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SpyParty

3 months ago

Feature: No limit on complexity

How to take SpyParty from a 1000-hour to a 5000-hour game

This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, SpyParty [official site]. If Chris Hecker was going to make a mistake with SpyParty, he wanted it to be the opposite mistake to the one Spore made. The way Hecker sees it, Spore’s problem was that it was all accessibility and no depth.…

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4 months ago

Feature: Trust no one

Premature Evaluation: SpyParty

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser's pretending to be an NPC, badly, in the asymmetric game of spies and snipers, SpyParty. How do you get blood out of a tux? Nerves already shot, I extract myself from the conversation I’m using as cover and head towards the golden statue, my prize. This plush…

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SpyParty infiltrates Early Access after nearly a decade

Good things come to those who wait, and everyone I've talked to who has been lucky enough to try Chris Hecker's SpyParty has plenty of complimentary things to say about the 1v1 multiplayer game of social infiltrator vs observant sniper. Think you can spot a single human player in the middle of a crowd of AI entities? Hold your breath, because you've only got one…

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Feature: More Poker than Go

Embracing the bluff: how SpyParty’s long development changed the game

Chris Hecker has been working on SpyParty for almost a decade now and I get the impression he'd be happy perfecting it for the rest of his career. Some developers want to move from one project to the next, an internal clock ticking down and reminding them how few ideas can be realised in a lifetime, while others are better suited to exploring one design…

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5 months ago

SpyParty sneaks into Steam Early Access next week

The fascinating 1v1 sniper vs. spy game SpyParty will enter Steam Early Access on April 12th, creator Chris Hecker has announced, bringing it to a a wider audience after years of coveted betas and its own early access scheme. SpyParty players have developed devious tricks of deception and detection over these years, so I'll be fascinated to see what happens as fumbling newbies arrive, myself…

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Feature: Listen to our name-dropping

Podcast: The GDC special (with bonus Far Cry 5 chat)

♪♫ When you go to San Fraaaanciscooo, be sure to wear a lanyard with ‘Media’ inscribed on it round youuur nnnneck ♪♫ That’s what Adam, John and Brendan sang to each other as they gleefully skipped through the streets of California’s tram-infested hill city. The crew were in town for the yearly Game Developer's Conference where they spoke to developers, played games, and gambled on…

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9 months ago

SpyParty is coming to Steam early access after 8 years of development

The first time SpyParty was mentioned here was in 2010, and we’ve not written about it since 2015, so you could be forgiven for forgetting that it existed. But it does indeed still exist, and after eight years of development, it's coming to Steam early access. There's a new trailer below that breaks down the simple but seductive premise.

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2 years ago

Party Saboteurs Infiltrates Early Access

After a brief spell spent lurking in the long cast shadows of Steam's Greenlight initiative, mutliplayer stealth-a-thon Party Saboteurs [official site] has now successfully snuck onto Steam Early Access. Its spy and sniper heritage make it immediately comparable to the likes of Spy Party and Hidden in Plain Sight, however the debut venture from Brazilian outfit The Glitch Factory mixes things up quite a bit by…

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3 years ago

SpyParty’s Not-Strictly Ballroom Update Incoming

SpyParty [official site] - Chris Hecker's game about blending in with AI lest you reveal yourself as a dirty human and are assassinated - is due to get an update at the end of the week. It's called The Not-Strictly Ballroom Update and contains a revamped (it's a makeover on the level of Clueless's Tai) map and additions to the cast of characters.

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Feature: Physician heal thyself?

Rock, Paper, Shot Takes: Hype, Bullshots & No Man’s Sky

A (hopefully) weekly series, in which the RPS hivemind gathers to discuss/bicker about/mock the most pressing (or at least noisiest) issues in PCgamingland right now. Hot Takes are go. Alec: OMG THIS IS GOING TO BE THE MOST AMAZING HOT TAKE EVER. By which I mean, today we are discussing hype and videogames and if that helps or hurts them and helps or hurts us.…

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Feature:

Invite Only: Chris Hecker On SpyParty’s Six New Guests

SpyParty [official site] - that reverse Turing test of a game where you have to disappear into a party of AI characters, dodging suspicion as a fellow player armed with a single sniper bullet scans for tells - has now unveiled its third group of characters. Amongst the group are 40-something rocker Ms L, Sikh gentleman Mr K and a pair of doctorate-holding identical twins.…

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4 years ago

Feature: High-frequency Hair-dos

Interview: Shooting The Queen With Chris Hecker

Excellent and terrifying human behaviour sim SpyParty is still in development. I know this because party host Chris Hecker sent an invite to the RPS inbox, asking if we wanted to see the new art for the game. It would be an exclusive soiree just for us. I dressed for the occasion, meaning I put on clothes, and prepared my notebook with all the questions…

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A New, Sexier Party: SpyParty

SpyParty fits into a rather small list of games with the header "stuff I read about in PC Gamer for about thirty years but never actually tried" and also the "games Craig Pearson rather likes" one. They're similar lists. For the unfamiliar, it's a one-on-one espionage deal that pits a spy at a party against an onlooking sniper who most identify them before they can…

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5 years ago

Video Horror: Ain’t No Party Like A Glitchy SpyParty

Sometimes glitches and bugs are more than mere annoyances. Sometimes they're joyful farce, as in Soldner. Sometimes they turn patch notes into a kind of poetry. Sometimes, as in the SpyParty video below, they're shrieking nightmare fuel that will keep you awake at night for weeks to come.

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Polygons Begone: Spy Party’s New Art Looks Lovely

I think part of the fear I had over playing Spy Party rested on the graphics. I might have overcome the horror of attempting the delicately balanced multiplayer if the characters were welcoming and not blank-faced Doctor Who monsters from the planet Do Not Want. That is a problem that Chris Hecker has been working on for some time, and now we can finally see…

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Feature: I Spy Myself

So, Uh, We Got Chris Hecker To Interview Himself

There are times when the RPS Action News Team 3000 is just too busy. Like that time I missed posting about Half-Life 3's secret crowd-funding effort because I was cleaning the bath (it failed, btw). At those moments, when developers are emailing us exclusives and wiring money to our Swiss bank accounts, we just want the developer to step-up and do the job for us.…

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Feature: I Spy (Party)

Hands On: Spy Party

If Spy Party developer Chris Hecker were to look back over the game's connection logs from the past year, he might notice some strange behaviour. He'd see me arriving, spending a minute in the lobby, then disconnecting. This pattern would be repeated a few times. It wasn't a technical problem, Chris. Don't go bug-hunting. Those cold digits spilling over your screen as you search for…

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I Spy An Open Beta For Spy Party

Like most people, I remember the day I first started lusting after Spy Party. It was long before the lengthy, fairly exclusive closed beta, new look, and (I'm pretty sure) my own birth, but I'll never forget it. But now - finally, mercifully, joyously - anybody can play. Me, you, an especially deceptive Toucan - whoever. All you need is $15 and the steely resolve…

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6 years ago

Feature: The Suspense of an Ending

A Dying Art: Man Versus Machine

What if your computer wanted to kill you? Imagine entire worlds that contain nothing more important than a terrifying machine intelligence that absolutely will not stop, ever, until you are dead. Through the filter of aliens, robots and an Atari 2600, here are some thoughts on why it's good to run, to hide and to die.

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I Spy A New Look For Spy Party

Spy Party! Come here. You're taking far too long about this, and I've a mind to give your ear a right old clipping. Oh, what's that, you've been busy working on a brand new, completely overhauled and really rather fetching 'illustrative' look? Well, alright, I'll let you off this time though. Just this once mind, and you're still going to bed with supper tonight.

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