen in the phase before the main game starts. At this point the teams are working out which characters their team will play and which to remove from play. Choosing NOT to remove something is vary rare but it does happen. It’s well worth trying to understand what’s going on in those scenarios, whether it’s to unpick the strategic thought behind them or to nod sagely over the capacity for humans to make terrible blunders on the global stage. So let’s take a closer look at no-bans, what they are and how you can use them to your advantage:

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Smite Super Regionals: Deicides And Deciders

“FUCKING END THE GAME!” Jeppe ‘Trixtank’ Gylling was roaring as his team, Paradigm, bore down on the opponent’s titan – the beefy glowing final objective you need to destroy to win a game of Smite [official site].

It was the European and North American LAN event known as Super Regionals and on the line for Paradigm and their foes was a place at the Smite World Championships in January. Five teams would be making it through to the competition: two from North America, two from Europe and the winner of a match between the NA and EU third placed teams.

Spoilers after the jump if you haven’t seen Sunday’s finals:

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Shine On: Sol Arrives In Smite

This afternoon I have been reading about Sol, Goddess of the Sun as she’s the most recent addition to Smite’s [official site] roster of playable deities. She hails from the Norse pantheon and I don’t think I knew much about her, preferring as a child to stick with the Greek myths and legends.

The lore Hi-Rez offer up has Sol being punished for her father’s hubris in naming her after the sun. Odin sends her to pull the chariot of the sun while being chased by one of the wolf sons of Fenrir. She is not exactly resigned to this fate and taunts the wolf, driven by her desire for freedom and chafing against the punishment handed down by Odin.

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Peek At Paladins, The Next F2P FPS From Smite Devs

Y’seen those folks behind Tribes: Ascend and Smite are working on a new free-to-play FPS, right? After showings at shows, Hi-Rez Studios are now ready to show Paladins [official site] to those of us who didn’t schlep ourselves to shows to see the showings. Show. Show? Showww.

Which is to say Hi-Rez have dropped a trailer showing bits of gameplay alongside scenes of people using computers and people wearing their smartest casual clothes talking about the game. Observe:

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The Complete Dote Night

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart*.

Hello!

It’s time for some Dote Night real talk:

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Dote Night: How To Fix Tutorials (Sort Of)

Welcome to part two of “Thoughts about MOBA tutorials” – I hope you are as excited as I… WAIT COME BACK!

Tutorials might sound like a weird thing to devote two columns to given the wealth of other shenanigans and dramas in the MOBA communities at any given time but tutorials (or lack of them) can be the difference between having a good introduction to those games and communities and bouncing off so hard you could have treated the game as a launch rocket.

Last time I took an in-depth look at what Valve are doing in Dota 2’s Reborn client, this time I’ve had a chance to return to Smite [official site] and League of Legends [official site] to check out what they’re doing and not doing. I also have some suggestions for other ways to get players up to speed. Here’s what I reckon:

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