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As Ever: Beyond Good & Evil 2 Is "Still On The Way"


Hoist E3 above the bloodstone with ropes of braided ivy then circle thrice with burning mugwort. Cleanse your obsidian dagger with goat's milk then dry it with moss. Holding E3 firmly by the neck, plunge your blade into its guts and draw down, let the guts spill onto the bloodstone, unspooling like a VHS tape (you may need to reach in and yank to get things started). Examine the EEEntrails. See the patterns emerge beneath the rising steam. Know the future. Know that it reads the same as ever: yuh huh for real Beyond Good & Evil 2 is definitely still happening, for real, for really real.

The previous portent was an off-hand proclamation from Pey'j prophet Michel Ancel in January and, as is the way with these things, was a wee bit vague. It's almost thirteen years since action-journalist Jade's first adventure in Beyond Good & Evil (have you played it?), eight since the sequel's announcement, and four since supposed prototype footage leaked. We'll dance this dance beneath starless skies for as long as we must.

This year's traditional E3 BG&E gutspilling came from Ubisoft chief executive warlock Yves Guillemot in a chat for YouTube Live with the one they call Geoff Keighley.

"It's still on the way. It's something that at one point you will see, yes," Guillemot said.

Asked by the dark priest Keighley whether the game is "actively being worked on or it's further out", Guillemot responded:

"It's difficult to say actually. Michel is working on it but he's doing two games at the same time - he's doing Wild at the same time. It's coming along but he has to spend time on it so we can see it faster."

It is as it ever was and ever shall be. Press silver to your forehead and blow kisses at the moon then skip to the end of this interview to hear the sacred words once more:

I'll see you in the birch circle on Midsummer, yeah? We'll be dancing round a giant wicker Secundo. We can wait. We have so many other wonderful games to play until the time is right.

Ta to cheery RPS fanzine PC Gamer for pointing this out.

Do check out the rest of our E3 2016 news, previews, odds, ends, and gubbins.

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About the Author
Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.

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