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Posts tagged “Wadjet Eye Games”

Feature: Learning lessons from episodic television

What Works And Why: Story structure in Unavowed

Unavowed is a point-and-click adventure from Wadjet Eye, who made the Blackwell series and The Shivah. I haven't played those games, and I don't usually like point-and-clicks. But Unavowed gripped me from start to finish. It has a few mechanical modernisations over other adventure games, but most of what sucked me in was just the story, and the way it's told. It's a glowing example…

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Feature: In which Matt is objectively wrong

The RPS Verdict: Unavowed

John: Hello. I’ve brought you here today to plan our next hei… I mean discuss the surprisingly involved point and click adventure game, Unavowed. A game by Wadjet Eye that I, in my review, argued advances the PnC genre forward in ways that few will ever be able to successfully copy - a blending of RPG and adventure to create a narrative-driven game that you’ll…

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Nighthawks is a vampire RPG from Wadjet Eye and RPS pal Richard Cobbett

There are few sentences that have me sitting up and paying attention faster than 'inspired by Vampire: Bloodlines', so interactive fiction/RPG blend Nighthawks already had me. That shot comes with a chaser, too; it's a collaboration between Wadjet Eye (of the excellent Unavowed) and prolific word-spewer and RPS regular Richard Cobbett (Sunless Sea). Suddenly, I want to know absolutely everything about it. It's early days…

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Feature: Possessing

Unavowed review

Unavowed is unquestionably one of the most impressive point and click adventures made in many, many years. It's of a scale I wasn't at all expecting, with layer upon layer of complexity and variety in a way the genre has genuinely never seen before. It's also a darned fine yarn of demonic battling across the streets of New York, that tells its story in a…

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Unavowed: Wadjet Eye’s next game gets launch trailer

Unavowed might be shaping up to be the most interesting thing to happen to adventure games in a long time. It still looks like a Wadjet Eye game - set in New York, designed in AGS, elevated by Ben Chandler’s gorgeous art - so you’ll immediately be reminded of the Blackwell series, but for his first new story in twelve years, Dave Gilbert seems to…

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Feature: Repossessed

Unavowed aims to be an adventure that borrows the best of RPG narrative

It really doesn't feel like it, but it's been five years since Dave Gilbert released one of his splendid point-and-click adventure games, and twelve years since he worked on a brand new story, following his series of Blackwell games. Unavowed is that brand new story, due out later this year, and it's ambitious in ways I wasn't expecting: it's a very traditional-looking adventure, that belies…

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Get your urban fantasy on with Unavowed’s first trailer

Wadjet Eye’s Unavowed ticks a lot of my boxes right off the bat. It’s a new urban fantasy adventure game from Dave Gilbert, set in the same world as the Blackwell series -- though it doubles down on the fantasy half -- but inspired by BioWare’s party-based and banter-rich RPGs. It’s due out next year, but in the meantime there’s the game’s first trailer to…

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Feature: Raven about it

Shardlight review

The latest adventure from top producers Wadjet Eye, Shardlight [official site], is out today. When I played the first half or so earlier this year I was pretty taken with what was on offer. Does the post-apocalyptic tale of oligarchies, underground rebellions and deadly plagues manage to maintain momentum? Here's wot I think:

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Wadjet Eye’s Shardlight Coming March 8th

Our John called Shardlight [official site] "an absorbing puzzle adventure, which is a phrase all too rarely uttered even in these days of the genre's clumsy resurgence" when he played an early version. That's a very John form of praise, isn't it? But encouraging! Soon we'll get to see for ourselves, as developers Wadjet Eye Games have announced they'll release Shardlight on March 8th.

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Feature: Rebellious

Hands On: Shardlight

While the world got over-excited at the prospect of old men and women emerging from their dusty tombs to make adventure games again, one indie production company quietly continued putting out the best in the business. Dave Gilbert's Wadjet Eye diverged from his self-created Blackwell series to producing adventures made by other individuals or tiny teams. The results have been splendid games like Technobabylon, Resonance…

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The Vertigo Comics Games Wadjet Eye Never Made

On today's episode of Things That Might Have Happened And Could Have Been Cool But Didn't Happen But The Idea's Still Cool So That's Cool, it's the time retro adventure game folks Wadjet Eye might've made games based on DC Comics' moody Vertigo line. It didn't pan out, but they get as far as whipping up ↑ a nifty bit of artwork showing Hellblazer's John…

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Wadjet Eye Going Post-Apocalyptic With Shardlight

Hullo, sorry, me again, on my final round of clearing up left-over newsbits from when I was on holiday. Such as: the fine folks of Wadjet Eye announced their next lo-fi adventure game, Shardlight [official site]. Set in a plague-ridden post-apocalyptic land, Shardlight will see an infected lady trying to find a cure, maybe taking on the shadowy government, and maybe saving herself. Spring 2016…

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Feature: Entrancing

Technobabylon review

I’d almost forgotten the feeling. I’d begun to wonder if maybe, just maybe, I was deluded in my belief that adventure games could create coherent pathways, difficult yet fun puzzles, and characters whose motivations extended beyond the need to reach the next screen. What a relief it is, then, to play sci-fi dystopia Technobabylon. Here's wot I think.

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Electric Dreams: Technobabylon Is Blade Runner Meets Police Quest

Like many of the liberal college WASPs of my generation I am a dedicated and loyal follower of cyberpunk. First, a fact: The birth place of cyberpunk is my birth place too, which can only be a sign of my deep allegiance to West Coast Neuromancy. So full of love am I, sometimes I'll find myself a big metallic collander to put over my head…

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Sales, Statistics & Secrecy: Wadjet Respond To SteamSpy

People do seem to like numbers, don't they? Scores, sales, profits, records, comparisons, biscuits eaten, angels on the head of a pin, and other statistics I find a curious part of gaming fandom. The holy grail for numberfans is, as far as I can see, Steam sales figures. The latest site trying to guess at Steam numbers by extrapolating from what little data we can…

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Dystopian Pointy Clicks: Wadjet Announce Technobabylon

I've played enough games where handing control of our lives to an omnipresent AI leads to a horrible dystopia to know that, when one is inevitably created, I really shouldn't sign up. I will, of course. It'll sound exciting, I'll be curious, it'll have some lousy invitation system to ensure everyone's always talking about it, and I'll cave to peer pressure. Fifty years later, the…

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Feature: A Golden Something

A Golden Wake review

There’s something I wish I’d known as I began playing retro point and click adventure A Golden Wake. I wish I’d known that it was, in large parts, a true story. The reason I didn’t know this was because it began with a statement explaining that despite its historical setting, the characters and events were fictional. Here's wot I think: It turns out Coral Gables…

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Period Adventuring: A Golden Wake’s Demo

Ah, the 1920s! A decade of good times for those riding high on the great waves of cash crashing upon the real estate and banking industries. Were I a hateful thing, I'd crack An Hilarious Joke about current events. Adventure game A Golden Wake is slightly less fun, as Alfie Banks' real estate dreams get tangled up in the mob. It's made by Grundislav Games,…

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