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BioShock

1 week ago

Feature: Is it getting hot in here?

How ‘climate crisis games’ could better model our problems and our future

In Vectorpark’s Sandcastles, you build fantastic towers and watch the waves erase your work every 10 seconds. It’s a very direct metaphor for the global climate crisis that threatens to flood coastal cities and exacerbate natural disasters. Sandcastles confronts us with our totally predictable watery doom, but we also find fun and expression in our totally foreseeable destruction. When the planet dies, at least we’ll…

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3 months ago

Feature: Listen now (or watch it)

Podcast: Watch us acting silly at EGX Rezzed 2019

I say “watch” because this week's podcast takes place in a real room in front of a real audience (don’t worry, there’s an audio version too). At Rezzed in London this month, we thought it’d be fun to re-enact three of the most memorable scenes of PC gaming, exactly as you remember them. So strap on your eye-wideners and prepare for some wonderful acting. Including…

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8 months ago

Feature: Get jacked, yeah?

TH3 W0R5T35T W0R5T H4CK1NG M1N1G4M35 3V3R

Cyber Monday is, of course, a pure and honest celebration of all things cyber. We hack the planet as one, united against corporations, capitalism and the class divide. Then we all burn our 4K televisions and go off to have a massive rave-orgy in an abandoned sewer. Such is the way of the Cyber Monday Warrior. But it's not all talking in C++ and overthrowing…

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12 months ago

1 year ago

Feature: Canonically Jewish

B.J. Blazkowicz and the need for more diverse Jewish characters

For a series built around the deconstruction of Aryan bodies, it’s taken a long time for players to take the hint that Wolfenstein’s ubermensch William Blazkowicz is Jewish. That hesitation betrays our definitions of Jewish identity as old-fashioned, and also reflects that the few prominent Jewish characters in games play into and reinforce stereotypes. While Blazkowicz is the most high profile character to break the…

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Ken Levineless Bioshock in development at secret 2K studio

After Irrational Games was dismantled in 2014, the future of the Bioshock IP was left twisting in the wind. It certainly wasn't going to fall on former studio head Ken Levine, as he departed to run a smaller studio called Ghost Story Games which would have nothing near the production scale required to take on a new time-period magic-potion exercise in the violence of political…

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Five in-game cults that are a far cry from Far Cry 5

Cults in games have a long, proud tradition of getting to go full wackadoo. Mostly, they're a really nice device to lean on, especially in a game where you want to fill the world with collectibles and audio logs and you need some narrative to build that space. Also, they're pretty easy in that, if you don't give a flip about collectibles, you can generally…

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2 years ago

Feature: All trailer, no trash

The best PC game trailers ever

The game trailer is a sly creature. It wants to entertain you, to excite you, to embolden you with curiousity. But it also wants to sell you a bunch of code wrapped up in some 3D shapes. Some trailers turn out to be more artful than the game they’re hawking, others plant sneaky emotions in your head with music. However, some are better than others.…

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Feature: The Loose Canon

Best PC games of all time

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it's important that you spend your time as wisely as possible. Thankfully, we're here to help. What follows are our picks for the best PC games ever made.

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Feature: Author = Final Boss?

Death To The Author: killing creators in Dishonored, Portal and BioShock

When we meet the creators of fictional worlds, we often want to kill them. Whether its Bioshock's Andrew Ryan and his deadly Rapture, GlaDOS and the sadistic test chambers of Portal, or Kirin Jindosh and the Clockwork Mansion. The urge to destroy these builders is partly down to the nature of their constructions - deathtraps and mazes that make the architect a cruel overseer -…

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Feature: Big Daddies

Interview: Uppercut Games on the journey from BioShock to City Of Brass

With the announcement of City Of Brass [official site] today, I was intrigued to learn what this group of Irrational veterans - key players on so many well-loved games like SWAT 4, Tribes: Vengeance, Freedom Force and of course, BioShock - had planned for their first-person Arabian Nights-themed roguelite. I got in touch with team lead Ed Orman to find out more about how Uppercut…

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Ex BioShock devs announce FPS roguelite City Of Brass

When a collection of former Irrational devs, who worked on BioShock, Freedom Force, Tribes: Vengeance and more, tell you they've got a first-person roguelite for you to play, it's well worth paying attention. City Of Brass [official site] is an Arabian Nights-themed procedurally generated FPS, arming you with a whip and a scimitar, and challenging you to see just how far you can get through…

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3 years ago

Liquid Football: Rocket League Getting Free AquaDome

There's always a lighthouse, there's always a man, there's always a GOOOOAAAALLLL! Perhaps misunderstanding the phrase "back of the net", Rocket League [official site] developers Psyonix have announced an oceanic haul for their bumper-to-ball sports 'em up. Next month will bring a free carfootie pitch set in a BioShock-ish undersea sportworld, named AquaDome. I always thought Andrew Ryan was more into golf (or golf was…

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Would You Adam & Eve It: BioShock Remastered Fixes

BioShock: The Collection [official site] on PC is good-lookin' but, it's fair to say, A Bit Dicky, pulling off the impressively bungled trick of both recreating some of BioShock's original issues and throwing a clutch of new ones into the mix too. Take yer pick from enforced mouse-smoothing, no 5.1 sound, messed-up 21:9 support, limited FOV, no graphics settings outside of antialiasing, anistropic filtering, resolution,…

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Feature: Rapturous applause or Big Daddy issues?

RPS Verdict: The BioShock Trilogy

Almost ten years after our first trip to Rapture, the BioShock trilogy has been re-released and (in some cases) remastered. The Collection [official site] looks lovely but it's far from perfect. Today, we're looking back though - a lot has happened since the first game’s arrival, including the departure of director Ken Levine from the studio that made two of the three games, and a…

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Feature: Beyond Beyond The Sea

Rapture Reborn: A BioShock Remastered Gallery

Almost ten years after we first daddied and kindlied and golfed, BioShock has today returned in an apparently fancy-panted remastered version, aka Bioshock: The Collection [official site]. Sadly it’s not in the best of shape, in terms of what we PC folk tend to demand from our settings menus and whatnot, but perhaps a more overriding question is but how does it look? I shall…

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Atlas Sighs: BioShock Remastered PC Is A Bit Of A Mess

Bioshock: The Collection [official site] is out today (and free to owners of the originals), which from a PC point of view is most exciting because it gives a big old spit'n'polish to the first two games in the series (Infinite is unaffected on PC, being relatively contemporaneous as it is). Unfortunately it seems that BioShock 1 Remastered particularly has not been as well-loved on…

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How To Return To Rapture Remastered

Bioshock: The Collection [official site] is out next week, and as such you'll be able to play the first two Bioshock games and all of the single-player DLC in renewed detail. Bioshock Infinite is thrown in there for good measure, but it already looks so pretty on PC they're leaving it as is. 2K Games also plan to give the updated versions free to people…

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